Banjo-Karting

Revision as of 19:53, February 19, 2018 by bkwikia>Crazy Muzzarino

Banjo-Karting or Banjo-Kazoomie was a game prototype for Xbox 360, started by Rare Ltd. just before Banjo-Kazooie: Nuts and Bolts was finished in late 2008. The prototype took advantage of classic Banjo-Kazooie characters and built upon the racing parts of Nuts and Bolts . With Rare’s shift to Kinect projects only, this prototype was cancelled.

File:Banjo truck.jpg
One of several Banjo Karting cars (or at least their concept)

One of the cars created specifically for this prototype later made it into the Xbox 360 version of Sonic & Sega All-Stars Racing. Programmer Brendan Gunn has stated in regards to the Banjo karting game, "I've always wanted to do a racing game. I got to spend two weeks working on a prototype racing game for the Xbox. It was codenamed 'Banjo-Kazoomie', and it was a kind of kart racer, but you constructed the karts out of different parts, so I guess it was kind of a precursor to 'Nuts & Bolts '. But for those two weeks I was doing the driving mechanics for it".

George Andreas was also quoted on the Banjo karting game saying, "We had a coin-up for a while, didn't we? Mark [Betteridge] was working on a racing game. Can you remember? It was a long time ago now. The working name was 'Balls-Out', as in flat-out

File:Banjo-Kazoomie and Banjo-Karting - The Banjo-Kazooie Racing Games
MrHyruleGamer talking about the concepts of Banjo-Kazoomie/Banjo Karting.

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