Editing Banjo-Tooie (Xbox Live Arcade)
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'''''Banjo-Tooie''''' is a port of the [[Banjo-Tooie|game of the same name]] for the [[Xbox 360]] as part of Xbox Live Arcade, a digital video game download service. It was published by [[Microsoft]] in 2009 and, much like ''[[Banjo-Kazooie]]''{{'}}s [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade port]], made multiple minor changes to both the game's graphics and gameplay, as well as adding some extra content through [[Stop 'n' Swop]]. This version was later included in ''[[Rare Replay]]'' and Xbox Cloud Gaming (Project xCloud) service. | '''''Banjo-Tooie''''' is a port of the [[Banjo-Tooie|game of the same name]] for the [[Xbox 360]] as part of Xbox Live Arcade, a digital video game download service. It was published by [[Microsoft]] in 2009 and, much like ''[[Banjo-Kazooie]]''{{'}}s [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade port]], made multiple minor changes to both the game's graphics and gameplay, as well as adding some extra content through [[Stop 'n' Swop]]. This version was later included in ''[[Rare Replay]]'' and Xbox Cloud Gaming (Project xCloud) service. | ||
== | ==Differences and changes== | ||
*The main menu has received many changes including: a way to rewatch cutscenes; a way to fight bosses; a viewable tutorial; and the ability to replay mini-games again. The volume and sound effects can be decreased, and the empty save files still have pictures of characters. These portraits also have the [[Stop 'n' Swop II]] logo at the corner. | |||
*The main menu has received | *The pause menu has also received some changes, with many new options such as "Leaderboard and [[Achievements]]," "View Totals" and "[[Jiggy]] Tips," which repladced the [[signpost]]s in [[Jiggywiggy's Temple]]. | ||
*The pause menu has also received some changes | |||
*Most glitches from the original version have been fixed. | *Most glitches from the original version have been fixed. | ||
*As the original music and sound effects had been made with lag in mind, some no longer play correctly as the port removes all the lag. | |||
*Some music is modified, for example [[Witchyworld]]'s music has some instruments play at a different pitch and a wave effect in the song is removed. | |||
*[[Klungo]]'s potions are no longer random, with him always using the red potion in the first battle, the green potion in the second battle and the blue potion in the third battle. | *[[Klungo]]'s potions are no longer random, with him always using the red potion in the first battle, the green potion in the second battle and the blue potion in the third battle. | ||
*The textures are in a much higher resolution. | |||
*All [[Nintendo]] references have been removed or replaced. | |||
*The textures | |||
* | |||
*The dialogue is in a different font, Andy Bold, instead of Comicrazy. | *The dialogue is in a different font, Andy Bold, instead of Comicrazy. | ||
*Stop 'n' Swop, a feature originally scrapped in the original game, is now fully functional and works with both the Xbox Live Arcade port of ''Banjo-Kazooie'' and ''[[Banjo-Kazooie: Nuts & Bolts]]''. Stop 'n' Swop II, a new feature, has also been implemented. | |||
*[[Humba Wumba]], after transforming [[Kazooie]] into a [[Dragon Kazooie|dragon]], mentions [[L.O.G.'s Lost Challenges]]. | *[[Humba Wumba]], after transforming [[Kazooie]] into a [[Dragon Kazooie|dragon]], mentions [[L.O.G.'s Lost Challenges]]. | ||
* | *[[Gruntilda]] has some new questions in the [[Tower of Tragedy Quiz]], as well as few old ones changed. | ||
==Achievements== | ==Achievements== |