Be sure to read our policy on citing sources before editing!

Difference between revisions of "Sack Pack"

From Jiggywikki, a Banjo-Kazooie wiki
Jump to navigationJump to search
m (Text replacement - "{{BTAbilities}}" to "{{BT}}")
(cat and distinguish template)
Line 7: Line 7:
|uses = Allows [[Banjo]] to hop around in his backpack
|uses = Allows [[Banjo]] to hop around in his backpack
}}
}}
{{distinguish|[[Shack Pack]]}}
The '''Sack Pack''' is an ability which [[Banjo]] can learn inside the [[Central Cavern]] in [[Cloud Cuckooland]] of ''[[Banjo-Tooie]]''.
The '''Sack Pack''' is an ability which [[Banjo]] can learn inside the [[Central Cavern]] in [[Cloud Cuckooland]] of ''[[Banjo-Tooie]]''.


Line 25: Line 26:


{{BT}}
{{BT}}
[[Category:Abilities in Banjo-Tooie]]

Revision as of 00:51, January 23, 2021

This article requires cleanup in order to qualify for Jiggywikki's standards.
Reason: Wikia
You can discuss this issue on the talk page or edit this page to improve it.

Not to be confused with Shack Pack.

The Sack Pack is an ability which Banjo can learn inside the Central Cavern in Cloud Cuckooland of Banjo-Tooie.

By holding Z Button and pressing C-Up, Banjo can jump inside his backpack and hop around as if in a potato sack race. With it, Banjo can hop across dangerous terrain like thorns and even float on top of hazardous liquids. Banjo later uses this ability in Cloud Cuckooland to race Mr. Fit across a valley of thorns in a sack race.

Jamjars' Rhyme

When faced by danger
jump on top,
now in the backpack
you can hop!
Hold button Z Button and
then tap C-Up,
safely inside
is where you'll be!

Trivia

  • It is possible to get to Jamjars to learn the Sack Pack quickly. Banjo must use his Pack Whack double jump glitch ability to leap from the high ledge onto the platform Jamjars is on, though, one may need to activate the SUPERBANJO code in order for this to work.