Editing Banjo-Kazooie: Grunty's Revenge
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{cleanup|lead section & plot; also needs a gameplay section}} | ||
{{Infobox game | {{Infobox game | ||
|image = BKGRboxart.jpg | |image = BKGRboxart.jpg | ||
|developer = [[Rare | |developer = [[Rare|Rareware]] | ||
|publisher = [[THQ]] | |publisher = [[THQ]] | ||
|composer = | |designer = Gregg Mayles | ||
|composer = Jamie Hughes | |||
|console = [[Game Boy Advance]] | |console = [[Game Boy Advance]] | ||
|released = <small>[[wikipedia:North America|NA]]:</small> September | |released = <small>[[wikipedia:North America|NA]]:</small> September 15, 2003<br><small>[[wikipedia:North America|EU]]:</small> October 24, 2003 | ||
|genre = Platform | |genre = Platform | ||
|mode = Single player | |mode = Single player | ||
Line 12: | Line 13: | ||
|media = GBA Cartridge | |media = GBA Cartridge | ||
}} | }} | ||
'''''Banjo-Kazooie: Grunty's Revenge''''' is | '''''Banjo-Kazooie: Grunty's Revenge''''' is the third installment in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] and was released in 2003 for the [[Nintendo]] [[Game Boy Advance]]. The game was developed by [[Rareware]], as were the two previous games in the series, and was published by [[wikipedia:THQ|THQ]]. The game uses an overhead, top down platform design to replicate the 3-D feel of the previous console games in the series but on a smaller scale. It was the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] to not be released in Japan. Although Banjo and Kazooie do not recognize many of the main characters in Banjo-Tooie after meeting them in this game. ''Banjo-Kazooie Grunty's Revenge'' features many of the [[Abilities]] that were previously in ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]'', as well as introducing newer moves. | ||
This game is both an interquel and a sequel to the Nintendo 64 games, in that the opening and ending take place between them, while the majority of the action takes place 20 years before the first. | |||
==Plot== | |||
Two months have passed since [[Gruntilda]] fell from her tower, putting the events of the game before that of ''[[Banjo-Tooie]]'' in the timeline, and she is still trapped beneath the boulder. After trying to push the boulder off of herself, her loyal henchman [[Klungo]] decides that a different plan of action is required, so he builds a Gruntilda-shaped robot, the [[Mecha-Grunty]], into which Gruntilda's spirit transfers. While her real body would still be stuck underground, she could now initiate a scheme of revenge against [[Banjo]] and [[Kazooie]] at will. Kidnapping Kazooie, she goes back in time with the plan to prevent the bear and bird duo from ever meeting in order to erase her prior defeat from history and restoring her to her previous self. | |||
Springing into action, [[Mumbo Jumbo]] uses his own powers to send Banjo back to the same time to put a stop to Gruntilda's evil time-space continuum altering motives. Now, with the help of [[Bottles]]' ancestor, [[Bozzeye]], and a young Mumbo Jumbo, Banjo must thwart Gruntilda and rescue his pal Kazooie. He does so, and causes Grunty's spirit to return to her body under the rock, setting the events of ''[[Banjo-Tooie]]'' into motion. | |||
==Characters== | |||
===Main characters=== | |||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
Line 39: | Line 38: | ||
|} | |} | ||
===Supporting characters=== | |||
[[File: | [[File:BKGR supporting characters.jpg|thumb|The main supporting characters]] | ||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
Line 51: | Line 50: | ||
|- | |- | ||
|[[File:Honey B BKGR sprite.png]] | |[[File:Honey B BKGR sprite.png]] | ||
|[[Honey B]] | |[[Honey B.]] | ||
|Honey B. operates a [[Honey B's Hive|hive]] in Spiral Mountain, where Banjo and Kazooie can exchange their [[Hollow Honeycomb]]s for an extra honeycomb to their health bar. | |Honey B. operates a [[Honey B.'s Hive|hive]] in Spiral Mountain, where Banjo and Kazooie can exchange their [[Hollow Honeycomb]]s for an extra honeycomb to their health bar. | ||
|- | |- | ||
|[[File:Jinjo Oracle BKGR sprite.png]] | |[[File:Jinjo Oracle BKGR sprite.png]] | ||
|[[Jinjo Oracle]] | |[[Jinjo Oracle]] | ||
| | |A Jinjo Oracle appears in every world. As the voice the Jinjo community, the Jinjo Oracles request Banjo and Kazooie to find the five missing Jinjos in a world. After doing so, the Jinjo Oracle rewards them with a Jiggy. For each Jinjo they recover, Banjo and Kazooie can optionally visit the Jinjo Oracle for some gameplay advice. | ||
|- | |- | ||
|[[File:Master Jiggywiggy BKGR sprite.png]] | |[[File:Master Jiggywiggy BKGR sprite.png]] | ||
Line 67: | Line 66: | ||
|} | |} | ||
===Other characters=== | |||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
Line 98: | Line 97: | ||
|} | |} | ||
=== Species === | ===Species=== | ||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
Line 110: | Line 109: | ||
|[[File:Chained Breegull sprite.png]] [[File:White Breegull BKGR sprite.png]] | |[[File:Chained Breegull sprite.png]] [[File:White Breegull BKGR sprite.png]] | ||
|[[Breegull]] | |[[Breegull]] | ||
| | |Kazooie is a known breegull, however there are two breegull variants found in Breegull Beach, the [[Chained Breegull]]s and the [[White Breegull]]s, both of whom need Banjo and Kazooie's help from Grunty. | ||
|- | |- | ||
|[[File:Dolphin.png]] | |[[File:Dolphin.png]] | ||
Line 129: | Line 128: | ||
|} | |} | ||
=== Bosses === | ===Bosses=== | ||
==== Main bosses ==== | ====Main bosses==== | ||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
Line 145: | Line 144: | ||
|} | |} | ||
==== Mini-bosses ==== | ====Mini-bosses==== | ||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
Line 160: | Line 159: | ||
|} | |} | ||
==Items== | |||
{|class=wikitable | {|class=wikitable | ||
!Sprite | !Sprite | ||
Line 168: | Line 167: | ||
|style="background:black"|[[File:Hollow Honeycomb BKGR sprite.png]] | |style="background:black"|[[File:Hollow Honeycomb BKGR sprite.png]] | ||
|[[Extra Honeycomb Piece|Hollow Honeycomb]] | |[[Extra Honeycomb Piece|Hollow Honeycomb]] | ||
|Banjo can exchange a certain number of these at Honey B's Hive for an extra Honeycomb on his health bar. | |Banjo can exchange a certain number of these at Honey B.'s Hive for an extra Honeycomb on his health bar. | ||
|- | |- | ||
|style="background:black"|[[File:Honeycomb BKGR sprite.png]] | |style="background:black"|[[File:Honeycomb BKGR sprite.png]] [[File:X2 Honeycomb BKGR sprite.png]] | ||
|[[Honeycomb]] | |[[Honeycomb]] | ||
|These refill | |These refill missing parts of Banjo's health. An X2 Honeycomb refills two segments of Banjo's health bar. | ||
|- | |- | ||
|style="background:black"|[[File:Jiggy BKGR sprite.png]] | |style="background:black"|[[File:Jiggy BKGR sprite.png]] | ||
Line 191: | Line 186: | ||
|} | |} | ||
==Abilities== | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Name | ||
!Description | !Description | ||
!Notes required | !Notes required | ||
Line 210: | Line 205: | ||
|- | |- | ||
|[[Egg Firing]] | |[[Egg Firing]] | ||
|This ability allows Kazooie to shoot eggs. Kazooie | |This ability allows Kazooie to shoot eggs. Right when she learns the move, Kazooie is able to shoot Blue Eggs. Later on, Kazooie can learn how to shoot Fire, Ice, and Battery Eggs each. | ||
| | | | ||
*Blue: 80 | *Blue: 80 | ||
*Battery: 260 | *Battery: 260 | ||
* | *Fire: 410 | ||
* | *Ice: 470 | ||
|- | |- | ||
|[[Feathery Flap]] | |[[Feathery Flap]] | ||
Line 226: | Line 221: | ||
|- | |- | ||
|[[Forward Roll]] | |[[Forward Roll]] | ||
| | |Allows Banjo to roll forward. | ||
|60 | |60 | ||
|- | |- | ||
Line 250: | Line 245: | ||
|} | |} | ||
== | == Worlds and levels == | ||
{|class="wikitable" width=75% | {|class="wikitable" width=75% | ||
!Screenshot | !Screenshot | ||
Line 291: | Line 261: | ||
|[[File:Breegull Beach BKGR screenshot.png]] | |[[File:Breegull Beach BKGR screenshot.png]] | ||
|[[Breegull Beach]] | |[[Breegull Beach]] | ||
|A beach-themed level featuring [[Yum- | |A beach-themed level featuring [[Yum-yum]]s and [[Shrapnel]]. This is where Banjo first battles [[Mecha-Grunty]] and reunites with [[Kazooie]]. | ||
|- | |- | ||
|[[File:Vapor Scrubs BKGR.png]] | |[[File:Vapor Scrubs BKGR.png]] | ||
Line 311: | Line 281: | ||
==Music== | ==Music== | ||
The game's music was composed by Jamie Hughes instead of Grant Kirkhope, composer of the console titles. Sound effects are sticking true to the classic sounds of Banjo-Kazooie and Tooie. However since the Game Boy | The game's music was composed by Jamie Hughes instead of Grant Kirkhope, composer of the console titles. Sound effects are sticking true to the classic sounds of Banjo-Kazooie and Tooie. However since the Game Boy Advence games aren’t able to store as many sounds in their memory as the N64 games, characters’ voices are comprised of less sounds, and thus some voices sound repetitive. | ||
==Gallery== | ==Gallery== | ||
{{Main-gallery}} | {{Main|Banjo-Kazooie: Grunty's Revenge/gallery}} | ||
==Trivia== | ==Trivia== | ||
*This is the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] where Kazooie can't fly. However, the game data shows unused sprites of Kazooie flying, [[Red Feather]]s, and [[Flight Pad]]s.<ref>[https://www.spriters-resource.com/resources/sheets/41/43848.png The Spriters Resource]</ref> | *This is the first game in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] where Kazooie can't fly. However, the game data shows unused sprites of Kazooie flying, [[Red Feather]]s, and [[Flight Pad]]s.<ref>[https://www.spriters-resource.com/resources/sheets/41/43848.png The Spriters Resource]</ref> | ||
*Many continuity-based plot holes are caused by this game being released significantly later than the other two and taking place both between them and before either of them. Most of these are related to character design and knowledge of one another, in that due to this game, Banjo and Kazooie should know of Klungo, Jiggywiggy, and Honey B. by the time of ''Banjo-Tooie'', but act as though they had never met. Furthermore, Mumbo Jumbo looks like he does in ''Banjo-Tooie'' in the past, despite how in ''Banjo-Kazooie'', only his face was a skull instead of his entire head. | *Many continuity-based plot holes are caused by this game being released significantly later than the other two and taking place both between them and before either of them. Most of these are related to character design and knowledge of one another, in that due to this game, Banjo and Kazooie should know of Klungo, Jiggywiggy, and Honey B. by the time of ''Banjo-Tooie'', but act as though they had never met. Furthermore, Mumbo Jumbo looks like he does in ''Banjo-Tooie'' in the past, despite how in ''Banjo-Kazooie'', only his face was a skull instead of his entire head. | ||
*Development for ''Banjo-Kazooie: Grunty's Revenge'' started in 1999 as a | *Development for ''Banjo-Kazooie: Grunty's Revenge'' started in 1999 as a [[Game Boy Color]] game, ''[[Banjo-Kazooie: Grunty's Curse]]''.<ref>[https://www.unseen64.net/2015/10/05/banjo-kazooie-gruntys-curse-gameboy-color-cancelled/ Banjo Kazooie: Grunty’s Curse [GBC – Cancelled] - Unseen64]</ref> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{ | {{Games}} | ||
{{GR}} | {{GR}} | ||
[[Category:Banjo-Kazooie series]] | [[Category:Banjo-Kazooie series]] | ||