Difference between revisions of "Banjo-Tooie"
→Differences in gameplay from Banjo-Kazooie
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#In this game, enemies actually respawn after a set amount of time passes. | #In this game, enemies actually respawn after a set amount of time passes. | ||
#In this game, Banjo and Kazooie have infinite lives, as opposed to having to find Banjo statues in the first game. | #In this game, Banjo and Kazooie have infinite lives, as opposed to having to find Banjo statues in the first game. | ||
#There are no note doors. Musical notes are instead used to learn new moves from | #There are no note doors. Musical notes are instead used to learn new moves from [[Jamjars]]. | ||
#All of the eggs and notes are found in nests. Excluding Treble notes and Clockwork Kazooie eggs, they all have a value of 5. | #All of the eggs and notes are found in nests. Excluding Treble notes and Clockwork Kazooie eggs, they all have a value of 5. | ||
#As opposed to the original way of opening new worlds, which was simply filling up jigsaw puzzles located at random locations, you now have to actually complete the jigsaw picture. | #As opposed to the original way of opening new worlds, which was simply filling up jigsaw puzzles located at random locations, you now have to actually complete the jigsaw picture. |