Difference between revisions of "Skill Stop Honeycomb"

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A '''Skill Stop Honeycomb''' is a special [[Honeycomb]] that, when picked up, starts a short minigame. [[Banjo]] or [[Kazooie]]'s energy bar starts flashing one segment by one in increasing order, and pressing {{B}} stops the meter where it is and fills the bar up to that point. It is identified as a normal honeycomb with an ! on it.
{{Infobox item
|image=[[File:GR Skill Stop Honeycomb artwork.png|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''.
|game=''[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]''
|use=Replenishing [[Banjo]] and [[Kazooie]]'s health energy bar when stopped on the meter.
}}
'''Skill Stop Honeycombs''' are a recurring item in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].


[[Category:Items]]
==Location and uses==
Skill Stop Honeycombs are a type of [[Honeycomb]] appearing in ''[[Banjo-Tooie]]'' and ''[[Banjo-Kazooie: Grunty's Revenge]]''. It depicts an exclamation mark. By collecting one, [[Banjo]] or [[Kazooie]]'s health bar starts flashing between the Honeycomb segments, starting from left to right. Pressing {{button|N64|B}} stops the meter fills up the bar to the point where it stops. In later worlds, the energy bar flashes at a much faster rate. If the meter stops on Honeycomb besides the rightmost one, Banjo and Kazooie's health is not fully restored. Depending on their current health, this could result in them losing health. There is a similar type of honeycomb, the [[Random Stop Honeycomb]], except it flashes between random segments.
 
{{Items}}
{{BT}}
{{GR}}
[[Category:Items in Banjo-Tooie]]
[[Category:Items in Grunty's Revenge]]
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