Difference between revisions of "Banjo-Kazooie"

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|platform = [[Nintendo 64]]
|platform = [[Nintendo 64]]
|release = <small>[[wikipedia:North America|NA]]:</small> June 29, 1998<br><small>[[wikipedia:Europe|EU]]:</small> July 17, 1998<br><small>[[wikipedia:Japan|JA]]:</small> December 6, 1998  
|release = <small>[[wikipedia:North America|NA]]:</small> June 29, 1998<br><small>[[wikipedia:Europe|EU]]:</small> July 17, 1998<br><small>[[wikipedia:Japan|JA]]:</small> December 6, 1998  
|genre = Platformer, Action/Adventure
|genre = Platformer
|mode = Single player
|mode = Single player
|rating = ESRB: E (Everyone)<br>ELSPA: 3+<br>OFLC: G  
|rating = ESRB: E (Everyone)<br>ELSPA: 3+<br>OFLC: G  
|media = 128 Megabit Cartridge
|media = 128 Megabit Cartridge
|input = [[Nintendo 64]] Controller
|input = [[Nintendo 64]] Controller
|accessories = N/A
}}
}}
'''''Banjo-Kazooie''''' is the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]]. It was developed by [[Rareware]] and released in 1998 for the [[Nintendo 64]]. In this game, [[Banjo]] and his friend [[Kazooie]] must save Banjo's sister [[Tooty]] from the evil witch [[Gruntilda]] before she steals Tooty's beauty. The game was followed by a sequel called ''[[Banjo-Tooie]]'' in 2000.
'''''Banjo-Kazooie''''' is the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]]. It was developed by [[Rareware]] and released on the [[Nintendo 64]] in 1998. The story involves the two heroes, [[Banjo]] and [[Kazooie]], going on an adventure to rescue [[Tooty]] from [[Gruntilda]] before she steals her beauty. The game received a sequel in 2000, ''[[Banjo-Tooie]]''. In 2008, ''Banjo-Kazooie'' was ported to the [[Banjo-Kazooie (Xbox Live Arcade)|Xbox Live Arcade]], where it received updated textures, a newly implemented [[Stop 'n' Swop]] feature, and additional minor changes.


==Plot==
==Plot==
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|}


==Game Reaction==
==Reception==
''Banjo-Kazooie'' was highly successful when it was released, selling nearly two million copies in the United States. It also received the following reviews:
''Banjo-Kazooie'' was highly successful when it was released, selling nearly two million copies in the United States. It also received the following ratings:
 
*IGN: 9.6
*IGN: 9.6
*GameSpot: 9.5
*GameSpot: 9.5
*GameStats: 9.2
*GameStats: 9.2
*1Up.com: 9.2
*1Up.com: 9.2
*Metacritic: 23 of 25 (Based on 19 reviews)
*Metacritic: 23 of 25 (based on 19 reviews)
*Game Rankings: 91% (Based on 14 reviews)
*Game Rankings: 91% (based on 14 reviews)
 
==''[[Banjo-Kazooie (Xbox Live Arcade)]]''==
:''See main article: [[Banjo-Kazooie (Xbox Live Arcade)]]''
''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie]]'' was re-released on the [[Xbox 360]] in late 2008. It currently costs 1200 Microsoft Points on the Xbox Live Marketplace. The game has also been inputted with various items that were originally found in ''Banjo-Kazooie'' and used in the new game ''[[Banjo-Kazooie: Nuts & Bolts]]''.
 
The game was updated with improved graphics and several new additional features:
*Fully working Achievements.
*Working Leaderboards that also show Online Worldwide Leaderboards.
*All of the Nintendo references, including the [[Nintendo 64]] logo, have been removed and some of the logos of Nintendo are replaced with Microsoft logos, although on the screen for the third save file, Banjo is still seen playing a Nintendo GameBoy.
*Fully compatible with HD, including an Xbox One loading screen.
*Many bug fixes from the original N64 version and glitches have been removed.
*Musical Notes and Jinjos no longer regenerate; once collected, they are permanently saved.
*A remade Main Menu (The three Save Files are still in the game).


==Awards==
==Awards==
15,584

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