Difference between revisions of "Honeycomb"
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'''Honeycombs''' are used in the [[Banjo-Kazooie series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time) and [[Beehive]]s. | '''Honeycombs''' are used in the [[Banjo-Kazooie series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time) and [[Beehive]]s. | ||
Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase Honeycomb capacity, and the final puzzle in ''[[Banjo-Kazooie]]'' | Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase Honeycomb capacity, and the final puzzle in ''[[Banjo-Kazooie]]'' causes Banjo and Kazooie's energy bar to double in size. Different [[List of Transformations and Spells|transformations]] in ''[[Banjo-Tooie]]'' also have differently-sized energy bars, as do Banjo and Kazooie when split up. | ||
Honeycombs appear in ''[[Banjo-Kazooie: Nuts & Bolts]]'' at the end in [[Lord of Games]]' challenge in [[Spiral Mountain]] as fetch items. | Honeycombs appear in ''[[Banjo-Kazooie: Nuts & Bolts]]'' at the end in [[Lord of Games]]' challenge in [[Spiral Mountain]] as fetch items. |