Difference between revisions of "List of Banjo-Tooie pre-release and unused content"

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The Castle world<ref>https://twitter.com/Ghoulyboy/status/620900945090768896</ref> was planned to be the final world in ''[[Banjo-Tooie]]'', but was ultimately cut during development due to time constraints. Only a concept design and assets were produced, before the world was cut-down and re-purposed into [[Cauldron Keep]].<ref>https://twitter.com/Ghoulyboy/status/621376919171387393</ref> Unlike Cauldron Keep, this earlier incarnation was to feature 10 [[Jiggy|Jiggies]], [[Mumbo]] along with several [[Mumbo Pad]]s, and a single [[Jamjars]] hatch. The addition of this world to the nine already in the game (including [[Isle o' Hags]]) would've lead to a total of 100 Jiggies, matching the total amount of Jiggies from its predecessor, ''[[Banjo-Kazooie]]''.
The Castle world<ref>https://twitter.com/Ghoulyboy/status/620900945090768896</ref> was planned to be the final world in ''[[Banjo-Tooie]]'', but was ultimately cut during development due to time constraints. Only a concept design and assets were produced, before the world was cut-down and re-purposed into [[Cauldron Keep]].<ref>https://twitter.com/Ghoulyboy/status/621376919171387393</ref> Unlike Cauldron Keep, this earlier incarnation was to feature 10 [[Jiggy|Jiggies]], [[Mumbo]] along with several [[Mumbo Pad]]s, and a single [[Jamjars]] hatch. The addition of this world to the nine already in the game (including [[Isle o' Hags]]) would've lead to a total of 100 Jiggies, matching the total amount of Jiggies from its predecessor, ''[[Banjo-Kazooie]]''.


The theme of the level would have been an old, and extremely large stone castle in the process of being converted into a high-tech metallic stronghold, with signs of construction strewn about the level. A graveyard would have been located at the back of the castle, with a crypt housing a character named 'Mrs. Ghost', and a haunted suit of armour. Cannons at the top of the castle would fire down upon [[Banjo]] and [[Kazooie]]. [[Gruntilda]] herself would be housed in the central tower of the castle, seemingly a new and modern addition to the castle that clashes with the crumbling stone architecture of the main keep.
The theme of the level would have been an old, and extremely large stone castle in the process of being converted into a high-tech metallic stronghold, with signs of construction strewn about the level. A graveyard would have been located at the back of the castle, with a crypt housing a character named 'Mrs. Ghost', and a haunted suit of armor. Cannons at the top of the castle would fire down upon [[Banjo]] and [[Kazooie]]. [[Gruntilda]] herself would be housed in the central tower of the castle, seemingly a new and modern addition to the castle that clashes with the crumbling stone architecture of the main keep.


[[Warp Pad]]s throughout the world would initially be disabled. They would be covered with a translucent dome, which would retract with the press of a nearby switch. Once a generator in the castle's Teleport Power Room had been activated, indicator lights on the base of Warp Pads would change from red to green, indicating that they can be used.
[[Warp Pad]]s throughout the world would initially be disabled. They would be covered with a translucent dome, which would retract with the press of a nearby switch. Once a generator in the castle's Teleport Power Room had been activated, indicator lights on the base of Warp Pads would change from red to green, indicating that they can be used.