Editing Chinker
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{{Infobox | {{Cleanup|Wikia import}} | ||
{{Infobox enemy | |||
|image = [[File:Chinker.png|250px]] | |image = [[File:Chinker.png|250px]] | ||
|game = ''[[Banjo-Kazooie]]'' | |game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Nuts & Bolts]]'' | ||
|world = [[Gruntilda's Lair]]<br>[[Freezeezy Peak]]<br>[[Click Clock Wood]] | |world = [[Gruntilda's Lair]]<br>[[Freezeezy Peak]]<br>[[Click Clock Wood]]<br>[[Hailfire Peaks]]<br>[[Cloud Cuckooland]]<br>[[Banjoland]] | ||
|weakness = [[Beak Buster]]<br>[[Rat-a-tat Rap]] | |weakness = [[Beak Buster]]<br>[[Rat-a-tat Rap]] | ||
|notable=[[George Ice Cube]]<br>[[Mildred Ice Cube]] | |notable=[[George Ice Cube]]<br>[[Mildred Ice Cube]] | ||
|icon = | |icon = | ||
}} | }} | ||
''' | '''Chinker''' is a large ice cube enemy that appears in ''[[Banjo-Kazooie]]''. Found mainly at [[Freezeezy Peak]] and during the Winter season of [[Click Clock Wood]]. Chinkers will remain perfectly still when idle, their transparency allowing them to blend in with the environment, which sometimes makes them extremely hard to see. When disturbed, these enemies will spring to life with a characteristic ''boing'' and spin wildly, accelerating towards [[Banjo]] and [[Kazooie]] at speeds that make them almost impossible to avoid at close distances. When struck, a Chinker will split into two smaller Chinkers; since each miniature Chinker yields a [[honeycomb]] when defeated, these enemies can be an abundant source of energy if dealt with efficiently. | ||
Because Chinkers cannot collide with each other, two or more may occupy the same space at once. The player can take advantage of this by [[Flap Flip]]ping above a group of spinning Chinkers and using the [[Beak Buster]] on them when they are directly under the bear and bird, taking them out in a single attack. | |||
Chinkers | |||
{{BK}} | {{BK}} | ||
[[Category:Enemies in Banjo-Kazooie]] | [[Category:Enemies in Banjo-Kazooie]] |