Difference between revisions of "Jiggywikki:BJAODN/Characters"

2,859 bytes added ,  23:49, February 22, 2019
→‎Banjo: the carreer section
(→‎Banjo: add)
(→‎Banjo: the carreer section)
Line 1: Line 1:
==[[Banjo]]==
==[[Banjo]]==
===Career===
===Career===
[...]he got a message delivered by Squawks the Parrot from Diddy Kong, asking for help in driving Wizpig off Timber's Island. Banjo gladly helped, but didn't think that racing really agreed with him.
'''Banjo's first event of any significance in his life is when he first met Kazooie.''' Banjo made his [[Banjo's House|home]] in [[Spiral Mountain]] with Kazooie and his sister Tooty. He was content to live in his small neck of the woods, but the other two bugged him to go on an adventure sometime.
 
[[Diddy Kong Racing|In 1997]], just before Banjo was convinced to have an adventure, he got a message delivered by Squawks the Parrot from Diddy Kong, asking for help in driving Wizpig off Timber's Island. Banjo gladly helped, '''but didn't think that racing really agreed with him.'''
 
[[Banjo-Kazooie|A year later]], Banjo finally caved in and planned an adventure with Kazooie and Tooty. The day they were to go on an adventure, Tooty was kidnapped by [[Gruntilda]] for her beauty, leading to a rescue operation. '''Normally Banjo wouldn't bravely storm into a witch's lair full of bear-smiting traps,''' but the capture of Tooty and the prodding of Kazooie lead him to go. Using teamwork and a series of moves taught by [[Bottles]], Banjo saved his sister and buried the witch.
 
However, [[Banjo-Kazooie: Grunty's Revenge|two months later]] the witch's minion [[Klungo]] transplanted Grunty's spirit into a time-altering suit. Gruntilda proceeded to capture Kazooie and mess up time, preventing the duo from meeting in the first place. But with the help of some Mumbo magic, Banjo was able to give chase, rescue his friend and beat down Grunty a second time.
 
In the peaceful period that followed, Banjo mostly enjoyed life. However, two years later the witch returned in ''[[Banjo-Tooie]]'' when she was set free by her sisters and she destroyed Banjo's house, killing Bottles. Banjo sets out with Kazooie once more to stop the witch and her two sisters from zapping the whole island of its life-force to give Gruntilda a new body and hopefully finding a way of reviving Bottles as well as the now undead Jinjo king. '''Using Bottles' brother [[Jamjars]] as a teacher, Banjo learned how to operate with an empty backpack and use Kazooie as a handgun''' - which was the definitive moment in stopping Grunty for the third time.
 
With no witch to worry about any more, Banjo started to fix up his house '''(but gave up halfway through)''' and live the carefree life. He ate pizza all day and slept all night, leading to him becoming temporarily obese.
 
After a while, [[Banjo-Kazooie: Nuts & Bolts|in 2008]], Grunty came back again. But this time, she was followed by a mysterious being called [[Lord of Games|L.O.G.]], who devised a competition to see who will own Spiral Mountain. With his quadruple-chins and obesity magically removed, Banjo was anxious to earn the rights to his home and got to work. After a long test of vehicular combat, he won the challenge and Spiral Mountain's deeds.
 
Then [[Sonic & Sega All-Stars Racing with Banjo-Kazooie|in 2010]], Banjo got word of a racing tournament of some sort. He decided to put his old racing skills to the test, so he and Kazooie fixed up the 'Bolt Bucket' and went out racing with Sonic and friends.


===Trivia===
===Trivia===
15,584

edits