Difference between revisions of "Little Lockup"
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{{Infobox enemy | {{Infobox enemy | ||
|name = Little Lockup | |name = Little Lockup | ||
|title = | |||
|image = Little Lockup.png | |image = Little Lockup.png | ||
|boss = no | |||
|game = [[Banjo-Kazooie]]<br>[[Banjo-Kazooie (Xbox Live Arcade)]] | |||
|world = [[Treasure Trove Cove]] | |||
|hp = 1 | |hp = 1 | ||
|wn = [[Blue Eggs]], beak-based attacks | |wn = [[Blue Eggs]], beak-based attacks | ||
|wp = | |wp = Any | ||
|icon = Little Lockup icon.png | |icon = Little Lockup icon.png | ||
}} | }} | ||
'''Little Lockup''' is an enemy found in [[Treasure Trove Cove]] which appears to be a living treasure chest like its [[Lockup|larger cousin]]. It is located at the end of a long puzzle in which [[Banjo]] and [[Kazooie]] must [[Beak Buster|Beak Bust]] a series of large red X's painted on the ground and follow the arrow that appears to reach the next red X. When the last red X is pounded, Little Lockup will spring from the ground and ask to be opened gently. Unfortunately for it, the only way for Banjo to get to the [[Jiggy]] inside is to break the chest open with a Kazooie-based attack like the [[Rat-a-tat Rap]]. | |||
The puzzle will reset and Little Lockup will respawn only after Banjo has left the world, although nothing can be obtained from opening it a second time. | |||
==See also== | |||
*[[Lockup]] | |||
{{ | {{Clear}} | ||
{{BKCharacters}} | {{BKCharacters}} | ||
{{BKEnemies}} |