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Difference between revisions of "Witchy Warp"

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A '''Witchy Warp''' is a type of pad found in ''[[Banjo-Kazooie: Grunty's Revenge]]''. These pads are used to take [[Banjo]] to the boss battle in each world. Before it can be used, however, Banjo must first activate the Witchy Warp. This can be done in a number of ways: pressing switches, firing eggs into tolls, etc. The Witchy Warp has [[Gruntilda|Grunty's]] face imprinted on it until you beat the boss in which then it will become imprinted with Banjo's face. After beating a boss, it is impossible to return to the battle room or fight the boss again.
[[File:Witchy Warp.jpg|thumb]]
'''Witchy Warps''' are pads found throughout ''[[Banjo-Kazooie: Grunty's Revenge]]''. They are used to take [[Banjo]] and [[Kazooie]] to a world's boss battle, but need to be activated first. This can be done in many ways, as the method differs in each world, but are generally actions such as pressing switches and [[Egg Firing|firing]] [[egg]]s into tolls, among other ways.
 
The Witchy Warps initially have an image of [[Mecha-Grunty]] in them, but it changes to one of Banjo after the boss is beaten. It is also impossible to re-use the pad once this happens.
 
In ''[[Banjo-Kazooie: Grunty's Revenge Mobile]]'', Banjo and Kazooie need to learn how to open Witchy Warps from [[Bozzeye]] for 120 [[Musical Note]]s.
[[Category:Objects]]
[[Category:Objects]]
[[Category:Objects in Grunty's Revenge]]

Revision as of 11:33, March 8, 2021

Witchy Warp.jpg

Witchy Warps are pads found throughout Banjo-Kazooie: Grunty's Revenge. They are used to take Banjo and Kazooie to a world's boss battle, but need to be activated first. This can be done in many ways, as the method differs in each world, but are generally actions such as pressing switches and firing eggs into tolls, among other ways.

The Witchy Warps initially have an image of Mecha-Grunty in them, but it changes to one of Banjo after the boss is beaten. It is also impossible to re-use the pad once this happens.

In Banjo-Kazooie: Grunty's Revenge Mobile, Banjo and Kazooie need to learn how to open Witchy Warps from Bozzeye for 120 Musical Notes.