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Difference between revisions of "Skill Stop Honeycomb"
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{{Infobox item | {{Infobox item | ||
|image = | |image=[[File:GR Skill Stop Honeycomb artwork.png|200px]]<br>Artwork from ''Banjo-Kazooie: Grunty's Revenge''. | ||
|game = ''[[Banjo-Tooie]] | |game=''[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]'' | ||
|use = Replenishing [[Banjo]] and [[Kazooie]]'s health energy bar when stopped on the meter. | |use=Replenishing [[Banjo]] and [[Kazooie]]'s health energy bar when stopped on the meter. | ||
}} | }} | ||
A '''Skill Stop Honeycomb''' is a special type of [[Honeycomb]] in ''[[Banjo-Tooie]]'' and ''[[Banjo-Kazooie: Grunty's Revenge]]''. By collecting one, [[Banjo]] or [[Kazooie]]'s energy bar starts flashing one segment by one in increasing order. Pressing {{button|N64|B}} stops the meter where it is and fills the bar up to that point. It is identified as a normal honeycomb with an '''!''' on it. When found in the later and more difficult worlds, the energy bar flashes in at a much faster rate, making it much harder to stop the meter at the maximum desired point. | A '''Skill Stop Honeycomb''' is a special type of [[Honeycomb]] in ''[[Banjo-Tooie]]'' and ''[[Banjo-Kazooie: Grunty's Revenge]]''. By collecting one, [[Banjo]] or [[Kazooie]]'s energy bar starts flashing one segment by one in increasing order. Pressing {{button|N64|B}} stops the meter where it is and fills the bar up to that point. It is identified as a normal honeycomb with an '''!''' on it. When found in the later and more difficult worlds, the energy bar flashes in at a much faster rate, making it much harder to stop the meter at the maximum desired point. | ||
A similar type of Honeycomb, the [[Random Stop Honeycomb]], functions similarly that it flashes between random segments. | A similar type of Honeycomb, the [[Random Stop Honeycomb]], functions similarly that it flashes between random segments. | ||
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[[Category:Items in Banjo-Tooie]] | [[Category:Items in Banjo-Tooie]] | ||
[[Category:Items in Grunty's Revenge]] | [[Category:Items in Grunty's Revenge]] |
Revision as of 22:16, April 3, 2020
This article requires cleanup in order to qualify for Jiggywikki's standards.
Reason: Wikia import
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Artwork from Banjo-Kazooie: Grunty's Revenge. | |
Game(s) | Banjo-Tooie Banjo-Kazooie: Grunty's Revenge |
Usage | Replenishing Banjo and Kazooie's health energy bar when stopped on the meter. |
A Skill Stop Honeycomb is a special type of Honeycomb in Banjo-Tooie and Banjo-Kazooie: Grunty's Revenge. By collecting one, Banjo or Kazooie's energy bar starts flashing one segment by one in increasing order. Pressing stops the meter where it is and fills the bar up to that point. It is identified as a normal honeycomb with an ! on it. When found in the later and more difficult worlds, the energy bar flashes in at a much faster rate, making it much harder to stop the meter at the maximum desired point.
A similar type of Honeycomb, the Random Stop Honeycomb, functions similarly that it flashes between random segments.