Difference between revisions of "Stomping Plains"

113 bytes added ,  20:12, January 18, 2018
no edit summary
bkwikia>Pandaboy78
(Wow, no offense BK wiki, but last time this page was edited was in 2014, and the last edit was ME. This wiki really needs to step up its game and polish every page, even the small ones. -Evan, Bureaucrat admin of the Yooka-Laylee Wiki.)
bkwikia>Devalut
Line 9: Line 9:




'''Banjo:''' In order for Banjo to cross Stomping Plains, he must have the [[Snooze Pack]] Ability from [[Grunty Industries]]. Banjo must run into the first Stomponadon Track in order to hide from the stomp. Right after the Stomponadon raises his foot, Banjo must immediately run into the next Stomponadon Track but will be hit during the process, leaving Banjo at one honeycomb. Banjo must use his Snooze Pack ability inside the next Stomponadon Track in order to recover all of his honeycombs, then attempt to run into the next Stomponadon Track, while still being hit, leaving him at one honeycomb. If the player must repeat this strategy until Banjo reaches the end.
Banjo: Running and holding down Z (the crouch slide) from each Stompadon track allows banjo to get across with ease without the need for [[Snooze Pack]]. Alternatively Banjo can use the [[Snooze Pack]] Ability from [[Grunty Industries]]. Banjo must run into the first Stomponadon Track in order to hide from the stomp. Right after the Stomponadon raises his foot, Banjo must immediately run into the next Stomponadon Track but will be hit during the process, leaving Banjo at one honeycomb. Banjo must use his Snooze Pack ability inside the next Stomponadon Track in order to recover all of his honeycombs, then attempt to run into the next Stomponadon Track, while still being hit, leaving him at one honeycomb. If the player must repeat this strategy until Banjo reaches the end.


'''Kazooie:''' Because Kazooie is faster than Banjo, Kazooie has the ability to run into each Stomponadon Track after another without being hit. Although, this may be difficult, because Kazooie will have to exit each Stomponadon Track immediately when Stomponadon's foot comes up, and rush quickly into the next Stomponadon Track, barely making it.
'''Kazooie:''' Because Kazooie is faster than Banjo, Kazooie has the ability to run into each Stomponadon Track after another without being hit. Although, this may be difficult, because Kazooie will have to exit each Stomponadon Track immediately when Stomponadon's foot comes up, and rush quickly into the next Stomponadon Track, barely making it.
Anonymous user