Difference between revisions of "Hazard"

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bkwikia>GoldenJiggies
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The swampwaters in and around [[Bubblegloop Swamp]] are infested with many piranhas. Piranhas tend to bite things that enter their territory (except for [[crocodile]]s), so avoiding it is a good idea.
The swampwaters in and around [[Bubblegloop Swamp]] are infested with many piranhas. Piranhas tend to bite things that enter their territory (except for [[crocodile]]s), so avoiding it is a good idea.
===Freezing Water===
===Freezing Water===
[[Freezeezy Peak]]'s pools of water are far too cold to safely swim in without [[Walrus|a thick layer of blubber]]. The water is just deep enough to force Banjo to paddle, so at least he doesn't take any fall damage from it.You can't use wonderwing due to this, though.The water on [[Hailfire Peaks]]' Icy Side is just as cold but not as deep.
[[Freezeezy Peak]]'s pools of water are far too cold to safely swim in without [[Walrus|a thick layer of blubber]]. The water is just deep enough to force Banjo to paddle, so at least he doesn't take any fall damage from it - the Wonderwing cannot be used due to this, though. The water on [[Hailfire Peaks]]' Icy Side is just as cold but not as deep.


===Superheated Sand===
===Superheated Sand===
Some (well, half) of the sand in [[Gobi's Valley]] is superheated by the desert sun, burning anyone who falls into it. A certain portion of the sand can be destroyed once its surfaced is filled in with water.
Some (well, half) of the sand in [[Gobi's Valley]] is superheated by the desert sun, burning anyone who falls into it. A certain portion of the sand can be destroyed once its surface is filled in with water.
===Toxic Wellwater===
===Toxic Wellwater===
The wellwater of [[Mad Monster Mansion]] has some sort of poisonous quality about it. What exactly is never explained. Banjo can safely dive in as a [[pumpkin]].
The wellwater of [[Mad Monster Mansion]] has some sort of poisonous quality about it. What exactly is never explained. Banjo can safely dive in as a [[pumpkin]].
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===Quicksand/Toxic Water===
===Quicksand/Toxic Water===
Large areas of [[Mayahem Temple]] and [[Terrydactyland]] are flooded with quicksand. The quicksand itself is not dangerous, but the [[Dragunda]]s living within are. Dragundas also appear in the poisoned water around [[Grunty Industries]]. The quicksand in Mayahem Temple does not damage Banjo constantly; it instead flings him out. The Wonderwing has no effect in avoiding these terrains.
Large areas of [[Mayahem Temple]] and [[Terrydactyland]] are flooded with quicksand. The quicksand itself is not dangerous, but the [[Dragunda]]s living within are. Dragundas also appear in the poisoned water around [[Grunty Industries]]. The quicksand in Mayahem Temple does not damage Banjo constantly; it instead flings him out. The Wonderwing has no effect in avoiding these terrains.
===Lava ([[Banjo-Tooie]] & [[Banjo-Kazooie]])===
===Lava ([[Banjo-Tooie]])===
The Inferno in Witchyworld and the Fire Side of Hailfire Peaks is covered in molten rock. The room where [[Gobi's Valley]] is Unlocked, Lava ( Where possibly [[Hailfire Peaks]] Entrance/Puzzle Would Be) is under the rocks, and falling in is instant death
The Inferno in Witchyworld and the Fire Side of Hailfire Peaks is covered in molten rock. It is not to be touched.


==Breath Hazards==
==Breath Hazards==
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While water by itself is no hazard, staying underwater too long definately is, and such is unavoidable in [[Clanker's Cavern]].
While water by itself is no hazard, staying underwater too long definately is, and such is unavoidable in [[Clanker's Cavern]].
===Oily Water/[[Click Clock Wood Pond|Icy Water]]===
===Oily Water/[[Click Clock Wood Pond|Icy Water]]===
[[Rusty Bucket Bay]]'s resevoir is full of oil pollution. Simply swimming in this "water" reqiures holding one's breath, and diving underneath uses up air twice as fast and even use up air when on the surface. The water in Clock Clock Wood's winter has the same properties.
[[Rusty Bucket Bay]]'s resevoir is full of oil pollution. Simply swimming on the surface of this "water" uses up air, and diving underneath uses up air twice as fast. The water in Clock Clock Wood's winter has the same properties.


===Toxic Waste===
===Toxic Waste===
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==Other==
==Other==
===Heights===
===Heights===
Banjo's leg bones can't take the stress of impact from too high up, so leaping off a cliff will likely lead to pain. Using the [[Feathery Flap]] can help prevent this, but not for very high plummets. Kazooie alone can Feathery Flap indefinitly to avoid this problem, but is still vulerable to fall damage. The FALLPROOF cheat in Banjo-Tooie deactivates fall damage, but doesn't prevent fall helplessness (the inability of action during a long fall). Falling into water deep enough to swim in does no damage.
Banjo's leg bones can't take the stress of impact from too high up, so leaping off a cliff will likely lead to pain. Using the [[Feathery Flap]] can help prevent this, but not for very high plummets. Kazooie alone can Feathery Flap indefinitly to avoid this problem, but is still vulerable to fall damage. The FALLPROOF cheat in Banjo-Tooie deactivates fall damage, but doesn't prevent fall helplessness (the inability of action during a long fall). Falling into a liquid deep enough to swim in does no damage.


Just to note, the longest fall in [[Banjo-Kazooie]] takes place in the [[Engine Room]] (which has no floor, see below), while the biggest plummet in [[Banjo-Tooie]] is the Elevator Shaft in [[Grunty Industries]].
Just to note, the longest fall in [[Banjo-Kazooie]] takes place in the [[Engine Room]] (which has no floor, see below), while the biggest plummet in [[Banjo-Tooie]] is the Elevator Shaft in [[Grunty Industries]].
===Fire===
===Fire===
While burning stuff can certainly be useful, it's generally a bad idea to touch the flames.
While burning stuff can certainly be useful, it's generally a bad idea to touch the flames. [[Ice Egg]]s can put out some fires.
===[[Beak Bomb]] misuse===
===[[Beak Bomb]] misuse===
Flying like a missle can have its benefits, but if Kazooie misaims and rams into something indestructable, there could be a medical problem. Especially if the momentum of a ground impact leads to sliding off a cliff.
Flying like a missle can have its benefits, but if Kazooie misaims and rams into something indestructable, there could be a medical problem. Especially if the momentum of a ground impact leads to sliding off a cliff.
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Vats of dangerous chemicals can be found in Grunty Industries and [[Cauldron Keep]], while pools of boiling water exist on the Fire Side of Hailfire Peaks. Jumping into either causes the jumper to be flung towards land. Banjo can safely [[Sack Pack|float on the surface]] or [[Shack Pack|dive underneath]] if need be.
Vats of dangerous chemicals can be found in Grunty Industries and [[Cauldron Keep]], while pools of boiling water exist on the Fire Side of Hailfire Peaks. Jumping into either causes the jumper to be flung towards land. Banjo can safely [[Sack Pack|float on the surface]] or [[Shack Pack|dive underneath]] if need be.
===Boiling Waterfall===
===Boiling Waterfall===
A certain [[Jinjo]] in Hailfire Peaks is trapped by this impassable wall of scorching liquid. The Wonderwing is the only way to get through although if Banjo has the Honeyking cheat he can barely make it through.
A certain [[Jinjo]] in Hailfire Peaks is trapped by this impassable wall of scorching liquid. The Wonderwing is the only way to get through; although it is difficult yet possible to make it through with the Honeyking cheat.
===Electric Gates===
===Electric Gates===
Cauldron Keep is protected by a series of electrical gates that not only prevent entry, but injure would-be tresspassers.
Cauldron Keep is protected by a series of electrical gates that not only prevent entry, but injure would-be tresspassers.
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If Banjo and Kazooie cannot find their way out of the maze in King Sandybutt's Tomb before time runs out, the spiked ceiling drops in on them.
If Banjo and Kazooie cannot find their way out of the maze in King Sandybutt's Tomb before time runs out, the spiked ceiling drops in on them.
===Bottomless falls===
===Bottomless falls===
[[Gruntilda's Lair]] (lava room),[[Rusty Bucket Bay]], [[Grunty's Furnace Fun]], the [[Top of the Tower]], the [[Isle O' Hags]], [[Glitter Gulch Mine]], [[Witchyworld]], [[Terrydactyland]], [[Hailfire Peaks]], [[Cloud Cuckooland]] and [[Cauldron Keep]] all have edges without ground below them. Falling off a cliff in such a case leaves it all to gravity. (Note: In Banjo-Kazooie, all bottomless falls incorporate the "fell into lava" sound effect.)
[[Rusty Bucket Bay]], the [[Top of the Tower]], the [[Isle O' Hags]], [[Glitter Gulch Mine]], [[Witchyworld]], [[Terrydactyland]], [[Hailfire Peaks]], [[Cloud Cuckooland]] and [[Cauldron Keep]] all have edges without ground below them. Falling off a cliff in such a case leaves it all to gravity. A similar case is in two locations in [[Grunty's Lair]] (the Gobi's Valley puzzle room and [[Grunty's Furnace Fun]]), where falling off (or getting knocked off) the pathway results in a lava bath. (Note: In Banjo-Kazooie, all bottomless falls incorporate the "fell into lava" sound effect.)
[[Category:Obstacles]]
[[Category:Obstacles]]
[[Category:Banjo-Kazooie series]]
[[Category:Banjo-Kazooie series]]
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