Editing Shock Spring Jump

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{{Infobox move
{{Stub}}
|image=[[File:Shock Spring Jump artwork.jpg|200px]]
{{Template:Infobox move
|game=''[[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge|Grunty's Revenge]]''<br>''[[Super Smash Bros. Ultimate]]''
|image =  
|world='''''Banjo-Kazooie''''':<br>[[Treasure Trove Cove]]<br>'''''Banjo-Tooie''''':<br>Pre-learned
|size =
|buttons={{Button|N64|A}} while on a [[Shock Jump Pad]]
|game = ''[[Banjo-Kazooie]]'' ''[[Banjo-Kazooie (Xbox Live Arcade)|(XBLA)]]''<br>''[[Banjo-Tooie]]'' ''[[Banjo-Tooie (Xbox Live Arcade)|(XBLA)]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''
|uses=Jump to exceedingly tall heights
|world = [[Treasure Trove Cove]] (BK)<br>Pre-learned (BT)
|buttons = {{A}} while on [[Shock Jump Pad]]
|uses = Jump to exceedingly tall heights
}}
}}
The '''Shock Spring Jump''' is a recurring ability in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]].
The '''Shock Spring Jump''' is an ability learned in [[Treasure Trove Cove]] which utilizes [[Shock Jump Pad]]s to rocket [[Banjo]] and [[Kazooie]] into the air, allowing them to reach new heights that is too high for the [[Flap Flip]].


==Overview==
Stand on a pad and hold {{A}} to use the move, and tilt the control stick to alter the direction of the jump. Being that this move is performed by Kazooie, Banjo cannot use it on his own after [[Split-up|splitting up]], while Kazooie on the other hand can jump to even greater heights without Banjo's extra weight. This makes it easier to reach certain hard to reach areas in the game. This classic game feature is exempt from [[Banjo-Kazooie: Nuts and Bolts|Banjo-Kazooie: Nuts and Bolts]].
Shock Spring Jump is an ability that allows [[Banjo]] and [[Kazooie]] to, when standing on a [[Shock Jump Pad]], perform a very high jump and reach some heights that other moves cannot.


===''Banjo-Kazooie''===
{{BKAbilities}}
In ''[[Banjo-Kazooie]]'', [[Bottles]] teaches Banjo and Kazooie the Shock Spring Jump in [[Treasure Trove Cove]]. While Banjo is standing a Shock Jump Pad, {{button|N64|A}} can be pressed to have the duo perform a Shock Spring Jump. The move involves Kazooie taking out her legs and performing a large spring from them. The direction in which Shock Spring Jump is used can be controlled with the {{button|N64|stick}}.
{{BTAbilities}}
 
{{GRAbilities}}
===''Grunty's Revenge''===
[[Category:Abilities]]
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', [[Bozzeye]] teaches the Shock Spring Jump at [[Spiller's Harbor]] in exchange for 370 [[Musical Note]]s. The move has the same functionality as in the [[Nintendo 64]] games.
 
===''Banjo-Tooie''===
In ''[[Banjo-Tooie]]'', the Shock Spring Jump was carried over from the previous title, so Banjo and Kazooie do not have to re-learn it. Banjo cannot perform this move by himself while him and Kazooie are [[split up]]. If Kazooie is by herself, the Shock Spring Jump will make her jump even higher than when Banjo is with her.
 
===''Super Smash Bros. Ultimate''===
In ''[[Super Smash Bros. Ultimate]]'', the Shock Spring Jump appears as the duo's up special attack, causing a Shock Jump Pad to appear under them before propelling them up immensely high, with the height depending on how long the button is held. If done in the air, the pad will fall down after use, which can be used to hit opponents. Unlike most up specials, the duo can use a normal jump after using it.
 
==Nomenclature==
{{Foreign names
|Jap=ショックジャンプ
|JapR=Shokku Janpu
|JapM=Shock Jump
}}
 
{{BK}}
{{BT}}
{{GR}}
[[Category:Abilities in Banjo-Kazooie]]
[[Category:Abilities in Banjo-Tooie]]
[[Category:Abilities in Grunty's Revenge]]

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