Difference between revisions of "Topper"

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'''Topper''' is a carrot who is one of [[Vegetables|four training enemies]] found on [[Spiral Mountain]] in [[Banjo-Kazooie]]. His main purpose is to aid [[Bottles]] in teaching [[Banjo]] the [[Claw Swipe]] ability. He is tall and orange with green leaves on his head. The one in the training area just hops in place waiting to be attacked and gives no damage when touched, but all of the other Toppers in [[Spiral Mountain]] will slowly hop towards [[Banjo]] and do damage.
'''Topper''' is a carrot who is one of [[Vegetables|four training enemies]] found on [[Spiral Mountain]] in [[Banjo-Kazooie]]. His main purpose is to aid [[Bottles]] in teaching [[Banjo]] the [[Claw Swipe]] ability. He is tall and orange with green leaves on his head. The one in the training area just hops in place waiting to be attacked and gives no damage when touched, but all of the other Toppers in [[Spiral Mountain]] will slowly hop towards [[Banjo]] and do damage.


He, [[Colliwobble]], [[Bawl]] and [[Quarrie]] (the other vegetable enemies) were arrested by the "rubbish video game character police" according to [[Rare]], along with [[Brentilda]], [[Tooty]] and [[Jamjars]]. However, he and the rest of the vegetable enemies have a chance of reappearing in [[Banjo-Kazooie: Nuts & Bolts]], because Rare stated they were "releasing" one character (or group of characters) from the police to reappear in the game.
He, [[Colliwobble]], [[Bawl]] and [[Quarrie]] (the other vegetable enemies) were arrested by the "rubbish video game character police" according to [[Rare]], along with [[Brentilda]], [[Tooty]] and [[Jamjars]]. He reappears in Banjo-Kazooie: Nuts and Bolts, but as a Fetch Item.




[[Category:Enemies]]
[[Category:Enemies]]
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