Difference between revisions of "Banjo-Tooie"

1,046 bytes added ,  22:13, January 25, 2018
bkwikia>Mugiwara1994
bkwikia>Mugiwara1994
Line 19: Line 19:


==Plot==
==Plot==
On a dark and stormy night, two years after Gruntilda's defeat, Banjo, Kazooie, [[Bottles]], and [[Mumbo Jumbo]] are playing poker together at Banjo's house. Meanwhile, [[Klungo]] continues his ongoing two-year effort to free''' '''Gruntilda's now-rotten corpse from beneath the boulder that crushed her following the final battle with Banjo & Kazooie in the previous game. Suddenly, [[Spiral Mountain]] experiences tremors like that of an earthquake, which disrupt Banjo and friends' poker game. Mumbo goes to investigate, finding that the tremors were caused by Grunty's sisters, Mingella and Blobbelda, arriving at Spiral mountain in their invention, a massive digging machine called the [[Hag 1]]. They use a spell to destroy the boulder trapping Grunty, but as she climbs out, they realize she has withered away to nothing but an animate skeleton with robes. Mingella and Blobbelda reassures their sister that they have a plan to restore her body, and she must come with them back to their castle. Having witnessed Grunty's escape from the boulder, Mumbo bolts back to the house, but is seen by the witches. The skeletal Grunty runs after him, firing spells rapidly. Upon reaching the house, Grunty stops, charging a powerful spell. Mumbo rushes inside to warn Banjo, Kazooie and Bottles. Banjo & Kazooie see Gruntilda, and leave at once, but Bottles stays put, believing that Mumbo is trying to trick him in order to cheat in the poker.
===Intro===
On a dark and stormy night, two years after Gruntilda's defeat, [[Klungo]] continues his ongoing two-year effort to free''' ''' the witch from beneath the boulder that crushed her following the final battle with Banjo & Kazooie in the previous game. Meanwhile, Banjo, Kazooie, [[Bottles]], and [[Mumbo Jumbo]] are playing poker together at Banjo's house, with Kazooie constantly cheating.


The witch throws a deadly spell at the humble home, utterly destroying it and killing Bottles. The witch sisters leave Spiral Mountain in the Hag 1, heading for their castle. The next morning, Banjo, Kazooie and Mumbo observe the damaged state of Spiral Mountain and their house. They witness Bottles crawling out of the ruins, dying and becoming a ghost. Mumbo then decrees that Gruntilda must pay for what she has done, and encourages Banjo and Kazooie to get after her.
Suddenly, [[Spiral Mountain]] experiences tremors like that of an earthquake, which disrupts Banjo and friends' game. Mumbo goes to investigate, finding that the tremors were caused by Grunty's sisters, [[Mingella]] and [[Blobbelda]], arriving at Spiral mountain in their invention, a massive digging machine called the [[Hag 1]]. After the quake, Mumbo decides to investigate at the behest of Kazooie, who steals some of his poker chips


The duo follow the Hag 1's tracks into a cave, encountering Klungo. After defeating the dim servant, who leaves to be violently punished by Grunty, they continute following the Hag 1's trails, leading them through various areas of the [[Isle O' Hags]], the island on which Spiral Mountain & Grunty's lair is located, and the game's hub world. They arrive in Jinjo Village, where the Hag 1 has also caused trouble, flattening the house of the grey [[Jinjo]] family (one of the ten families residing in the village), and killing them. Banjo and Kazooie continue on, to the Royal Jinjo Palace, where [[King Jingaling]], resides. The ravaging of Hag 1 scared the jinjos off, and King Jingaling requests the duo's help in gathering them back in the village. He informs them of [[Master Jiggywiggy]] and the ancient order of the Crystal Jiggy, which is crucial to their quest. He then gives them a [[Jiggy]] to help them get started, and opens a secret passage to the Isle O' Hags. While Banjo & Kazooie stop to discuss the encounter, Gruntilda and her sisters have arrived at [[Cauldron Keep]], their lair. Mingella and Blobbelda introduces the B.O.B., Big O' Blaster, which can suck the life force out of any living thing. They intend to store large amounts of life force in a tank, and have Grunty shower in it, restoring her old body. Grunty decides to steal King Jingaling's life-force, as he just helped Banjo and Kazooie, and decides to deal with the rest of the Isle later. A beam is fired, making Jingaling's golden palace dead as a rock, and turning Jingaling into a zombie. Grunty reassures her sisters that with Bottles dead and Jingaling zombified, Banjo has no hope of reaching Cauldron Keep in time. Banjo and Kazooie, still outside the palace, narrowly miss the beam, and realize that the situation is much more desperate then previously anticipated.
They use a spell to destroy the boulder trapping Grunty, but as she climbs out, they realize she has withered away to nothing but an animate skeleton with robes. Grunty is not pleased about being a walking corpse, but Mingella and Blobbelda reassures their sister that they have a plan to restore her body, and she must come with them back to their castle. Having witnessed Grunty's escape from the boulder, Mumbo bolts back to the house, but is seen by the witches.
 
The skeletal Grunty runs after him, firing spells rapidly. Upon reaching the house, Mumbo rushes inside to warn Banjo, Kazooie and Bottles. Grunty then starts charging a powerful spell to destroy them all. Banjo & Kazooie see Gruntilda, and leave at once with Mumbo, but Bottles, believing it to be another trick, stays put and ends up getting obliterated along with the house. The witch sisters then leave Spiral Mountain in the Hag 1, heading for their castle, leaving behind Klungo and some minions.
 
The next morning, Banjo, Kazooie and Mumbo observe the damaged state of Spiral Mountain and their house. They witness Bottles crawling out of the ruins, dying and becoming a ghost. Mumbo is outraged by this turn of events and swears revenge, leaving behind the duo. Kazooie is excited to have another chance to beat Grunty again, but Banjo worries that this new adventure will not be as easy as the last one.
 
===Adventure===
 
The duo follow the Hag 1's tracks into a cave, encountering Klungo, who attempts to impede them. After defeating the dim servant, who leaves to be violently punished by Grunty, they continute following the Hag 1's trails, leading them through various areas of the [[Isle O' Hags]], the island on which Spiral Mountain & Grunty's lair is located, and the game's hub world. They arrive in Jinjo Village, where the Hag 1 has also caused trouble, flattening the house of the grey [[Jinjo]] family (one of the ten families residing in the village), and killing them. Banjo and Kazooie continue on, to the Royal Jinjo Palace, where [[King Jingaling]], resides. The ravaging of Hag 1 scared the jinjos off, and King Jingaling requests the duo's help in gathering them back in the village. He informs them of [[Master Jiggywiggy]] and the ancient order of the Crystal Jiggy, which is crucial to their quest. He then gives them a [[Jiggy]] to help them get started, and opens a secret passage to the Isle O' Hags.
 
While Banjo & Kazooie stop to discuss the encounter, Gruntilda and her sisters have arrived at [[Cauldron Keep]], their lair. Mingella and Blobbelda introduces the [[B.O.B.]], Big O' Blaster, which can suck the life force out of any living thing. They intend to store large amounts of life force in a tank, and have Grunty shower in it, restoring her old body. Grunty decides to steal King Jingaling's life-force, as he just helped Banjo and Kazooie, and decides to deal with the rest of the Isle later. A beam is fired, making Jingaling's golden palace dead as a rock, and turning Jingaling into a zombie. Grunty reassures her sisters that with Bottles dead and Jingaling zombified, Banjo has no hope of reaching Cauldron Keep in time. Banjo and Kazooie, still outside the palace, narrowly miss the beam, and realize that the situation is much more desperate then previously anticipated.


They continue to Bottle's house, where his family are waiting for him. Kazooie has no problem telling the family about Bottle's death, but Banjo convinces her not to. Using the passageway King Jingaling opened, they make their way to the Isle O' Hags.
They continue to Bottle's house, where his family are waiting for him. Kazooie has no problem telling the family about Bottle's death, but Banjo convinces her not to. Using the passageway King Jingaling opened, they make their way to the Isle O' Hags.


The two soon find the (closed) entrance to the first level, [[Mayahem Temple]], and King Jingaling's sacred temple. They learn that Jiggywiggy is a powerful sorcerer (with a Jiggy-shaped head), who will help them on their adventure (by opening worlds), but they need to gather jiggies to prove themselves worthy. With the first Jiggy at hand, they can start, and Mayahem Temple is opened.
The two soon find the (closed) entrance to the first level, [[Mayahem Temple]], and King Jingaling's sacred temple. They learn that Jiggywiggy is a powerful sorcerer (with a Jiggy-shaped head), who will help them on their adventure by opening worlds, but they need to gather jiggies to prove themselves worthy. With the first Jiggy at hand, they can start, and Mayahem Temple is opened.


On their journey they collect a total of 90 Jiggies, and receive help from old and new friends. They often stumble upon Mumbo's hut, where he agrees to go out and use his magic to solve puzzles and open passages for them. They also encounter Drill Sergeant [[Jamjars]], Bottles' military brother, who agrees to teach the duo new attacks (if, of course, they can present the proper number of [[Musical Notes|musical notes]]). They also meet [[Humba Wumba]], a female shaman and Mumbo's arch-rival, who requests magical [[Glowbo]]s in exchange for transforming Banjo and Kazooie into something else (thus taking on the role Mumbo had in ''Banjo-Kazooie'').
On their journey they collect a total of 90 Jiggies, and receive help from old and new friends. They often stumble upon Mumbo's hut, where he agrees to go out and use his magic to solve puzzles and open passages for them. They also encounter Drill Sergeant [[Jamjars]], Bottles' military brother, who agrees to teach the duo new attacks (if, of course, they can present the proper number of [[Musical Notes|musical notes]]). They also meet [[Humba Wumba]], a female shaman and Mumbo's arch-rival, who requests magical [[Glowbo]]s in exchange for transforming Banjo and Kazooie into something else (thus taking on the role Mumbo had in ''Banjo-Kazooie'').


Finally, the pair reaches Cauldron Keep. After facing her henchman Klungo and taking her "Tower of Tragedy" quiz (where Grunty mercilessly kills off her sisters), they hurry upstairs to reverse the effects of B.O.B., thus reviving Bottles and Jingaling. They then rush to the top of the tower and face off with Grunty in her Hag 1 machine. The duo eventually destroy the Hag 1 with the witch trapped inside as it explodes. The explosion destroys most of her weak, skeletal body, leaving her nothing more than a talking head. Banjo and Kazooie return to the Isle o' Hags to celebrate with their friends, as well as kicking around Grunty's head, much to her own disgust. She vows to have her revenge in the game's sequel, "''[[Banjo-Kazooie: Nuts & Bolts|Banjo-Threeie]]''" (''Banjo-Kazooie: Nuts & Bolts'').
===Final Showdown===
 
Finally, the pair reaches Cauldron Keep. After facing her henchman Klungo for the last time, Grunty traps the duo in her "[[Tower of Tragedy]]" quiz, where where she asks a series of questions based on the Banjo's current adventure (much like in [[Grunty's Furnace Fun]]), but only ends up mercilessly killing off her sisters for losing. After surviving the lethal game show, they hurry upstairs to reverse the effects of B.O.B., thus reviving Bottles and Jingaling.
 
They then rush to the top of the tower and face off against Grunty with both her magic and Hag 1 machine, as well as answer a few more questions. After the duo eventually disable the Hag 1, Grunty resorts to using her most powerful spell (likely the same one she used to destroy Banjo's house and kill Bottles (and maybe even the same one she tried to use as she fell from her lair in the first game)), but they shoot one last egg at her, causing the witch to drop her spell in the Hag-1. The explosion destroys the machine along with most of her weak, skeletal body, leaving her nothing more than a talking head.
 
Banjo and Kazooie return to the Isle o' Hags to celebrate with their friends, including the now reformed Klungo, but they arrive too late as the party was already over. Kazooie then suggests a new fun idea: kicking around Grunty's head atop Cauldron Keep, much to their joy and her disgust. She vows to have her revenge in the game's sequel, "''[[Banjo-Kazooie: Nuts & Bolts|Banjo-Threeie]]''"


==Differences in gameplay from ''[[Banjo-Kazooie]]''==
==Differences in gameplay from ''[[Banjo-Kazooie]]''==
Anonymous user