Difference between revisions of "Banjo-Tooie"

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'''''Banjo-Tooie''''' is the second game in the ''[[Banjo-Kazooie series]]'' and is the sequel to ''[[Banjo-Kazooie]]''. Development for the game started even before the original ''[[Banjo-Kazooie]]'' was released. The game was developed by [[Rare]] and released for the [[Nintendo 64]] in 2000. ''Banjo-Tooie'' takes place two years after [[Gruntilda]] was defeated by [[Banjo]] and [[Kazooie]] in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, [[Mingella]] and [[Blobbelda]], from restoring Gruntilda's body to its original form. This game introduced some darker elements to the series, such as the death of [[Bottles]].
'''''Banjo-Tooie''''' is the second game in the ''[[Banjo-Kazooie series]]'' and is the sequel to ''[[Banjo-Kazooie]]''. Development for the game started even before the original ''[[Banjo-Kazooie]]'' was released. The game was developed by [[Rare]] and released for the [[Nintendo 64]] in 2000.
 
''Banjo-Tooie'' takes place two years after [[Gruntilda]] was defeated by [[Banjo]] and [[Kazooie]] in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, [[Mingella]] and [[Blobbelda]], from restoring Gruntilda's body to its original form. This game introduced some darker elements to the series, such as the death of [[Bottles]].


==Plot==
==Plot==
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Finally, the pair reaches Cauldron Keep. After facing her henchman Klungo and taking her "Tower of Tragedy" quiz (where Grunty isn't afraid to kill off her sisters), they hurry upstairs to reverse the effects of B.O.B., thus reviving Bottles and Jingaling. They then rush to the top of the tower and face off with Grunty in her Hag 1 machine. The duo eventually destroy the Hag 1 with the witch trapped inside as it explodes. The explosion destroys most of her body, leaving her nothing more than a talking head. Banjo and Kazooie return to the Isle o' Hags to celebrate with their friends, as well as kicking around Grunty's head, much to her own disgust. She vows to have her revenge in the game's sequel, "[[Banjo-Kazooie: Nuts & Bolts|Banjo-Threeie]]".
Finally, the pair reaches Cauldron Keep. After facing her henchman Klungo and taking her "Tower of Tragedy" quiz (where Grunty isn't afraid to kill off her sisters), they hurry upstairs to reverse the effects of B.O.B., thus reviving Bottles and Jingaling. They then rush to the top of the tower and face off with Grunty in her Hag 1 machine. The duo eventually destroy the Hag 1 with the witch trapped inside as it explodes. The explosion destroys most of her body, leaving her nothing more than a talking head. Banjo and Kazooie return to the Isle o' Hags to celebrate with their friends, as well as kicking around Grunty's head, much to her own disgust. She vows to have her revenge in the game's sequel, "[[Banjo-Kazooie: Nuts & Bolts|Banjo-Threeie]]".
{{Endspoiler}}


==Differences in game play from [[Banjo-Kazooie]]==
==Differences in gameplay from ''[[Banjo-Kazooie]]''==
#In this game, enemies actually respawn after a set amount of time passes.
#In this game, enemies actually respawn after a set amount of time passes.
#In this game, Banjo and Kazooie have infinite lives, as opposed to having to find [[Extra Life|Banjo statues]] in the first game.
#In this game, Banjo and Kazooie have infinite lives, as opposed to having to find [[Extra Life|Banjo statues]] in the first game.
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==[[Banjo-Tooie (Xbox Live Arcade)]]==
==[[Banjo-Tooie (Xbox Live Arcade)]]==
:''See main article: [[Banjo-Kazooie (Xbox Live Arcade)]]''
:''See main article: [[Banjo-Kazooie (Xbox Live Arcade)]]''
[[Image:Banjo Tooie XBLA.jpg|right|thumb|200px|''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' with graphical enhancements for Xbox Live Arcade.]]
[[Image:Banjo Tooie XBLA.jpg|right|thumb|200px|''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' with graphical enhancements for [[Xbox Live Arcade]].]]
On April 29, 2009, Rare released an [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade version]] of ''Banjo-Tooie''. Just like ''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie]]'', the XBLA version of ''Banjo-Tooie'' features minor graphical refinements as well as increased screen resolution. The "original plan" of including Stop 'N' Swop was also implemented.
On April 29, 2009, Rare released an [[Banjo-Tooie (Xbox Live Arcade)|Xbox Live Arcade version]] of ''Banjo-Tooie''. Just like ''[[Banjo-Kazooie (Xbox Live Arcade)|Banjo-Kazooie]]'', the XBLA version of ''Banjo-Tooie'' features minor graphical refinements as well as increased screen resolution. The "original plan" of including Stop 'N' Swop was also implemented.


4J Studios, the developer that worked on the [[Xbox Live Arcade]] version of the original ''[[Banjo-Kazooie]]'' N64 game, was commissioned by Rare for the new version of ''Banjo-Tooie''. A trailer for ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' was added to the Xbox Live Marketplace on April 10th. The video, entitled "Happy Easter ''Banjo-Tooie''" shows more of the game's Stop 'N' Swop features with [[Heggy]] and the eggs. It was released with gamer pictures featuring the six eggs and ice key, including three new eggs: silver, brown, and orange. On April 11th, a premium theme was also released.
4J Studios, the developer that worked on the [[Xbox Live Arcade]] version of the original N64 ''[[Banjo-Kazooie]]'' game, was commissioned by Rare for the new version of ''Banjo-Tooie''. A trailer for ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]'' was added to the Xbox Live Marketplace on April 10th. The video, entitled "Happy Easter ''Banjo-Tooie''" shows more of the game's Stop 'N' Swop features with [[Heggy]] and the eggs. It was released with gamer pictures featuring the six eggs and ice key, including three new eggs: silver, brown, and orange. On April 11th, a premium theme was also released.


The game has also introduced [[Stop 'n' Swop II]], using the N64 cartridges and other methods. It has been suggested that these are for use in ''[[Banjo-Kazooie: Nuts & Bolts]]'', but nothing is fully confirmed as yet.
The game has also introduced [[Stop 'n' Swop II]], using the N64 cartridges and other methods. It has been suggested that these are for use in ''[[Banjo-Kazooie: Nuts & Bolts]]'', but nothing is fully confirmed as yet.
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