Difference between revisions of "Mumbo Jumbo"

No change in size ,  16:01, March 7, 2021
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Text replacement - "Banjo's house" to "Banjo's House"
m (Text replacement - "'''''Banjo-Tooie''''':<br>" to "'''''Banjo-Tooie'':'''<br>")
m (Text replacement - "Banjo's house" to "Banjo's House")
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===''Banjo-Tooie''===
===''Banjo-Tooie''===
[[File:Mumbo Jumbo B-T.png|thumb|200px|left|Appearance in ''Banjo-Tooie'']]
[[File:Mumbo Jumbo B-T.png|thumb|200px|left|Appearance in ''Banjo-Tooie'']]
In ''[[Banjo-Tooie]]'', Mumbo first appears in the opening sequence of the game, where he is found in Banjo's house playing cards with Banjo, Kazooie, and Bottles. It is noted that Mumbo had most of Banjo's money at that point. When Grunty's sisters drill through to Spiral Mountain, they all feel the large rumbling it causes inside the house, which Mumbo says he will go outside to investigate. He hides behind a rock face not far from where Grunty was buried underground and witnesses her resurrection. Obviously realizing the seriousness of the situation, he runs back to Banjo's house to warn everyone of the impending danger. However, Grunty sees him running back to the house and begins to chase him, shooting spells that narrowly miss him as he runs. He finally does make it back to the house, and warns everyone inside that Grunty is about to blast the entire house with a powerful spell. Everyone evacuates immediately, with the exception of Bottles, who, believing it is another joke at his expense, remains inside. In the morning, he, along with Banjo and Kazooie, witnesses Bottles' charred body stumbling out of the house and collapsing on the ground, at which point he unfortunately dies. He then decides that Grunty must pay for what she has done, and tells Banjo and Kazooie to get after the witch, and that he will meet up with them later. After Banjo and Kazooie have finally defeated Grunty yet again, he shows up at Bottles' house with Banjo, Kazooie, Jamjars, and Wumba prepared for the party. However, they all quickly realize that there will be no party, as Klungo has eaten everything. Mumbo for some reason blames Wumba for this, and after she threatens to turn him into a frog, he says that he'll summon a large golden statue to kick her butt. Eventually, the five of them end up going back to Cauldron Keep, where they play a game of kickball with Grunty's head.
In ''[[Banjo-Tooie]]'', Mumbo first appears in the opening sequence of the game, where he is found in Banjo's House playing cards with Banjo, Kazooie, and Bottles. It is noted that Mumbo had most of Banjo's money at that point. When Grunty's sisters drill through to Spiral Mountain, they all feel the large rumbling it causes inside the house, which Mumbo says he will go outside to investigate. He hides behind a rock face not far from where Grunty was buried underground and witnesses her resurrection. Obviously realizing the seriousness of the situation, he runs back to Banjo's House to warn everyone of the impending danger. However, Grunty sees him running back to the house and begins to chase him, shooting spells that narrowly miss him as he runs. He finally does make it back to the house, and warns everyone inside that Grunty is about to blast the entire house with a powerful spell. Everyone evacuates immediately, with the exception of Bottles, who, believing it is another joke at his expense, remains inside. In the morning, he, along with Banjo and Kazooie, witnesses Bottles' charred body stumbling out of the house and collapsing on the ground, at which point he unfortunately dies. He then decides that Grunty must pay for what she has done, and tells Banjo and Kazooie to get after the witch, and that he will meet up with them later. After Banjo and Kazooie have finally defeated Grunty yet again, he shows up at Bottles' house with Banjo, Kazooie, Jamjars, and Wumba prepared for the party. However, they all quickly realize that there will be no party, as Klungo has eaten everything. Mumbo for some reason blames Wumba for this, and after she threatens to turn him into a frog, he says that he'll summon a large golden statue to kick her butt. Eventually, the five of them end up going back to Cauldron Keep, where they play a game of kickball with Grunty's head.


Mumbo Jumbo was first made a playable character in this game, and thus appears in every level in the game. As his rival Humba Wumba took over his role from the first game, he now has the power to manipulate various objects or creatures throughout the levels, as opposed to turning Banjo and Kazooie into different forms. His magic receives its power from small magical creatures called [[Glowbo]]s, which Banjo and Kazooie must bring him another one of each time they seek out his help. His skull has also been remodeled as well, and now has a second story, accessed by a ramp from the first floor. When Banjo and Kazooie seek out his help, they will need to throw a Glowbo they have collected into Mumbo's bag, and he will then become available for the player to use in that particular level. When he leaves his skull and goes out into the level, he must find and step on a [[Mumbo Pad]], which allows him to cast powerful magic, and can be found throughout the level in varying locations and numbers. When he steps on a Mumbo Pad, he can perform any of the following spells: [[Summon]] ([[Mayahem Temple]]), [[Levitate]] ([[Glitter Gulch Mine]]), [[Power]] ([[Witchyworld]]), [[Sunlight]] ([[Jolly Roger's Lagoon]]), [[Enlarge]] ([[Terrydactyland]]), [[EMP]] ([[Grunty Industries]]), [[Life Force]] ([[Hailfire Peaks]]), [[Rain Dance]] ([[Cloud Cuckooland]]), and [[Heal]] ([[Isle O' Hags]]). Aside from performing a spell, Mumbo cannot do much else other than jump, swim, or attack with his wand. When he is done performing spells for the time being, the player can return him to his skull and put him in his chair. The next time the player requires his assistance, they only have to go talk to him in his skull again. He is also a playable character in multiplayer.  
Mumbo Jumbo was first made a playable character in this game, and thus appears in every level in the game. As his rival Humba Wumba took over his role from the first game, he now has the power to manipulate various objects or creatures throughout the levels, as opposed to turning Banjo and Kazooie into different forms. His magic receives its power from small magical creatures called [[Glowbo]]s, which Banjo and Kazooie must bring him another one of each time they seek out his help. His skull has also been remodeled as well, and now has a second story, accessed by a ramp from the first floor. When Banjo and Kazooie seek out his help, they will need to throw a Glowbo they have collected into Mumbo's bag, and he will then become available for the player to use in that particular level. When he leaves his skull and goes out into the level, he must find and step on a [[Mumbo Pad]], which allows him to cast powerful magic, and can be found throughout the level in varying locations and numbers. When he steps on a Mumbo Pad, he can perform any of the following spells: [[Summon]] ([[Mayahem Temple]]), [[Levitate]] ([[Glitter Gulch Mine]]), [[Power]] ([[Witchyworld]]), [[Sunlight]] ([[Jolly Roger's Lagoon]]), [[Enlarge]] ([[Terrydactyland]]), [[EMP]] ([[Grunty Industries]]), [[Life Force]] ([[Hailfire Peaks]]), [[Rain Dance]] ([[Cloud Cuckooland]]), and [[Heal]] ([[Isle O' Hags]]). Aside from performing a spell, Mumbo cannot do much else other than jump, swim, or attack with his wand. When he is done performing spells for the time being, the player can return him to his skull and put him in his chair. The next time the player requires his assistance, they only have to go talk to him in his skull again. He is also a playable character in multiplayer.