Difference between revisions of "Banjo-Kazooie: Nuts & Bolts"

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Recently, composer Grant Kirkhope had revealed that Rare employees have been attempting to work with Unity for PC titles. Their first work happened to be a Banjo-Kazooie styled minigame that they used for testing. When e-mailed by a fan about the project, Kirkhope stated that he had no idea how Unity worked and that, if the developement team had figured out Unity's assets fully, a PC-Based Banjo-Kazooie game is may be a very likely in the future. Also to note, is the fact that Rare itself has no involvement in the game, but instead Rare's employees are working independently to bring the game to life. As of July 2013, no further updates have been made on the game and its progress.
Recently, composer Grant Kirkhope had revealed that Rare employees have been attempting to work with Unity for PC titles. Their first work happened to be a Banjo-Kazooie styled minigame that they used for testing. When e-mailed by a fan about the project, Kirkhope stated that he had no idea how Unity worked and that, if the developement team had figured out Unity's assets fully, a PC-Based Banjo-Kazooie game is may be a very likely in the future. Also to note, is the fact that Rare itself has no involvement in the game, but instead Rare's employees are working independently to bring the game to life. As of July 2013, no further updates have been made on the game and its progress.
==Graphics Controversy==
While graphics are fairly trivial in modern gaming, there has been a large, yet underground, dispute as to how graphically significant the game is.
Most notably, the characters in the game are deliberately blocky in terms of polygon count, whereas the world around them can be seen as groundbreaking.
Some fans believe the blocky characters to be the result of the developement team trying to make the world far more glorified than the characters, in other words running out of memory for HD character redesigns, while other fans call it a retrospective towards the Nintendo 64 graphical limitations.


==Trivia==
==Trivia==
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