Difference between revisions of "Talon Trot"

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In ''[[Banjo-Tooie]]'', the move is retained from the first game. Kazooie can use also use this ability while [[Split-up|separated]] from Banjo.
In ''[[Banjo-Tooie]]'', the move is retained from the first game. Kazooie can use also use this ability while [[Split-up|separated]] from Banjo.


In ''[[Banjo-Kazooie: Grunty's Revenge]]'', [[Bozzeye]] teaches Talon Trot at [[Breegull Beach]] for 140 [[Musical Note]]s. The Talon Trot works the same as in the [[Nintendo 64]] games, but for Banjo and Kazooie to use it, the player must hold down {{button|GBA|L}} and press {{button|GBA|R}}. Once the move is active, the player can release both buttons.
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', [[Bozzeye]] teaches Talon Trot at [[Breegull Beach]] for 140 [[Musical Note]]s, although he only teaches it once the duo are reunited. The Talon Trot works the same as in the [[Nintendo 64]] games, but for Banjo and Kazooie to use it, the player must hold down {{button|GBA|L}} and press {{button|GBA|R}}. Once the move is active, the player can release both buttons.


At the start of ''[[Banjo-Kazooie: Nuts & Bolts]]'', Kazooie mentions that she would use Talon Trot if she remembered how to. Later, [[Lord of Games]] gives Banjo and Kazooie a [[Trolley]] instead of teaching them Talon Trot again, deeming it a worthless ability.
At the start of ''[[Banjo-Kazooie: Nuts & Bolts]]'', Kazooie mentions that she would use Talon Trot if she remembered how to. Later, [[Lord of Games]] gives Banjo and Kazooie a [[Trolley]] instead of teaching them Talon Trot again, deeming it a worthless ability.
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