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| [[File:Note Door.png|thumb]]
| | Note Doors are found throughout Gruntilda's Lair. Gruntilda cast a musical spell on 12 passages, as an attempt to slow down Banjo and Kazooie's progress. Each door requires a specific amount of Musical Notes to remove the magic spell. |
| '''Note Doors''' are an object in ''[[Banjo-Kazooie]]''.
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| ==Location and uses==
| | # The first Note Door requires 50 Notes to open. It leads from the room with the Grunty Portrait to the room with the Grunty Round Floor Tile. |
| Note Doors are doors with a picture of a [[Musical Note]] on them, and they appear throughout [[Gruntilda's Lair]]. There are 12 in total, and they were put in place by [[Gruntilda]] as an attempt to slow [[Banjo]] and [[Kazooie]] from progressing through her lair. Each Note Door can only be opened from collecting Musical Notes in the levels, and they each have a set minimum total of Musical Notes. By having enough Musical Notes, Banjo and Kazooie can approach a corresponding Note Door, which permanently vanishes and clears the entrance for the duo. | | # The second Note Door requires 180 Notes to open. It leads from the Pipe Drainage Room to the Huge Grunty Statue room. |
| | | # The third Note Door requires 260 Notes to open. It leads from the Huge Grunty Statue room to the room with the Giant Stone Urn. |
| ===List===
| | # The fourth Note Door requires 350 Notes to open. It leads from the Grunty Face Statue room to the Lava Room. |
| {| class="wikitable"
| | # The fifth Note Door requires 450 Notes to open. It leads from the Grunty Face Statue room to the Water-Level Raising Room. |
| |-
| | # The sixth Note Door requires 640 Notes to open. It leads from the Water-Level Raising Room to the Click Clock Wood entrance. |
| ! #
| | # The seventh Note Door requires 765 Notes to open. It leads from the Click Clock Wood entrance to the Grunty's Furnace Fun entrance. |
| ! Musical Note<br/>requirement
| | # The eighth Note Door requires 810 Notes to open. It leads to the room with the Gruntilda Puzzle. |
| ! % of available
| | # The ninth Note Door requires 828 Notes to open. It leads from Dingpot's Room to the Giant Blue Egg. |
| ! % of all
| | # The tenth Note door requires 846 Notes to open. It leads from Dingpot's Room to the Giant Red Feather. |
| ! Opens area
| | # The eleventh Note Door requires 864 Notes to open. It leads from Dingpot's Room to the Giant Gold Feather. |
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| | # The twelfth Note Door requires 882 Notes to open. It leads from Dingpot's Room to the Red Honeycomb Energy Puzzle. |
| | 1
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| | 50 Notes
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| | 50%
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| | 5.56%
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| | Opens the lobby and stream areas, with access to [[Treasure Trove Cove]] and [[Clanker's Cavern]].
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| |-
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| | 2
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| | 180 Notes
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| | 60%
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| | 20%
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| | Opens the swampy areas, with access to [[Bubblegloop Swamp]].
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| |-
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| | 3
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| | 260 Notes
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| | 65%
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| | 28.89%
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| | Opens the desert and cavern areas, with access to [[Freezeezy Peak]].
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| |-
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| | 4
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| | 350 Notes
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| | 70%
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| | 38.89%
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| | Opens the lava area, with the [[Jigsaw Picture]] for [[Gobi's Valley]].
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| |-
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| | 5
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| | 450 Notes
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| | 75%
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| | 50%
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| | Opens the flooded area, with the Jigsaw Picture for [[Mad Monster Mansion]], and access to [[Rusty Bucket Bay]].
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| |-
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| | 6
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| | 640 Notes
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| | 80%
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| | 71.11%
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| | Opens the wooded area, with access to [[Click Clock Wood]].
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| |-
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| | 7
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| | 765 Notes
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| | colspan="2" | 85%
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| | Opens the entrance to [[Grunty's Furnace Fun]].
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| |-
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| | 8
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| | 810 Notes
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| | colspan="2" | 90%
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| | Opens the door in the keep to access the Grunty Puzzle.
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| |-
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| | 9
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| | 828 Notes
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| | colspan="2" | 92%
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| | Opens access to the [[Giant Blue Egg]] in the keep.
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| |-
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| | 10
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| | 846 Notes
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| | colspan="2" | 94%
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| | Opens access to the [[Giant Red Feather]] in the keep.
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| |-
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| | 11
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| | 864 Notes
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| | colspan="2" | 96%
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| | Opens access to the [[Giant Gold Feather]] in the keep.
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| |-
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| | 12
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| | 882 Notes
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| | colspan="2" | 98%
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| | Opens access to the Red Honeycomb Puzzle in the keep.
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| |}
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| ===Cheat codes===
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| Note Doors 2–7 have [[cheat code]]s that can be entered from the [[Sandcastle]]. However, if Banjo and Kazooie enter more than two of these codes, then the player's save file gets permanently erased.
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| *CHEAT THESE GO RIGHT ON THROUGH NOTE DOOR TWO (second Note Door)
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| *CHEAT NOTE DOOR THREE GET IN FOR FREE (third Note Door)
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| *CHEAT TAKE A TOUR THROUGH NOTE DOOR FOUR (fourth Note Door)
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| *CHEAT USE THIS CHEAT NOTE DOOR FIVE IS BEAT (fifth Note Door)
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| *CHEAT THIS TRICKS USED TO OPEN NOTE DOOR SIX (sixth Note Door)
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| *CHEAT THE SEVENTH NOTE DOOR IS NOW NO MORE (seventh Note Door)
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| {{BK}}
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| [[Category:Doors]]
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| [[Category:Objects in Banjo-Kazooie]]
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