Difference between revisions of "Musical Note"

105 bytes removed ,  11:23, September 11, 2009
m
Reverted edit(s) by 71.254.5.134 (t) to last version by The Light6
m (Reverted edit(s) by 71.254.5.134 (t) to last version by The Light6)
Line 19: Line 19:
Notes are used as a requirement to learn moves taught by [[Jamjars]], as well as finding the corresponding [[Silo]]. The system of collecting Notes has changed - Notes are found in groups of five called [[Note Nest]]s, as well as [[Treble Clef]]s that are worth 20 Notes. Because this only leaves 17 things per world to collect for Notes (100 Notes per world - 16 Nests and 1 Clef), the game is able to save their collection state (that is, they do not need to be re-collected). There are 900 Notes in the game.
Notes are used as a requirement to learn moves taught by [[Jamjars]], as well as finding the corresponding [[Silo]]. The system of collecting Notes has changed - Notes are found in groups of five called [[Note Nest]]s, as well as [[Treble Clef]]s that are worth 20 Notes. Because this only leaves 17 things per world to collect for Notes (100 Notes per world - 16 Nests and 1 Clef), the game is able to save their collection state (that is, they do not need to be re-collected). There are 900 Notes in the game.


===[[Banjo-Kazooie: Grunty's Revenge]]===
===[[Banjo-Kazooie: Grunty's Revenge]]===  
Just like in Banjo-Tooie, Notes are used to learn new moves. There are again 100 Notes per world, and they can be found both individually or (rarely) in Nests of 5. Notes are collected permanently. There are 600 Notes in the game.
Just like in Banjo-Tooie, Notes are used to learn new moves. There are again 100 Notes per world, and they can be found both individually or (rarely) in Nests of 5. Notes are collected permanently. There are 600 Notes in the game.


===[[Banjo-Kazooie: Nuts & Bolts|Banjo-Kazooie: Nuts & Bolts]]===
===[[Banjo-Kazooie: Nuts & Bolts]]===
Notes are used as [[Showdown Town]]'s currency: Banjo can buy blueprints, vehicle parts, tips from Bottles, or bribe the [[Showdown Town Police|cops]]. Most Notes are worth 1, while Silver ones are worth 5 and Gold ones worth 10. Notes are found scattered around as usual (200 per world, 900 in Showdown Town), but can also be earned from completing challenges, playing Jinjo Bingo, or various other minor tasks. There are 5,230 Notes in the game (5,350 with [[L.O.G.'s Lost Challenges]]). One should be warned that, if the police are bribed too much, there will not be enough Notes left over to buy everything available (including certain Jiggies).
Notes are used as [[Showdown Town]]'s currency: Banjo can buy blueprints, vehicle parts, tips from Bottles, or bribe the [[Showdown Town Police|cops]]. Most Notes are worth 1, while Silver ones are worth 5 and Gold ones worth 10. Notes are found scattered around as usual (200 per world, 900 in Showdown Town), but can also be earned from completing challenges, playing Jinjo Bingo, or various other minor tasks. There are 5,230 Notes in the game (5,350 with [[L.O.G.'s Lost Challenges]]). One should be warned that, if the police are bribed too much, there will not be enough Notes left over to buy everything available (including certain Jiggies).


[[de:Goldene Noten]]
[[de:Goldene Noten]]
==Voice actress==
They are voiced by [[wikipedia:Wendy Calio|Wendy Calio]].
97

edits