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Difference between revisions of "Hero Klungo Sssavesss Teh World"

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[[File:Hero Klungo Sssavesss Teh World wallpaper.jpg|thumb|Screenshot from the fifth level of ''Hero Klungo Sssavesss Teh World''.]]
[[File:Hero Klungo Sssavesss Teh World wallpaper.jpg|thumb|Promotional image showing the fifth level of ''Hero Klungo Sssavesss Teh World''.]]
'''''Hero Klungo Sssavesss Teh World''''' is an 8-bit mini-game in ''[[Banjo-Kazooie: Nuts & Bolts]]''. It was developed entirely by [[Klungo]], and can be played inside his [[Klungo's Arcade|arcade]] in [[Showdown Town]].
'''''Hero Klungo Sssavesss Teh World''''' is an {{wp|8-bit computing|8-bit}} mini-game in ''[[Banjo-Kazooie: Nuts & Bolts]]''. It was developed entirely by [[Klungo]], and can be played inside his [[Klungo's Arcade|arcade]] in [[Showdown Town]].


In the game, [[Banjo]] controls Klungo as he carries the world. As he automatically runs without any inputs, the only button used is {{button|360|A}}, which causes Klungo to jump. During the first four levels, many holes, stacked enemies and other obstacles need to be avoided in order to progress, with the fifth and final level being a fight against [[Gruntilda]]. The levels become available as certain ammounts of [[Jiggy|Jiggies]] are banked, but the previous level still needs to be beaten in order for Banjo to advance onto the next one. When a level is beaten for the first time, Klungo rewards Banjo with [[Musical Note]]s.
In the game, [[Banjo]] controls Klungo as he carries the world. As he automatically runs without any inputs, the only button used is {{button|360|A}}, which causes Klungo to jump. During the first four levels, many holes, stacked enemies and other obstacles need to be avoided in order to progress, with the fifth and final level being a fight against [[Gruntilda]]. The levels become available as certain ammounts of [[Jiggy|Jiggies]] are banked, but the previous level still needs to be beaten in order for Banjo to advance onto the next one. When a level is beaten for the first time, Klungo rewards Banjo with [[Musical Note]]s.

Revision as of 19:23, January 16, 2021

Promotional image showing the fifth level of Hero Klungo Sssavesss Teh World.

Hero Klungo Sssavesss Teh World is an 8-bit mini-game in Banjo-Kazooie: Nuts & Bolts. It was developed entirely by Klungo, and can be played inside his arcade in Showdown Town.

In the game, Banjo controls Klungo as he carries the world. As he automatically runs without any inputs, the only button used is A Button, which causes Klungo to jump. During the first four levels, many holes, stacked enemies and other obstacles need to be avoided in order to progress, with the fifth and final level being a fight against Gruntilda. The levels become available as certain ammounts of Jiggies are banked, but the previous level still needs to be beaten in order for Banjo to advance onto the next one. When a level is beaten for the first time, Klungo rewards Banjo with Musical Notes.

Occasionally, the game crashes and a fake error message pops up, causing Klungo to have to reset the game and complain that he "sssure he have that one fixed".

Like many other arcade games, a drawn border around the screen itself showing Klungo, Gruntilda and other characters can be seen.

Alongside L.O.G.'s Lost Challenges, a sequel to Hero Klungo Sssavesss Teh World named Hero Klungo Sssavesss Teh Universsse was released.

Levels

  • Level 1: Teh Holesss
  • Level 2: Teh Baddiesss
  • Level 3: Teh Stepsss
  • Level 4: Teh Previousss Bitsss
  • Level 5: Teh Bosss

Gallery

Names in other languages

Language Name Meaning
Japanese 勇者クランゴ、世界ヲ救ウ! Hero Klungo Sssavesss Teh World
Spanish Klungo el Héroe Sssalva al Mundo Klungo the Hero Sssavesss the World

Trivia

  • The music that plays during Levels 1-4 is a shortened, 8-bit remix of Klungo's boss theme from Banjo-Tooie, while Level 5's theme is a remix of the music that plays inside Gruntilda's Lair in Banjo-Kazooie.