Difference between revisions of "Banjo-Tooie"
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#Unlike ''[[Banjo-Kazooie]]'' where you added [[Jiggy|jigsaw]] pieces into a puzzle by a button to open new worlds, you now have to complete a jigsaw mini-game similar to [[Bottles' Moving Picture Game|Bottles' minigame]] in the original game. | #Unlike ''[[Banjo-Kazooie]]'' where you added [[Jiggy|jigsaw]] pieces into a puzzle by a button to open new worlds, you now have to complete a jigsaw mini-game similar to [[Bottles' Moving Picture Game|Bottles' minigame]] in the original game. | ||
#There is at least one move to learn in each world. | #There is at least one move to learn in each world. | ||
#Instead of using [[Warp Cauldron|color coded cauldrons]] to travel around the main world, the game now uses silos which all interconnect allowing you to travel between all the [[ | #Instead of using [[Warp Cauldron|color coded cauldrons]] to travel around the main world, the game now uses silos which all interconnect allowing you to travel between all the [[silo]]s that you have activated. | ||
#There are now [[Warp Pad|warp pads]] to help transport you quickly to key points within worlds once you have activated the relevant pads. | #There are now [[Warp Pad|warp pads]] to help transport you quickly to key points within worlds once you have activated the relevant pads. | ||
#Once you beat the boss [[Old King Coal]] in [[Glitter Gulch Mine]], you can use [[Chuffy]] the train to travel between worlds and areas on the [[Isle o' Hags|island]]. | #Once you beat the boss [[Old King Coal]] in [[Glitter Gulch Mine]], you can use [[Chuffy]] the train to travel between worlds and areas on the [[Isle o' Hags|island]]. | ||
#Mumbo's Skull is now found in every level excluding Cauldron Keep. | #Mumbo's Skull is now found in every level excluding Cauldron Keep. | ||
#Instead of [[Mumbo Token]]s you now have to collect [[Glowbo]]s for your transformations as well as for Mumbo's magic. | #Instead of [[Mumbo Token]]s you now have to collect [[Glowbo]]s for your transformations as well as for Mumbo's magic. | ||
#[[Mumbo Jumbo]] no longer transforms Banjo and Kazooie into different forms instead he casts magic spells which help to solve puzzles and open new areas by using [[Mumbo Pad|mumbo pads]]. Once you have given him a [[Glowbo]] you can take temporary control of him in order to use these pads. Instead of Mumbo transforming Banjo and Kazooie, an | #[[Mumbo Jumbo]] no longer transforms Banjo and Kazooie into different forms instead he casts magic spells which help to solve puzzles and open new areas by using [[Mumbo Pad|mumbo pads]]. Once you have given him a [[Glowbo]] you can take temporary control of him in order to use these pads. Instead of Mumbo transforming Banjo and Kazooie, an Indian girl named Wumba transforms them. | ||
#All of Banjo's transformations (minus the Baby T-Rex) are able to defend themselves, as opposed to the ones in ''[[Banjo-Kazooie|Kazooie]]''. | #All of Banjo's transformations (minus the Baby T-Rex) are able to defend themselves, as opposed to the ones in ''[[Banjo-Kazooie|Kazooie]]''. | ||
#In each level of this game, the boss battles are more pronounced then those in the original game, Unlike the original all of Banjo-Tooie's boss battles have a Music intro and on-screen title. You are now locked into the area where the boss is during the fight. The battles now require more thought and take longer. | #In each level of this game, the boss battles are more pronounced then those in the original game, Unlike the original all of Banjo-Tooie's boss battles have a Music intro and on-screen title. You are now locked into the area where the boss is during the fight. The battles now require more thought and take longer. | ||
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==Main Characters== | ==Main Characters== | ||
[[File: | [[File:Banjo tooie montage.jpg|300px|right|A montage of all the ''Banjo-Tooie'' characters, enemies, and bosses.]] | ||
*[[Banjo|Banjo the Bear]] - The game's hero, a honey bear wearing yellow shorts and a blue backpack he is always ready for adventure and happy to help people out. | *[[Banjo|Banjo the Bear]] - The game's hero, a honey bear wearing yellow shorts and a blue backpack he is always ready for adventure and happy to help people out. | ||
*[[Kazooie|Kazooie the Breegull]] - A rude and sarcastic female red-crested breegull who resides in Banjo's backpack and helps out Banjo and others at times. | *[[Kazooie|Kazooie the Breegull]] - A rude and sarcastic female red-crested breegull who resides in Banjo's backpack and helps out Banjo and others at times. | ||
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On April 29, 2009, Rare released an [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade version]] of ''Banjo-Tooie''. Just like ''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie]]'', the XBLA version of ''Banjo-Tooie'' features minor graphical refinements as well as increased screen resolution. The "original plan" of including Stop 'N' Swop was also implemented. | On April 29, 2009, Rare released an [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade version]] of ''Banjo-Tooie''. Just like ''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie]]'', the XBLA version of ''Banjo-Tooie'' features minor graphical refinements as well as increased screen resolution. The "original plan" of including Stop 'N' Swop was also implemented. | ||
4J Studios, the developer that worked on the [[Xbox Live Arcade]] version of the original N64 ''[[Banjo-Kazooie]]'' game, was commissioned by Rare for the new version of ''Banjo-Tooie''. A trailer for ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' was added to the Xbox Live Marketplace on April | 4J Studios, the developer that worked on the [[Xbox Live Arcade]] version of the original N64 ''[[Banjo-Kazooie]]'' game, was commissioned by Rare for the new version of ''Banjo-Tooie''. A trailer for ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' was added to the Xbox Live Marketplace on April 10. The video, entitled "Happy Easter ''Banjo-Tooie''" shows more of the game's Stop 'N' Swop features with [[Heggy]] and the eggs. It was released with gamer pictures featuring the six eggs and ice key, including three new eggs: silver, brown, and orange. On April 11, a premium theme was also released. | ||
The game has also introduced [[Stop 'n' Swop II]], using the N64 cartridges and other methods. It has been suggested that these are for use in ''[[Banjo-Kazooie: Nuts & Bolts]]'', but nothing is fully confirmed as yet. | The game has also introduced [[Stop 'n' Swop II]], using the N64 cartridges and other methods. It has been suggested that these are for use in ''[[Banjo-Kazooie: Nuts & Bolts]]'', but nothing is fully confirmed as yet. | ||
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==Gallery== | ==Gallery== | ||
{{See also|Banjo-Tooie/Gallery}} | |||
{{BTCharacters}} | {{BTCharacters}} |