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|world = [[Cauldron Keep]] | |world = [[Cauldron Keep]] | ||
}} | }} | ||
The final boss fight in ''[[Banjo Tooie]]'' | The final boss fight in ''[[Banjo Tooie]]'' is where [[Banjo]] and [[Kazooie]] must destroy the [[Hag 1]] controlled by [[Gruntilda]]. | ||
This rooftop area | This rooftop area takes place in an edited copy of Cauldron Keep, on their first time infiltrating the rooftop to encounter the [[Hag 1]] with 70 [[Jiggy|Jiggies]] collected to fight [[Gruntilda]]. In contrast, this area has one eggs placed at the corners, and a narrow boundary box. The skybox at third person view has less red than orange, with black background at the bottom of it, the elevator in this room when pressing "{{Button|N64|B}}" ("{{Button|360|B}}" on Xbox 360) is absolutely non-functional to prevent the player from fleeing the battle, and HD clouds were never used in this sub-area as in the main one for the Xbox Live port. | ||
The same way as with the [[Winkybunion Tower|Top of the Tower]] in the [[Banjo-Kazooie|first game]], when Gruntilda's defeated, the sub-area cannot be re-accessed, that way the other area's rooftop becomes explorable allowing Banjo to leave. | The same way as with the [[Winkybunion Tower|Top of the Tower]] in the [[Banjo-Kazooie|first game]], when Gruntilda's defeated, the sub-area cannot be re-accessed, that way the other area's rooftop becomes explorable allowing Banjo to leave. |
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