Difference between revisions of "Click Clock Wood"

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{{Cleanup|Wikia import; too much trivia}}
{{Infobox world
{{Infobox world
|image=[[File:Click Clock Woods.png|200px]]
|image=[[File:Click Clock Woods.png|200px]]
|game=''[[Banjo-Kazooie]]''
|game=''[[Banjo-Kazooie]]''
|theme=Seasonal wood
|theme=Seasonal wood
|jiggies=15
|jiggies=69
|transformation=[[Bee Banjo|Bee]] (spring only)
|transformation=[[Bee Banjo|Bee]] (spring only)
}} 
}} 
'''Click Clock Wood''' is the ninth and final world of ''[[Banjo-Kazooie]]''. It is a deciduous forest revolving around the [[Click Clock Wood Tree]] in the center of the level. The world is divided into four different seasons, in which various actions can alter how the world will turn out in the later seasons.
'''Click Clock Wood''' is the ninth and final world of ''[[Banjo-Kazooie]]''. It is a deciduous forest revolving around the [[Click Clock Wood Tree]] in the center of the level. The world is divided into four different seasons, in which various actions can alter how the world will turn out in the later seasons.
Officially, to enter Click Clock Wood, Banjo and Kazooie must have 69 Jiggies, 15 of which are needed for the level's own jigsaw puzzle. While the puzzle can be found very early in the game, in the same room that [[Treasure Trove Cove]] is entered from, there's initially no pad for Banjo and Kazooie to use, barring use of one of [[Cheat code#"Illegal" cheats|the "forbidden" cheats]]. The legitimate way to make the pad appear is to Beak Bust a switch near the level entrance. There's an orange [[Warp Cauldron]] that happens to connect to the Treasure Trove Cove area to make accessing the jigsaw puzzle easier.
Another notable feature of this world is the fact that, while a Mumbo Skull exists in every season, Mumbo will only transform Banjo in the spring. In the summer, he's "too hot", in the fall, he's "too busy raking leaves", and he's "on vacation" in the wintertime, with a [[Beehive]] standing in for him.


==Points of interest==
==Points of interest==
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*According to Rare, Click Clock Wood was among the hardest levels for them to design.<ref>[http://rare.co.uk/blog/2010/10/08/top-5-hardest-levels-to-design/ Top 5 Hardest Levels to Design - Official Rare website (Wayback Machine)]</ref>
*According to Rare, Click Clock Wood was among the hardest levels for them to design.<ref>[http://rare.co.uk/blog/2010/10/08/top-5-hardest-levels-to-design/ Top 5 Hardest Levels to Design - Official Rare website (Wayback Machine)]</ref>
*The theme song for Click Clock Wood is largely based on the 1911 ragtime love song, "{{wp|Oh, You Beautiful Doll}}."
*The theme song for Click Clock Wood is largely based on the 1911 ragtime love song, "{{wp|Oh, You Beautiful Doll}}."
*This is the only level in the game to have no [[Jiggy Pad]] in its Jiggy Room, located through an underwater passage, left to the waterfall in the Waterfall Room, near to the entrance to [[Treasure Trove Cove]]. It's only by activating the [[Jiggy Pad Switch]] within its entrance room would you be able to complete the puzzle in order to get in. Requiring 15 Jiggys.
*Unused, alternate takes of the level theme exist.
**It's likely the switch that activates the Jiggy Pad was made so that the player couldn't open Click Clock Wood up early.
*It is possible to play this level before playing [[Rusty Bucket Bay]], rather than doing it in an orderly fashion. Some players choose to do so as they see the level before being too difficult with the polluted waters.
*The spring theme of Click Clock Wood is one of the two themes available on the stereo vehicle part in ''[[Banjo-Kazooie: Nuts & Bolts]]'', the other being [[Freezeezy Peak]].
*The spring theme of Click Clock Wood is one of the two themes available on the stereo vehicle part in ''[[Banjo-Kazooie: Nuts & Bolts]]'', the other being [[Freezeezy Peak]].
*When the player is leaving [[Gnawty's Lodge]] in Autumn, the theme played in his house is played rather than the underwater remix of the Autumn theme.
*A sign that says "On Vacation" exists in the game. This was likely intended to be the original way to inform the player that Mumbo was out in the wintertime, instead of the beehive seen in the final.
*This is the first and only world in ''[[Banjo-Kazooie]]'' to show Mumbo doing anything but his job and sleeping. In the Summer, he is fanning himself to stay cool in the heat. During Autumn, he is sweeping the leaves out of his hut. And in the Winter, he's gone on vacation and not even in his hut, but a Beehive is in his place.
**In the Winter, Mumbo leaves his Skull because he is "On Vacation" - most likely to the beach that he is seen with everyone during the endgame cutscene.
**There is a cut sign that says "On Vacation" which might of intended to replace the beehive in Mumbo's Hut in the winter.
*With the exception of Autumn, each season has 16 [[Musical Notes]]. The entrance has 4, leaving 48 notes in Autumn.
**There are 4 Notes in the [[Zubba's Nest]] in autumn.
*In the intro of ''Banjo-Kazooie: Nuts & Bolts'' a shorter version of the Click Clock Wood theme can be heard when the Rare logo is displayed.
*It is not possible to complete the game without entering this world, because of the 810 note door in Gruntilda's lair.
**It is possible to complete [[Grunty's Furnace Fun]] and see the credits without entering this world, along with [[Rusty Bucket Bay]].
*This is one out of three worlds where a small-sized Spring Jump Pad can be found. It can be found in the autumn on a shrunken leaf while scaling the tree. The other two being [[Treasure Trove Cove]] and [[Mad Monster Mansion]]. They were reduced obviously due to space restrictions.
*The theme for the spring section was the very first song composed for the game by Grant Kirkhope.
*The theme for the spring section was the very first song composed for the game by Grant Kirkhope.
*Via emulator, if you would've gone up into the Autumn sky, you would be teleported back into the [[Click Clock Wood Hub]], whilst other skies just stop you as if hitting a ceiling. This is because any area in the game that has a fly pad will have an invisible ceiling in the area to keep the player from going to high, but there is no invisible ceiling in any area without a fly pad as the invisible barriers have no reason to exist if they player can't reach the sky anyway.
 
*Once the flower is grown, it will remain in it's tallest state in every season except Winter, where it has by then died down. And yet, it is still alive and well in Spring and Summer, even though it should either be gone, or be the size that it was before watering it in a later season.
==Gallery==
==Gallery==
===Areas===
===Areas===