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The team entirely redid the game using a 3D engine. Within a week, they programmed in the first area, a preliminary version of [[Spiral Mountain]]. An area for testing the levels was added, known as the [[Temple Test Level]]. With about 16 months of additional development, ''Banjo-Kazooie'' (originally titled ''Banjo-Kazoo'') was completed and published on store shelves. | The team entirely redid the game using a 3D engine. Within a week, they programmed in the first area, a preliminary version of [[Spiral Mountain]]. An area for testing the levels was added, known as the [[Temple Test Level]]. With about 16 months of additional development, ''Banjo-Kazooie'' (originally titled ''Banjo-Kazoo'') was completed and published on store shelves. | ||
==Pre-release and unused content== | |||
{{Main|List of Banjo-Kazooie pre-release and unused content}} | |||
==Gallery== | ==Gallery== |
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