Difference between revisions of "Banjo-Kazooie: Nuts & Bolts"

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'''Banjo-Kazooie: Nuts & Bolts''' is the third game in the [[Banjo-Kazooie series]], taking place eight years after the events of ''[[Banjo-Tooie]]''. It was announced at [[Microsoft|Microsoft's]] X06 in 2006 at Barcelona, Spain and was released on November 11, 2008. <ref>http://play.tm/wire/click/1894716</ref> Before the name was finalized, the game was commonly referred to as ''Banjo-Threeie''. It is the first game in the Banjo series which is unaffiliated with [[Nintendo]], as it is exclusive to the [[Xbox 360]].
'''Banjo-Kazooie: Nuts & Bolts''' is the third game in the [[Banjo-Kazooie series]], taking place eight years after the events of ''[[Banjo-Tooie]]''. It was announced at [[Microsoft|Microsoft's]] X06 in 2006 at Barcelona, Spain and was released on November 11, 2008. <ref>http://play.tm/wire/click/1894716</ref> Before the name was finalized, the game was commonly referred to as ''Banjo-Threeie''. It is the first game in the Banjo series which is unaffiliated with [[Nintendo]], as it is exclusive to the [[Xbox 360]].
In early 2009, [[L.O.G.'s Lost Challenges]], a DLC for the game, became available for 400 Microsoft Points. See also the ''Banjo-Kazooie: Nuts & Bolts'' debut video [http://www.youtube.com/watch?v=roS6OCi27xo&feature=channel_page here].
 
In early 2009, [[L.O.G.'s Lost Challenges]], a DLC for the game, became available for 400 Microsoft Points.


==Plot==
==Plot==
Set 10 years after ''[[Banjo-Tooie]]'', the plot of the game involves [[Banjo]] and [[Gruntilda]] competing to determine the true owner of [[Spiral Mountain]]. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named [[Lord of Games]] (also known as LOG) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to [[Showdown Town]], his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship working at LOG's video game factory. While Banjo and [[Kazooie]] seek to win by completing the challenges, Grunty uses a slew of vehicles she presumably has built, as well as an army of mechanical Gruntbots to stop the duo from succeeding.
Set 10 years after ''[[Banjo-Tooie]]'', the plot of the game involves [[Banjo]] and [[Gruntilda]] competing to determine the true owner of [[Spiral Mountain]]. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named [[Lord of Games]] (also known as L.O.G.) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to [[Showdown Town]], his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship working at [[Lord of Games' Videogame Factory|L.O.G.'s game factory]]. While Banjo and [[Kazooie]] seek to win by completing the challenges, Grunty uses a slew of vehicles she presumably has built, as well as an army of mechanical [[Gruntbots]] to stop the duo from succeeding.
<ref>http://www.xbox.com/en-US/games/b/bknutsandbolts/</ref>
<ref>http://www.xbox.com/en-US/games/b/bknutsandbolts/</ref>


Banjo and Kazooie return to Spiral Mountain to fight Grunty one last time. Banjo and Kazooie beat Grunty and LOG takes Grunty and Piddles to his game factory. Banjo and Kazooie own Spiral Mountain and get a "Banjo-shaped head" vehicle. The end shows Grunty and Piddles working in LOG's game factory and Grunty says she will be making a game.
After entering different game worlds created by L.O.G., Banjo and Kazooie collect the amount of [[Jiggy|Jiggies]] needed to return [[Spiral Mountain|home]]. There, they will face Gruntilda to terminate this crazy adventure, but the witch will not be willing to lose.
 
However (and as usual), Grunty fails miserably, and, as agreed at the beginning of the game, is forced to work in L.O.G.'s factory until the end of her days. Gruntilda promises that it will launch its own game, since she has all the necessary tools.


[[Video:Nuts |thumb|300px|right|Banjo-Kazooie: Nuts and Bolts Theme Song]]
[[Video:Nuts |thumb|300px|right|Banjo-Kazooie: Nuts and Bolts Theme Song]]


==Gameplay==
==Gameplay==
The game is not a traditional third-person action and platform game like the previous entries in the series, but instead utilizes vehicles to transport Banjo and Kazooie around the levels and complete challenges for Jiggies. According to Mayles about 20 percent of the game retains traditional platforming elements. There are however no conventional "moves" for Banjo and Kazooie to use. The duo are limited to only jumping and attacking with a magical wrench while other abilities, such as firing eggs have been mapped to vehicle parts instead.
The game is not a traditional third-person action and platform game like the previous entries in the series, but instead utilizes vehicles to transport Banjo and Kazooie around the levels and complete challenges for Jiggies. According to Gregg Mayles about 20 percent of the game retains traditional platforming elements. There are however no conventional "moves" for Banjo and Kazooie to use. The duo are limited to only jumping and attacking with the [[Magic Wrench]] while other abilities, such as firing eggs have been mapped to vehicle parts instead.
 
==='''Vehicles'''===
==='''Vehicles'''===
Vehicles play a prominent role in the game. The player can build them from over 1,600 components available, such as body panels, engines, wheels, wings, propellers, fuel and weapons. Vehicle presets are available as blueprints. Vehicles can be created when starting a challenge as well so as to make the perfect vehicle with which to win.
Vehicles play a prominent role in the game. The player can build them from over 1,600 components available, such as body panels, engines, wheels, wings, propellers, fuel and weapons. Vehicle presets are available as blueprints. Vehicles can be created when starting a challenge as well so as to make the perfect vehicle with which to win.
===Items===
===Items===


The game still requires the player to collect Jiggies in order to progress and open up new worlds, there are 131 Jiggies to collect in all. Notes are also scattered aroung the worlds and the hub, they are used to buy parts and blueprints and have several other functions. There are no note doors to open though. There are three different types of notes that are worth different amounts. From greatest to least they are gold, silver, and bronze. A new item, tentatively called "Mumbo's magic wrench" is also used in the game. It plays a significant role, as it is used to both build and move objects via a yellow beam fired from the device. The wrench is also used by Kazooie as a primary weapon for on-foot gameplay, which allows the breegull to attack nearby enemies by spinning around in a circle from inside Banjo’s backpack.
The game features six worlds (excluding Spiral Mountain) where the player can pick up [[Notes]], [[Jiggy|Jiggies]] and T.T. Trophies.
 
The notes have a use quite different from previous installments. Banjo can use as currency in Humba Wumba's shop in Showdown Town. Anyway, the notes also have a use quite 'dirty'. If [[Pikelet]] and his police bother too much, the player can bribe the corrupt sheriff. In addition, there are three different types of notes: copper, silver and gold. The silver notes will be worth five copper notes, while the gold will be worth ten. There 5,230 notes in the game. With [[L.O.G.'s Lost Challenges]] the player can get 120 more notes.
 
The Jiggies have the same use as in previous games. When Banjo win a Jiggy in a game world hallenge, this puzzle piece is moved to the respective Jig'O'Vend of that world. Kazooie, using her Magic Wrench, collect the Jiggies entered into the machine and Banjo will lead the [[Trolley]] to enter the gold pieces in the [[Jiggy Bank]]. There are a total of 131 Jiggies in the game.
 
The T.T. Trophies are the most difficult items to get. [[Trophy Thomas]], a super competitive cheetah, is the 'best in all the challenges of the game' and is willing to challenge Banjo for those who can do it faster. Banjo must complete the proposed test in a time limit to get all the prizes available. If the player gets four Trophies, these will be exchanged for a Jiggy on the Jig'O'Vend Trophy Thomas. In total, there are 92 Trophies in the game (but the player can get all the Jiggies with 91).
 
==='''Abilities'''===
==='''Abilities'''===


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The idea of multiplayer options was first discussed at the Rare Witch Project, where Mayles said that there would be multiplayer capability in the game unlike that found in Banjo-Tooie. He also noted that there would not be any first-person shooter sections in the traditional action-adventure game. It was later revealed that multiplayer will be purely vehicle-based where players will be able to take their custom built vehicles to Xbox Live and compete in online races and activities. An announcement stated that the game features a co-operative mode and offline multiplayer options.
The idea of multiplayer options was first discussed at the Rare Witch Project, where Mayles said that there would be multiplayer capability in the game unlike that found in Banjo-Tooie. He also noted that there would not be any first-person shooter sections in the traditional action-adventure game. It was later revealed that multiplayer will be purely vehicle-based where players will be able to take their custom built vehicles to Xbox Live and compete in online races and activities. An announcement stated that the game features a co-operative mode and offline multiplayer options.


With [[L.O.G.'s Lost Challenges]], in the game were introduced four new sports and three new races.
List of multiplayer games (in categories):
 
====Sport====
*Football
*Darts: Up to the Oche
*Golf
*Banjo-Brawl
*Freewheeler
*Low Gravity Banjo-Brawl
*Sumo!
*Boaty Banjo-Brawl
*Air-Football
*Basketball
*Air Banjo-Brawl
*Long Jumpers
*Water Polo
*Queen of the Knoll
 
Added with ''L.O.G.'s Lost Challenges'':
 
*Downward Spiral
*Don't Flee the Nest
*Hot Cargo!
*King of the Knoll
 
====Race====
*Short Circuit
*Nutty Airways
*Speedway
*Small Spiral Circuit
*Drag Kings
*Pool Prix
*Egg 'n' Spoon Race
*Super Spiral Circuit
*Air Straights
*G-Zero
*Hurdles
*Triathlon
*Nutty Cruises
 
Added with ''L.O.G.'s Lost Challenges'':
 
*Terrarium Tussle
*Iced Prix
*Don't Lose Your Nuts
 


==Characters==
==Characters==
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*[[LOGBOX 720]] - A level that resembles the inside of a video game console (obviously the Xbox 360).
*[[LOGBOX 720]] - A level that resembles the inside of a video game console (obviously the Xbox 360).
*[[Banjoland]] - A museum of levels, people, and scenery from the first 2 games.
*[[Banjoland]] - A museum of levels, people, and scenery from the first 2 games.
*[[Jiggoseum]] - A level taking place in a large colosseum that is themed around sports.
*[[Jiggosseum]] - A level taking place in a large colosseum that is themed around sports.
*[[Terrarium of Terror]] - A space-themed level, taking place in a series of domes filled with overgrown plants.
*[[Terrarium of Terror]] - A space-themed level, taking place in a series of domes filled with overgrown plants.
*[[Spiral Mountain]] - The home world from the original Banjo-Kazooie
*[[Spiral Mountain]] - The home world from the original Banjo-Kazooie
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