Difference between revisions of "Glitter Gulch Mine"

1 byte added ,  03:10, August 24, 2020
→‎Banjo-Kazooie: Nuts & Bolts: Changed "the game was planned for Banjo-Kazooie" to "the level was planned for Banjo-Kazooie"
(→‎Banjo-Kazooie: Nuts & Bolts: Changed "the game was planned for Banjo-Kazooie" to "the level was planned for Banjo-Kazooie")
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==''Banjo-Kazooie: Nuts & Bolts''==
==''Banjo-Kazooie: Nuts & Bolts''==
{{Quote|Banjo-Tooie's second world, originally planned for the first game. Home to Canary Mary, whose races became button-based when all that analog-stick rotating began to scorch players' palms.|Banjoland description}}
{{Quote|Banjo-Tooie's second world, originally planned for the first game. Home to Canary Mary, whose races became button-based when all that analog-stick rotating began to scorch players' palms.|Banjoland description}}
A part of Glitter Gulch Mine, specifically the pile of crystals near the beginning, makes an appearance in [[Banjoland]] of ''[[Banjo-Kazooie: Nuts & Bolts]]''. They are under a glass case, and various mine cart rails are held up by poles, the top pole in the center being especially unstable. According to the description, the game was originally planned for ''[[Banjo-Kazooie]]''.
A part of Glitter Gulch Mine, specifically the pile of crystals near the beginning, makes an appearance in [[Banjoland]] of ''[[Banjo-Kazooie: Nuts & Bolts]]''. They are under a glass case, and various mine cart rails are held up by poles, the top pole in the center being especially unstable. According to the description, the level was originally planned for ''[[Banjo-Kazooie]]''.


==Gallery==
==Gallery==
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