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The Castle world<ref>https://twitter.com/Ghoulyboy/status/620900945090768896</ref> was planned to be the final world in ''[[Banjo-Tooie]]'', but was ultimately cut during development due to time constraints. Only a concept design and assets were produced, before the world was cut-down and re-purposed into [[Cauldron Keep]].<ref>https://twitter.com/Ghoulyboy/status/621376919171387393</ref> Unlike Cauldron Keep, this earlier incarnation was to feature 10 [[Jiggy|Jiggies]], [[Mumbo]] along with several [[Mumbo Pad]]s, and a single [[Jamjars]] hatch. The addition of this world to the nine already in the game (including [[Isle o' Hags]]) would've lead to a total of 100 Jiggies, matching the total amount of Jiggies from its predecessor, ''[[Banjo-Kazooie]]''. | The Castle world<ref>https://twitter.com/Ghoulyboy/status/620900945090768896</ref> was planned to be the final world in ''[[Banjo-Tooie]]'', but was ultimately cut during development due to time constraints. Only a concept design and assets were produced, before the world was cut-down and re-purposed into [[Cauldron Keep]].<ref>https://twitter.com/Ghoulyboy/status/621376919171387393</ref> Unlike Cauldron Keep, this earlier incarnation was to feature 10 [[Jiggy|Jiggies]], [[Mumbo]] along with several [[Mumbo Pad]]s, and a single [[Jamjars]] hatch. The addition of this world to the nine already in the game (including [[Isle o' Hags]]) would've lead to a total of 100 Jiggies, matching the total amount of Jiggies from its predecessor, ''[[Banjo-Kazooie]]''. | ||
The theme of the level would have been an old, and extremely large stone castle in the process of being converted into a high-tech metallic stronghold, with signs of construction strewn about the level. A graveyard would have been located at the back of the castle, with a crypt housing a character named 'Mrs. Ghost', and a haunted suit of | The theme of the level would have been an old, and extremely large stone castle in the process of being converted into a high-tech metallic stronghold, with signs of construction strewn about the level. A graveyard would have been located at the back of the castle, with a crypt housing a character named 'Mrs. Ghost', and a haunted suit of armor. Cannons at the top of the castle would fire down upon [[Banjo]] and [[Kazooie]]. [[Gruntilda]] herself would be housed in the central tower of the castle, seemingly a new and modern addition to the castle that clashes with the crumbling stone architecture of the main keep. | ||
[[Warp Pad]]s throughout the world would initially be disabled. They would be covered with a translucent dome, which would retract with the press of a nearby switch. Once a generator in the castle's Teleport Power Room had been activated, indicator lights on the base of Warp Pads would change from red to green, indicating that they can be used. | [[Warp Pad]]s throughout the world would initially be disabled. They would be covered with a translucent dome, which would retract with the press of a nearby switch. Once a generator in the castle's Teleport Power Room had been activated, indicator lights on the base of Warp Pads would change from red to green, indicating that they can be used. |