Editing Hatch

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{{Infobox move
{{Infobox move
|image = [[File:B-T Kazooie Hatch.png|250px]]<br>Artwork of Kazooie using the Hatch move from ''Banjo-Tooie''.
|image = KazooieTooie5.png
|game = ''[[Banjo-Tooie]]''
|size  = 230px
|game = [[Banjo-Tooie]]
|world = [[Terrydactyland]]
|world = [[Terrydactyland]]
|buttons = {{button|N64|Z}} + {{button|N64|B}}
|buttons = {{Z}}+{{B}}
|uses = Warming up things
|uses = Hatching eggs
}}
}}
{{quote|I can't believe that [[Kazooie|you're]] a bird, who can't hatch eggs it's so absurd! So hold down {{button|N64|Z}} and then press {{button|N64|B}}, then a real bird I'll finally see!|[[Jamjars]]|[[Banjo-Tooie]]}}
'''Hatch''' is an ability which [[Kazooie]] alone can learn from [[Jamjars]] in [[Terrydactyland]], and is executed by holding {{Z}} and pressing {{B}}. It allows Kazooie to sit on top of an object and warm it with her downy feathers. This ability is primarily used for hatching eggs, such as the eggs which [[Terry]] lost in Terrydactyland, although it could potentially be used on anything that needs warming up (and won't respond to [[Fire Eggs|fire]]).
'''Hatch''' is a move in ''[[Banjo-Tooie]]''.


==Overview==
The Hatch ability can be used ten times in [[Banjo-Tooie]]:
Hatch is taught by [[Jamjars]] to [[Kazooie]] in [[Terrydactyland]] for 420 [[Musical Note]]s in ''[[Banjo-Tooie]]''. It allows her to sit atop objects, generally eggs, and warm them, and is performed by holding {{button|N64|Z}} and pressing {{button|N64|B}}.


Hatch is used to hatch [[Tiptup Jr.]]'s egg in [[Jolly Roger's Lagoon]], hatch the [[L'il Terry]]s' eggs for [[Terry]] in Terrydactyland, warm up [[Gamette]] in the Icy Side of [[Hailfire Peaks]], hatch the three [[Floatus Floatium]] eggs in [[Cloud Cuckooland]] and hatch the [[Mystery Egg#Yellow Mystery Egg|Yellow Mystery Egg]] inside [[Heggy's Egg Shed]] in the [[Isle O' Hags]].
*In [[Jolly Roger's Lagoon]], [[Tiptup]]'s egg is very overdue in hatching, and requires a hand from Kazooie.
*In [[Terrydactyland]], [[Terry]]'s four eggs need hatching after Terry is defeated, and then the fourth baby must be carried back to Terry's nest with the [[Taxi Pack]] move.
*In [[Hailfire Peaks]], the Alien baby must be warmed up with the Hatch move, as [[Fire Egg]]s and [[Dragon Kazooie]]'s fire breath have no effect on it.
*In [[Cloud Cuckooland]], there are three eggs to hatch, all of which contain a rare [[Floatus Floatium Creature]].
*In the [[Isle O' Hags]], there is a Yellow [[Stop 'n' Swop]] egg in [[Heggy]]'s [[Heggy's Egg Shed|Egg Shed]]. Hatching this will grant the ability to use [[Jinjo]] in multiplayer games.


{{BT}}
===Jamjars Rhyme===
[[Category:Abilities in Banjo-Tooie]]
 
:I can't believe that
:you're a bird,
:who can't hatch eggs
:it's so absurd!
:So hold down {{Z}} and
:then press {{B}},
:then a real bird I'll
:finally see!

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