Difference between revisions of "Banjo-Kazooie: Nuts & Bolts"

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==Plot==
==Plot==
[[Banjo]] and [[Kazooie]] have came out of retirement to win the deed to their homeland, [[Spiral Mountain]] and prevent the evil witch [[Gruntilda]] from developing it into tower blocks and malls. The duo battle over land, sea, and air against their longtime rival.<ref>http://www.xbox.com/en-US/games/b/bknutsandbolts/</ref>
Set eight years after [[Banjo-Tooie]], the plot of the game involves [[Banjo]] and [[Gruntilda]] competing to determine the true owner of [[Spiral Mountain]]. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named [[Lord of Games]] (also known as LOG) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to Showdown Town, his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship at LOG's video game factory. While Banjo and [[Kazooie]] seek to win by completing the challenges, Grunty uses her powers and abilities to try and stop the duo. An army of mechanical [[Gruntbots]] also assist the witch in her goal.
<ref>http://www.xbox.com/en-US/games/b/bknutsandbolts/</ref>


===Other plots===
===Other plots===
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