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Difference between revisions of "Talon Trot"

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{{cleanup|needs differentiation from wikia}}
{{Infobox move
{{Infobox move
|image = [[File:Talon Trot.png|200px]]
|image = [[File:Talon Trot.png|200px]]
|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''<br>''[[Super Smash Bros. Ultimate]]''
|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''<br>''[[Super Smash Bros. Ultimate]]''
|world = [[Mumbo's Mountain]] (''Banjo-Kazooie'')<br>Pre-learned (''Banjo-Tooie'')<br>[[Breegull Beach]] (''Grunty's Revenge'')
|world = [[Mumbo's Mountain]] (''Banjo-Kazooie'')<br>Pre-learned (''Banjo-Tooie'')<br>[[Breegull Beach]] (''Grunty's Revenge'')
|buttons = {{button|N64|Z}} + {{button|N64|C-Left}} (''B-K''/''B-T'')<br>{{button|GBA|L}} + {{button|GBA|R}} (''Grunty's Revenge'')
|buttons = {{button|N64|Z}} + {{button|N64|cleft}} (''B-K''/''B-T'')<br>{{button|GBA|L}} + {{button|GBA|R}} (''Grunty's Revenge'')
|uses = Running faster, climbing steep slopes
|uses = Running faster, climbing steep slopes
}}
}}
The '''Talon Trot''' is an ability learned from [[Bottles]] on [[Mumbo's Mountain]] in ''[[Banjo-Kazooie]]'' and which carries over to ''[[Banjo-Tooie]]''. It is one of the earliest moves learned and also one of the most useful. Hold {{button|N64|Z}} and press {{button|N64|C-Left}}, and [[Kazooie]] will stick her legs out of the backpack and carry [[Banjo]] around as long as {{button|N64|Z}} is held. Not only does this allow the duo to move much faster, but the Talon Trot is needed to tackle slopes too steep for Banjo to walk up on his own (although some slopes are too steep even for the Talon Trot). In ''[[Banjo-Kazooie]]'', this move must be learned in order to proceed to the next area in [[Gruntilda's Lair]] after Mumbo's Mountain. In ''[[Banjo-Tooie]]'', Kazooie retains the Talon Trot's slope-climbing ability when [[Split-up|separated]] from Banjo.
The '''Talon Trot''' is an ability learned from [[Bottles]] on [[Mumbo's Mountain]] in ''[[Banjo-Kazooie]]'' and which carries over to ''[[Banjo-Tooie]]''. It is one of the earliest moves that [[Banjo]] and [[Kazooie]] learn, and is required for them to continue past the first floor of [[Gruntilda's Lair]].


In ''[[Banjo-Kazooie: Grunty's Revenge]]'', the Talon Trot is learned from [[Bozzeye]] on [[Breegull Beach]], and has the same functionality as the move from the console games. To execute it, hold {{button|GBA|L}} and press {{button|GBA|R}}. Unlike its function in the previous incarnations, however, no buttons need to be held while running with this move.
For the duo perform a Talon Trot, the player must hold {{button|N64|Z}} and press {{button|N64|cleft}}, causing Kazooie to stick her legs out of the backpack and carry Banjo around. The Talon Trot's main purpose is to climb steep slopes, but it also allows the duo to move around faster. As a [[Termite Banjo|termite]], Banjo can go up more steep slopes than the Talon Trot allows for, specifically the slopes in [[Ticker's Tower]].


Kazooie comments that she would use Talon Trot if she could remember how at the beginning of ''[[Banjo-Kazooie: Nuts & Bolts]]'', when she and Banjo hear a loud noise and go outside to investigate. Later, the [[Lord of Games]] gives Kazooie and Banjo a [[Trolley]] instead of teaching them Talon Trot once again, saying that it was a useless ability. At the end of the game, however, L.O.G. gives Kazooie her abilities back.
In ''[[Banjo-Tooie]]'', the move is retained from the first game. Kazooie can use also use this ability while [[Split-up|separated]] from Banjo.
 
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', [[Bozzeye]] teaches Talon Trot at [[Breegull Beach]] for 140 [[Musical Note]]s. The Talon Trot works the same as in the [[Nintendo 64]] games, but for Banjo and Kazooie to use it, the player must hold down {{button|GBA|L}} and press {{button|GBA|R}}. Once the move is active, the player can release both buttons.
 
At the start of ''[[Banjo-Kazooie: Nuts & Bolts]]'', Kazooie mentions that she would use Talon Trot if she remembered how to. Later, [[Lord of Games]] gives Banjo and Kazooie a [[Trolley]] instead of teaching them Talon Trot again, deeming it a worthless ability.


In ''[[Super Smash Bros. Ultimate]]'', the Talon Trot returns as the duo's dash action.
In ''[[Super Smash Bros. Ultimate]]'', the Talon Trot returns as the duo's dash action.
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|JapM = Kazooie Dash
|JapM = Kazooie Dash
}}
}}
==Trivia==
*The [[Space World 2000 tech demo]] shows Banjo and Kazooie using Talon Trot while running from other ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' characters.


{{BK}}
{{BK}}
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{{GR}}
{{GR}}
[[Category:Abilities]]
[[Category:Abilities]]
[[Category:Abilities in Banjo-Kazooie]]
[[Category:Abilities in Banjo-Tooie]]
[[Category:Abilities in Grunty's Revenge]]

Revision as of 19:24, September 24, 2020

The Talon Trot is an ability learned from Bottles on Mumbo's Mountain in Banjo-Kazooie and which carries over to Banjo-Tooie. It is one of the earliest moves that Banjo and Kazooie learn, and is required for them to continue past the first floor of Gruntilda's Lair.

For the duo perform a Talon Trot, the player must hold Z Button and press Camera left Button, causing Kazooie to stick her legs out of the backpack and carry Banjo around. The Talon Trot's main purpose is to climb steep slopes, but it also allows the duo to move around faster. As a termite, Banjo can go up more steep slopes than the Talon Trot allows for, specifically the slopes in Ticker's Tower.

In Banjo-Tooie, the move is retained from the first game. Kazooie can use also use this ability while separated from Banjo.

In Banjo-Kazooie: Grunty's Revenge, Bozzeye teaches Talon Trot at Breegull Beach for 140 Musical Notes. The Talon Trot works the same as in the Nintendo 64 games, but for Banjo and Kazooie to use it, the player must hold down L Button and press R Button. Once the move is active, the player can release both buttons.

At the start of Banjo-Kazooie: Nuts & Bolts, Kazooie mentions that she would use Talon Trot if she remembered how to. Later, Lord of Games gives Banjo and Kazooie a Trolley instead of teaching them Talon Trot again, deeming it a worthless ability.

In Super Smash Bros. Ultimate, the Talon Trot returns as the duo's dash action.

Gallery

Names in other languages

Language Name Meaning
Japanese カズーイダッシュ
Kazūi Dasshu
Kazooie Dash

Trivia