Difference between revisions of "Banjo-Kazooie (Xbox Live Arcade)"

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'''Banjo-Kazooie''' was ported to the [[Xbox Live Arcade]] on December 3, 2008. The game is essentially identical to its [[N64]]-based original but with some minor differences, like the obvious change of controls and the existence of an online leaderboard, in which the state of completion of the game and the needed amount of time are recorded. The graphics are also slightly improved as well as the animation of each character's movement that they make. The original graphics of the N64 remain, but the textures are now high resolution. The only major changing in the graphics is the icon of Banjo and Kazooie next to the healthbar. [[Notes]], once collected, don't appear again, if one exits the level and reenters it or loses a life. Another obvious change is the removal of [[Nintendo]] and [[Rareware]] references which gets replaced with Microsoft and Rare Ltd. The dialogue text uses a different font, which happens to be the same initial font used in [[Banjo-Kazooie: Nuts & Bolts]].
'''''Banjo-Kazooie''''' was ported to the [[Xbox Live Arcade]] on December 3, 2008. The game is essentially identical to its [[N64]]-based original but with some minor differences, like the obvious change of controls and the existence of an online leaderboard, in which the state of completion of the game and the needed amount of time are recorded. The graphics are also slightly improved as well as the animation of each character's movement that they make. The original graphics of the N64 remain, but the textures are now high resolution. The only major changing in the graphics is the icon of Banjo and Kazooie next to the healthbar. [[Notes]], once collected, don't appear again, if one exits the level and reenters it or loses a life. Another obvious change is the removal of [[Nintendo]] and [[Rareware]] references which gets replaced with Microsoft and Rare Ltd. The dialogue text uses a different font, which happens to be the same initial font used in ''[[Banjo-Kazooie: Nuts & Bolts]]''.


== Stop 'n' Swop ==
== Stop 'n' Swop ==
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==Trivia==
==Trivia==
*The new programming of the notes actually lead to a bug in the Arcade version. If one played the secret Bottles-Puzzles '''before''' the notes shown in the puzzle are collected, and the computer controlled Banjo collects them (like in the puzzle showing a room from [[Mad Monster Mansion]]) the notes stay collected and can not be found by the player himself. A patch released shortly after the release of the game solves this problem.
*The new programming of the notes actually lead to a bug in the Arcade version. If one played the secret Bottles-Puzzles '''before''' the notes shown in the puzzle are collected, and the computer controlled Banjo collects them (like in the puzzle showing a room from [[Mad Monster Mansion]]) the notes stay collected and can not be found by the player himself. A patch released shortly after the release of the game solves this problem.
*Some of the Nintendo references have been taken out of the game. Some references are on the opening and main menu. In the opening, whereas the N64 version of the game has Mumbo playing an Xylophone with the Nintendo logo on it, in the XBLA version it is replaced with a Microsoft Games Studios logo and in the main menu, Microsoft took out the Game Boy start-up sound from the Game Boy Banjo is playing.
*Some of the Nintendo references have been taken out of the game. Some references are on the opening and main menu. In the opening, whereas the N64 version of the game has Mumbo playing a xylophone with the Nintendo logo on it, in the XBLA version it is replaced with a Microsoft Games Studios logo and in the main menu, Microsoft took out the Game Boy start-up sound from the Game Boy Banjo is playing.
*The Xbox Live Arcade version of Banjo Kazooie can be played on an Xbox One by buying Rare Replay.
*The Xbox Live Arcade version of Banjo Kazooie can be played on an Xbox One by buying Rare Replay.


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