Difference between revisions of "Banjo-Tooie"

No change in size ,  13:23, February 16, 2009
bkwikia>Dark Dedede
Line 16: Line 16:
'''Banjo-Tooie''' is the sequel to [[Banjo-Kazooie]]. The game was again developed by Rare and came out for the Nintendo 64 in 2000. Banjo-Tooie takes place two years after [[Gruntilda]] was defeated by [[Banjo]] and [[Kazooie]] in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, [[Mingella]] and [[Blobbelda]], from restoring Gruntilda's body to its original form.
'''Banjo-Tooie''' is the sequel to [[Banjo-Kazooie]]. The game was again developed by Rare and came out for the Nintendo 64 in 2000. Banjo-Tooie takes place two years after [[Gruntilda]] was defeated by [[Banjo]] and [[Kazooie]] in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, [[Mingella]] and [[Blobbelda]], from restoring Gruntilda's body to its original form.


== Extended Story ==
== Plot ==
One dark night, two years after Grunty's defeat, Banjo, [[Bottles]], [[Mumbo Jumbo]] and Kazooie are playing poker together at Banjo's house. Meanwhile, [[Klungo]] continues his ongoing two-year effort to free Gruntilda's now-rotten corpse from the boulder that crushed her in the previous game. Suddenly, [[Spiral Mountain]] experiences tremors, which disrupts the poker game. Mumbo goes to investigate, finding that the tremors were caused by Grunty's sisters, Mingella and Blobbelda, and their invention, the [[Hag 1]]. They use a spell to lift the rock off Grunty, but she comes out as nothing but a living skeleton with robes on. The Winkybunions and Klungo then plot to steal the life force from their enemies, namely, Banjo and Kazooie. Shocked, Mumbo bolts back to the house, with Grunty following, and warns Banjo, Kazooie and Bottles about the evil plot afoot. The bird and bear leave at once, but Bottles is skeptical, believing that Mumbo just wants to look at his cards. Mumbo leaves as he sees Grunty arriving. The witch throws a deadly spell at the humble home, taking Bottles with it. The witch sisters leave Spiral Mountain and move along to the [[Isle o' Hags]], the game's hub-world. Banjo, Kazooie and Mumbo then observe the damaged state of Spiral Mountain, and realize what they must do.
One dark night, two years after Grunty's defeat, Banjo, [[Bottles]], [[Mumbo Jumbo]] and Kazooie are playing poker together at Banjo's house. Meanwhile, [[Klungo]] continues his ongoing two-year effort to free Gruntilda's now-rotten corpse from the boulder that crushed her in the previous game. Suddenly, [[Spiral Mountain]] experiences tremors, which disrupts the poker game. Mumbo goes to investigate, finding that the tremors were caused by Grunty's sisters, Mingella and Blobbelda, and their invention, the [[Hag 1]]. They use a spell to lift the rock off Grunty, but she comes out as nothing but a living skeleton with robes on. The Winkybunions and Klungo then plot to steal the life force from their enemies, namely, Banjo and Kazooie. Shocked, Mumbo bolts back to the house, with Grunty following, and warns Banjo, Kazooie and Bottles about the evil plot afoot. The bird and bear leave at once, but Bottles is skeptical, believing that Mumbo just wants to look at his cards. Mumbo leaves as he sees Grunty arriving. The witch throws a deadly spell at the humble home, taking Bottles with it. The witch sisters leave Spiral Mountain and move along to the [[Isle o' Hags]], the game's hub-world. Banjo, Kazooie and Mumbo then observe the damaged state of Spiral Mountain, and realize what they must do.


Line 25: Line 25:
The two soon find the (closed) entrance to the first level, [[Mayahem Temple]], and [[Master Jiggywiggy|Master Jiggywiggy's]] temple. They learn that Jiggywiggy is a powerful sorcerer (with a Jiggy-shaped head), who will help them on their adventure (by opening worlds), but needs Jiggies to do so, as his race was cursed by Grunty, and cannot touch them. With the first Jiggy at hand, they can start, and Mayahem Temple is opened.
The two soon find the (closed) entrance to the first level, [[Mayahem Temple]], and [[Master Jiggywiggy|Master Jiggywiggy's]] temple. They learn that Jiggywiggy is a powerful sorcerer (with a Jiggy-shaped head), who will help them on their adventure (by opening worlds), but needs Jiggies to do so, as his race was cursed by Grunty, and cannot touch them. With the first Jiggy at hand, they can start, and Mayahem Temple is opened.


On their journey they collect a total of 90 Jiggies, and receive help from old and new friends. They often stumble upon Mumbo's hut, where he agrees to go out and use his magic to open up new passageways for them. They also encounter [[Drill Sergeant Jamjars]], Bottles' soldier brother, who agrees to teach the duo new attacks (if, of course, they can present the proper number of [[Musical Notes|musical notes]]). They also meet [[Humba Wumba]], a female shaman and Mumbo's arch-rival. Who requests magical [[Glowbo|Glowbos]] in exchange for transforming Banjo and Kazooie into something else.
On their journey they collect a total of 90 Jiggies, and receive help from old and new friends. They often stumble upon Mumbo's hut, where he agrees to go out and use his magic to open up new passageways for them. They also encounter Drill Sergeant [[Jamjars]], Bottles' army trooper like brother, who agrees to teach the duo new attacks (if, of course, they can present the proper number of [[Musical Notes|musical notes]]). They also meet [[Humba Wumba]], a female shaman and Mumbo's arch-rival. Who requests magical [[Glowbo|Glowbos]] in exchange for transforming Banjo and Kazooie into something else.


Finally, the pair reaches Cauldron Keep. After facing her henchman Klungo and taking her "Tower of Tragedy" quiz (where Grunty isn't afraid to kill off her sisters), they hurry upstairs to reverse the effects of B.O.B., thus reviving Bottles and Jingaling. They then rush to the top of the tower and face off with Grunty in her Hag 1 machine. The duo eventually destroy the Hag 1 with the witch trapped inside as it explodes. The explosion destroys most of her body, leaving her nothing more than a talking head. Banjo and Kazooie return to the Isle o' Hags to celebrate with their friends, as well as kicking around Grunty's head, much to her own disgust. She vows to have her revenge in the game's sequel, "[[Banjo-Kazooie: Nuts & Bolts|Banjo-Threeie]]", now known as Nuts and Bolts.
Finally, the pair reaches Cauldron Keep. After facing her henchman Klungo and taking her "Tower of Tragedy" quiz (where Grunty isn't afraid to kill off her sisters), they hurry upstairs to reverse the effects of B.O.B., thus reviving Bottles and Jingaling. They then rush to the top of the tower and face off with Grunty in her Hag 1 machine. The duo eventually destroy the Hag 1 with the witch trapped inside as it explodes. The explosion destroys most of her body, leaving her nothing more than a talking head. Banjo and Kazooie return to the Isle o' Hags to celebrate with their friends, as well as kicking around Grunty's head, much to her own disgust. She vows to have her revenge in the game's sequel, "[[Banjo-Kazooie: Nuts & Bolts|Banjo-Threeie]]", now known as Nuts and Bolts.
Anonymous user