Difference between revisions of "Bottles' Revenge"

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{{cleanup|Wikia; poorly written}}
{{cleanup|Wikia; poorly written}}
[[File:Devil Bottles B-T.png|thumb|Devil Bottles, the main subject of Bottles' Revenge]]
[[File:Devil Bottles B-T.png|thumb|200px|Devil Bottles, the main feature of Bottles' Revenge]]
'''Bottles' Revenge''' is an unused game mode in ''[[Banjo-Tooie]]'' because it was not completely debugged. The mode can only be accessed by using a cheating device. is uncertain exactly what would trigger the event, but [[Bottles|Bottles']] ghost would become evil and adopt a devilish appearance, usually known as Devil Bottles. This Devil Bottles would follow the player around and take possession of the nearest enemy, allowing a second player with another controller to take control of it and use it to attack Player 1. The intention was that, should an enemy controlled by Devil Bottles successfully defeat [[Banjo]], the second player would control Banjo instead and the first player would now be able to use Devil Bottles.
[[File:Devil Bottles attacks.png|thumb|left|200px|Devil Bottles manipulates an [[Ugger]] to attack Banjo.]]
'''Bottles' Revenge''' is an unused game mode in ''[[Banjo-Tooie]]'' because it was not completely debugged. The mode can only be accessed by using a cheating device. is uncertain exactly what would trigger the event, but [[Bottles]]' ghost would become evil and adopt a devilish appearance, usually known as Devil Bottles. This Devil Bottles would follow the player around and take possession of the nearest enemy, allowing a second player with another controller to take control of it and use it to attack Player 1. The intention was that, should an enemy controlled by Devil Bottles successfully defeat [[Banjo]], the second player would control Banjo instead and the first player would now be able to use Devil Bottles.


If player 1 enters a boss fight, Devil Bottles will disappear until the fight is over. Rare has stated they originally intended to have Devil Bottles control bosses as well, but since they believed that the disruption of a boss' attack pattern raised the difficulty too much, they left it out.
If player 1 enters a boss fight, Devil Bottles will disappear until the fight is over. Rare has stated they originally intended to have Devil Bottles control bosses as well, but since they believed that the disruption of a boss' attack pattern raised the difficulty too much, they left it out.
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