Difference between revisions of "Banjo-Kazooie: Nuts & Bolts"

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Recently, composer Grant Kirkhope had revealed that Rare employees have been attempting to work with Unity for PC titles. Their first work happened to be a Banjo-Kazooie styled minigame that they used for testing. When e-mailed by a fan about the project, Kirkhope stated that he had no idea how Unity worked and that, if the developement team had figured out Unity's assets fully, a PC-Based Banjo-Kazooie game is may be a very likely in the future. Also to note, is the fact that Rare itself has no involvement in the game, but instead Rare's employees are working independently to bring the game to life. As of July 2013, no further updates have been made on the game and its progress.
Recently, composer Grant Kirkhope had revealed that Rare employees have been attempting to work with Unity for PC titles. Their first work happened to be a Banjo-Kazooie styled minigame that they used for testing. When e-mailed by a fan about the project, Kirkhope stated that he had no idea how Unity worked and that, if the developement team had figured out Unity's assets fully, a PC-Based Banjo-Kazooie game is may be a very likely in the future. Also to note, is the fact that Rare itself has no involvement in the game, but instead Rare's employees are working independently to bring the game to life. As of July 2013, no further updates have been made on the game and its progress.
Due to an announcement from Microsoft, `A new Banjo-Kazooie game for the Xbox One is in the works and will be announced at Gamescom 2014 during Microsoft's press conference with Rare Ltd. hired to develop the game, and is the second game published by Microsoft Studios.


==Graphics Controversy==
==Graphics Controversy==
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