Difference between revisions of "Hoop Hurry Challenge"

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[[File:Hoop Hurry Challenge.jpg|thumb|Kazooie playing the Hoop Hurry Challenge.]]
[[File:Hoop Hurry Challenge.jpg|thumb|Kazooie playing the Hoop Hurry Challenge.]]
The '''Hoop Hurry Challenge''' is a mini-game within [[Witchyworld]]'s [[Crazy Castle]] in ''[[Banjo-Tooie]]''. It can be played as [[Kazooie]] after the attraction is inflated, and its objective is to jump through 60 points worth of colored hoops in under 60 seconds. Red hoops are worth 1 point, green ones are worth 2 points and blue ones are worth 3 points. If the challenge is successfully completed, [[Gruntilda]] rewards Kazooie with a [[JIggy]] which appears on top of the castle and can only be reached by using a [[Shock Jump Pad]].
The '''Hoop Hurry Challenge''' is a mini-game within [[Witchyworld]]'s [[Crazy Castle]] in ''[[Banjo-Tooie]]''. It can be played as [[Kazooie]] after the attraction is inflated, and its objective is to jump through 60 points worth of colored hoops in under 60 seconds. Red hoops are worth 1 point, green ones are worth 2 points and blue ones are worth 3 points. If the challenge is successfully completed, [[Gruntilda]] rewards Kazooie with a [[Jiggy]] which appears on top of the castle and can only be reached by using a [[Shock Jump Pad]].


The Hoop Hurry Challenge can be, similarly to the [[Twinkly Packing Challenge]], made much easier by using the [[Turbo Trainers]] provided in the room.
The Hoop Hurry Challenge can be, similarly to the [[Twinkly Packing Challenge]], made much easier by using the [[Turbo Trainers]] provided in the room.