Difference between revisions of "Witchy Warp"

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A '''Witchy Warp''' is a type of pad seen in Banjo-Kazooie: Grunty's Revenge. These pads are used to take Banjo to the boss battle in each world. Before one can be used, however, Banjo must first activate the Witchy Warp. This can involve: firing eggs into tolls, pressing switches, etc. The Witchy Warp has Gruntilda's face imprinted on it until you beat the boss and it will become imprinted with Banjo's face. After beating a boss, it is impossible to return to the battle room.
[[File:Witchy Warp.jpg|thumb]]
'''Witchy Warps''' are an object in ''[[Banjo-Kazooie: Grunty's Revenge]]''.


[[Category:Objects]]
==Location and uses==
They are pads that teleport [[Banjo]] and [[Kazooie]] to a world's boss battle, but need to be activated first. This can be done in many ways, as the method differs in each world, but are generally actions such as pressing switches and [[Egg Firing|firing]] [[egg]]s into tolls, among other ways. The Witchy Warps initially have an image of [[Mecha-Grunty]] in them, but it changes to one of Banjo after the boss is beaten. It is also impossible to re-use the pad once this happens.
 
In ''[[Banjo-Kazooie: Grunty's Revenge Mobile]]'', Banjo and Kazooie need to learn how to open Witchy Warps from [[Bozzeye]] for 120 [[Musical Note]]s.
 
{{GR}}
[[Category:Objects in Grunty's Revenge]]
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