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Difference between revisions of "Hoop Hurry Challenge"

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{{Cleanup|Wikia; split from [[Crazy Castle]]}}
[[File:Hoop Hurry Challenge.jpg|thumb|Kazooie playing the Hoop Hurry Challenge.]]
[[File:Hoop Hurry Challenge.jpg|thumb|[[Kazooie]] competing in the Hoop Hurry Challenge.]]
The '''Hoop Hurry Challenge''' is a mini-game within [[Witchyworld]]'s [[Crazy Castle]] in ''[[Banjo-Tooie]]''. It can be played as [[Kazooie]] after the attraction is inflated, and its objective is to jump through 60 points worth of colored hoops in under 60 seconds. Red hoops are worth 1 point, green ones are worth 2 points and blue ones are worth 3 points. If the challenge is successfully completed, [[Gruntilda]] rewards Kazooie with a [[JIggy]] which appears on top of the castle and can only be reached by using a [[Shock Jump Pad]].
===The Rules===
 
Kazooie will have 60 seconds in which to score 30 points by running through different size and colored hoops. Red hoops are the largest and are worth only one point. Green hoops are medium-sized and are worth two points. Blue hoops are the smallest and are worth three points. Kazooie may or may not use the [[Running Shoes]] located in the middle of the room.
The Hoop Hurry Challenge can be, similarly to the [[Twinkly Packing Challenge]], made much easier by using the [[Turbo Trainers]] provided in the room.


===The Prize===
If Kazooie succeeds at obtaining 30 points, [[Gruntilda]] will award a [[Jiggy]] to Kazooie. This Jiggy is located on top of the Crazy Castle and requires the use of the [[Shock Jump Pad]] to obtain it.
{{Minigames}}
{{Minigames}}
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[[Category:Minigames in Banjo-Tooie]]
[[Category:Minigames in Banjo-Tooie]]

Revision as of 00:49, May 4, 2021

Kazooie playing the Hoop Hurry Challenge.

The Hoop Hurry Challenge is a mini-game within Witchyworld's Crazy Castle in Banjo-Tooie. It can be played as Kazooie after the attraction is inflated, and its objective is to jump through 60 points worth of colored hoops in under 60 seconds. Red hoops are worth 1 point, green ones are worth 2 points and blue ones are worth 3 points. If the challenge is successfully completed, Gruntilda rewards Kazooie with a JIggy which appears on top of the castle and can only be reached by using a Shock Jump Pad.

The Hoop Hurry Challenge can be, similarly to the Twinkly Packing Challenge, made much easier by using the Turbo Trainers provided in the room.