Difference between revisions of "Grunty Industries"

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{{Infobox world
{{Infobox world
|image          = [[File:Grunty Industries.png|200px]]
|image          = [[File:Grunty Industries.png|200px]]
|game            = ''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''
|game            = ''[[Banjo-Tooie]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''<br>''[[Banjo-Pilot]]''
|theme          = Industrial
|theme          = Industrial <br> Pollution
|jiggies        = 28 (''Banjo-Tooie'')<br>2 (''Banjo-Kazooie: Grunty's Revenge'')
|jiggies        = 28 (''Banjo-Tooie'')<br>2 (''Banjo-Kazooie: Grunty's Revenge'')
|transformation  = [[Washer Banjo|Washing Machine]] (''Banjo-Tooie'')<br>[[Tank Banjo|Tank]] (''Banjo-Kazooie: Grunty's Revenge'')
|transformation  = [[Washer Banjo|Washing Machine]] (''Banjo-Tooie'')<br>[[Tank Banjo|Tank]] (''Banjo-Kazooie: Grunty's Revenge'')
}}
}}
'''Grunty Industries''' is the sixth world of ''[[Banjo-Tooie]]''. It consists of a giant pollution-spewing factory and the area around it. Given its name, it's possible that [[Gruntilda]] is its CEO. The entrance to the world is in the [[Quagmire]], and is easily visible and accessible.
{{Quote|How many battery-operated doors were there in my factory?|[[Gruntilda]]|[[Banjo Tooie]]}}
'''Grunty Industries''' is the sixth world of ''[[Banjo-Tooie]]''. This is [[Gruntilda]]'s giant underwear factory and the area around it. The entrance to the world is in the [[Quagmire]], and is easily visible and accessible.


One of Grunty Industries' signature frustrations is that, upon first entering the world, it appears impossible to enter the factory proper: the main entrance is closed, and all other entrances are out of reach. The key is the [[Train Switch]] concealed behind the access shed on the right side, which opens the [[Train Station]] inside Floor 1. Once the player takes [[Chuffy]] in from another world, they then have full access to the factory, though they must still press a pair of split-up switches to open the main entrance for later convenience.
One of Grunty Industries' signature frustrations is that, upon first entering the world, it appears impossible to enter the factory proper: the main entrance is closed, and all other entrances are out of reach. The key is the [[Train Switch]] concealed behind the access shed on the right side, which opens the [[Train Station]] inside Floor 1. Once the player takes [[Chuffy]] in from another world, they then have full access to the factory, though they must still press a pair of split-up switches to open the main entrance for later convenience.
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This industrial zone in outside is a building with 5 floors, 3 roofs with 4 fans, 2 chimneys, 59 windows, front door, 4 emergency exits, sewer pipe and power cable. Inside contains a basement, machineries, toxic waste, depots and attic. In different floors contains a train station, quarters, water disposal plant, trash compactor, air conditioning plant, electromagnet chamber, boiler plant, packing room, cable room and sewer access.
This industrial zone in outside is a building with 5 floors, 3 roofs with 4 fans, 2 chimneys, 59 windows, front door, 4 emergency exits, sewer pipe and power cable. Inside contains a basement, machineries, toxic waste, depots and attic. In different floors contains a train station, quarters, water disposal plant, trash compactor, air conditioning plant, electromagnet chamber, boiler plant, packing room, cable room and sewer access.
==History==
==History==
===Background===
In ''[[Banjo Kazooie: Grunty's Revenge]]'', it is revealed that this industrial building was under construction in the [[Freezing Furnace]] where a part of it was melted. Inside was filled with lava pits, few machinery and full of toxic wasted spilled. When it had its operation, the pollution of this factory melted all the ice and the lava hardened turning into a quagmire.
===''Banjo Tooie''===
===''Banjo Tooie''===
In ''[[Banjo-Tooie]]'', the duo entered this factory in [[Chuffy]], [[Mumbo Jumbo]] had to jam all the machines with [[EMP]], here the pair is transformed into washing machine and occurred the battle with [[Weldar]]. The industries started enter in downhill when the pair sabotaged all systems and defeated Weldar who was protector this complex.
In ''[[Banjo-Tooie]]'', the duo entered this factory in [[Chuffy]], [[Mumbo Jumbo]] had to jam all the machines with [[EMP]], here the pair is transformed into washing machine and occurred the battle with [[Weldar]]. The industries started enter in downhill when the pair sabotaged all systems and defeated Weldar who was protector this complex.
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===''Banjo-Kazooie: Grunty's Revenge''===
===''Banjo-Kazooie: Grunty's Revenge''===
In ''[[Banjo-Kazooie: Grunty's Revenge]]'', a "very young" (as described by the [[Jinjo Oracle]]) Grunty Industries appears as a sub-area of [[Freezing Furnace]]. [[Klungo]] is fought in the place, and Banjo can become [[Tank Banjo|a tank]] with the [[Mumbo Totem]] he drops alongside the Jiggy.
In ''Banjo-Kazooie: Grunty's Revenge'', a "very young" (as described by the [[Jinjo Oracle]]) Grunty Industries appears as a sub-area of Freezing Furnace. [[Klungo]] is fought in the place, and Banjo can become [[Tank Banjo|a tank]] with the [[Mumbo Totem]] he drops alongside the Jiggy.
===''Banjo Pilot''===
===''Banjo Pilot''===
In ''[[Banjo-Pilot]]'' there is a course also named Grunty Industries, and the eponymous building appears in the background.
In ''[[Banjo-Pilot]]'' there is a course also named Grunty Industries. This version combines elements from both the versions from ''[[Banjo-Tooie]]'' and ''[[Banjo-Kazooie: Grunty's Revenge]]''. With the eponymous building from the former appearing in the background, while also being surrounded by lava like the latter.


==Points of interest==
==Points of interest==
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#The first Skivvy is located in the "Workers Quarters" on the first floor. The room you need to enter once in the Workers Quarters is in the back, far room on the right.
#The first Skivvy is located in the "Workers Quarters" on the first floor. The room you need to enter once in the Workers Quarters is in the back, far room on the right.
#Before finding and cleaning the 2nd Skivvy you will need to transform back into Banjo and Kazooie. On the 1st floor you will see a crate hanging beside the "Trash Compactor"; the crate needs to be unscrewed from the ceiling in order to reach him. To do this you will need to exit the 1st floor to the main entrance. When looking at the Industry building, you'll see a window that can be broken. It's the 4th window to the left on the second floor. To reach the window you will need the Flight Pad located to the far right of the entrance on top of the small building. Beak Bomb is required to break the windo. Once inside the window you just broke you will need to use Kazooie's beak to unscrew the 4 bolts to make the crate fall from the ceiling. Next fly back into the main entrance, transform back into the Washing Machine and the Skivvy will be waiting for you there.
#Before finding and cleaning the 2nd Skivvy you will need to transform back into Banjo and Kazooie. On the 1st floor you will see a crate hanging beside the "Trash Compactor"; the crate needs to be unscrewed from the ceiling in order to reach him. To do this you will need to exit the 1st floor to the main entrance. When looking at the Industry building, you'll see a window that can be broken. It's the 4th window to the left on the second floor. To reach the window you will need the Flight Pad located to the far right of the entrance on top of the small building. Beak Bomb is required to break the windo. Once inside the window you just broke you will need to use Kazooie's beak to unscrew the 4 bolts to make the crate fall from the ceiling. Next fly back into the main entrance, transform back into the Washing Machine and the Skivvy will be waiting for you there.
#On Floor 2, in the large room near the Electromagnet Chamber. This is also the room with the two angry worker enemies, that has a connected chamber holding a Bazza on a raised platform guarded by Tintups. In order to access the Skivvy, you will need to use the Claw Clamber boots (found to the left of the entrance) to climb up to the cat walk where the Skivvy is. Turn left and follow the lit air vent to a switch that opens a hatch in the main hub room of the 2nd floor with the Tintups and Rareware boxes. You can then access the Skivvy with Washer Banjo through this air duct.
#On Floor 2, in the large room near the Electromagnet Chamber. This is also the room with the two angry worker enemies, that has a connected chamber holding a Bazza on a raised platform guarded by Tintups. In order to access the Skivvy, you will need to use the Claw Clamber boots (found to the left of the entrance) to climb up to the cat walk where the Skivvy is. Turn left and follow the lit air vent to a switch that opens a hatch in the main hub room of the 2nd floor with the Tintups and Rare Ltd. boxes. You can then access the Skivvy with Washer Banjo through this air duct.
#On Floor 3, in the Boiler Plant coal storage (accessible only through a Service Entrance hidden behind a Rareware crate).
#On Floor 3, in the Boiler Plant coal storage (accessible only through a Service Entrance hidden behind a Rare Ltd. crate).
#On Floor 5, in the warehouse (take the Service Elevator to Floor 5 and then use the Service Door to gain access to the warehouse).
#On Floor 5, in the warehouse (take the Service Elevator to Floor 5 and then use the Service Door to gain access to the warehouse).
#To reach and clean the last remaining Skivvy. You'll need to go into the "Service Elevator" Go to the 2nd floor. You will need to find a door that says "Down to Floor 1", and the room you need to find is the left tunnel when facing Wumba's Wigwam. After entering this room the door to exit into the back of the Industry building is located in the back left corner of the room behind a box. Once outside continue straight through the purple swamp, to a platform underneath dead branches to find the last Skivvy.
#To reach and clean the last remaining Skivvy. You'll need to go into the "Service Elevator" Go to the 2nd floor. You will need to find a door that says "Down to Floor 1," and the room you need to find is the left tunnel when facing Wumba's Wigwam. After entering this room the door to exit into the back of the Industry building is located in the back left corner of the room behind a box. Once outside continue straight through the purple swamp, to a platform underneath dead branches to find the last Skivvy.
|-
|-
|8
|8
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|-
|-
|1
|1
|To obtain this Jiggy, Banjo and Kazooie must bring all seven [[gold nuggets]] to [[Miss Bucket]]. The first one is located on top of a steel structure with a [[Livewire]] coming out of near the entrance of the area that can be reached with the [[Flap Flip]]. The second and third are inside a tank of water near the [[Beehive]] and the [[Bee Swarm]]. The fourth is found left to the area where Miss Bucket is found, on top of a wall with an [[Ice Egg Toll]] on the front. The fifth is in a plataform in the middle of the toxic waste. The sixth and seventh are found on top of two furnaces with pipes connecting them, only accessible after activating the [[Shock Spring Pad]] next to one of them. Once all nuggets are collected, Miss Bucket will create a Jiggy with them.
|To obtain this Jiggy, Banjo and Kazooie must bring all seven [[gold nuggets]] to [[Miss Bucket]]. The first one is located on top of a steel structure with a [[Livewire]] coming out of near the entrance of the area that can be reached with the [[Flap Flip]]. The second and third are inside a tank of water near the [[Beehive]] and the [[Bee Swarm]]. The fourth is found left to the area where Miss Bucket is found, on top of a wall with an [[Ice Egg Toll]] on the front. The fifth is in a platform in the middle of the toxic waste. The sixth and seventh are found on top of two furnaces with pipes connecting them, only accessible after activating the [[Shock Spring Pad]] next to one of them. Once all nuggets are collected, Miss Bucket will create a Jiggy with them.
|-
|-
|2
|2
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===Treble Clef===
===Treble Clef===
On top of the factory entrance, use the flight pads (alternatively shoot a Clockwork Kazooie egg while airborne), Kazooie's Glide move, jump from the top of the building (best you have the FALLBACK cheat before trying this), or fire a Clockwork Kazooie egg from in front of the entrance (this is very tricky to get just right).
On top of the factory entrance, use the flight pads (alternatively shoot a Clockwork Kazooie egg while airborne), Kazooie's Glide move, jump from the top of the building (best you have the FALLBACK cheat before trying this), or fire a Clockwork Kazooie egg from in front of the entrance (this is very tricky to get just right).
==Profiles==
{{Quote|No one knows exactly what Grunty's monstrous factory produces-it seem to be a power station, waste disposal plant, and storage depot all rolled into one. Finding a way in will be your first problem, but it certainly won't be your last. Inside its grim walls lurk six floors of wrench-wielding workers, leaky toxic drums, and neglected machinery. All of this is watched over by an unseen, but often heard, eagle-eyed foreman with a network of cameras and a public address system. And speaking of wasted disposal, you'll also find everyone's favorite sanitary hero in need of some particulary unpleasant assistance...|''Banjo-Tooie'', instruction booklet, page 29}}
{{Quote|As public interest in witchcraft wanes, Gruntilda has shifted to a new business strategy: underwear manufacturing. Her aging plant in the Quagmire is filled with so much unsafe machinery and toxic waste, you may want to file a grievance.|''Banjo-Tooie'' Player's Guide, page 76}}
{{Quote|Grunty's filthy factory is weak on saniation and safery but strong on security and servitude. You can access the multilevel interior by taking Chuffy from a previously opened station. Once you're inside, open the front door using Banjo and Kazooie Pads. You can also activate outdoor Flying Pads from inside the building.|''Nintendo Power'' vol. 140, page 42}}


==Characters==
==Characters==
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*[[Weldar]]
*[[Weldar]]
===''Banjo-Kazooie: Grunty's Revenge''===
===''Banjo-Kazooie: Grunty's Revenge''===
[[Miss Bucket]]
*[[Miss Bucket]]


==Enemies==
==Enemies==
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====''Banjo-Kazooie: Grunty's Revenge''====
====''Banjo-Kazooie: Grunty's Revenge''====
<gallery>
<gallery>
Freezing Furnace (mini-game) 1.png|Mini-game 1
Freezing Furnace (mini-game) 2.png|Mini-game 2
Freezing Furnace (Grunty Industries).png|[[Grunty Industries]]
Freezing Furnace (Furnace Stores).png|Furnace Stores
Freezing Furnace (Furnace Stores).png|Furnace Stores
Freezing Furnace (Blistering Buttons).png|Blistering Buttons
Freezing Furnace (Blistering Buttons).png|Blistering Buttons
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File:Grunty Industries GR Furnace Stores 1.png|Entrance to the Furnace Stores.
File:Grunty Industries GR Furnace Stores 1.png|Entrance to the Furnace Stores.
File:Grunty Industries GR Furnace Stores 2.png|Inside the Furnace Stores.
File:Grunty Industries GR Furnace Stores 2.png|Inside the Furnace Stores.
File:Grunty Industries GR tank door.png|Near the "tank-door".
File:Grunty Industries GR tank door.png|Near the "tank-door."
File:Grunty Industries GR Klungo entry.png|Entrance to the boss fight against [[Klungo]].
File:Grunty Industries GR Klungo entry.png|Entrance to the boss fight against [[Klungo]].
</gallery>
</gallery>


==Names in other languages==
==Nomenclature==
{{Foreign names
{{Foreign names
|Spa = Industrias Grunty
|Spa = Industrias Grunty
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==Trivia==
==Trivia==
*By using a glitch, the player can enter in Grunty Industries without [[Chuffy]].<ref>[https://www.youtube.com/watch?v=g9VxAs6g9BI]</ref>
*By using a glitch, the player can enter in Grunty Industries without [[Chuffy]].<ref>[https://www.youtube.com/watch?v=g9VxAs6g9BI]</ref>
* In ''[[Banjo-Kazooie: Nuts & Bolts]]'', [[Grant Kirkhope]] composed a music track for a world that included the theme to Grunty Industries. It ended up being unused.<ref>http://grantkirkhope.com/banjokazooienutsandbolts.html</ref>
* In ''[[Banjo-Kazooie: Nuts & Bolts]]'', [[Grant Kirkhope]] composed a music track for a world that included the theme to Grunty Industries. It ended up being unused.<ref>[https://web.archive.org/web/20141022220229/https://www.grantkirkhope.com/banjokazooienutsandbolts.html Grant Kirkhope, Video Game Composer.Banjo Kazooie:Nuts and Bolts Video Games Music compositions.] on Wayback Machine</ref>
*[[Loggo]] makes a cameo appearance in the men's bathroom in the worker's quarters.
*[[Loggo]] makes a cameo appearance in the men's bathroom in the worker's quarters.
*This is the only world in ''[[Banjo-Tooie]]'' which requires [[Banjo]] and [[Kazooie]] to defeat [[Old King Coal|an earlier boss]] before fully exploring it.
*This is the only world in ''[[Banjo-Tooie]]'' which requires [[Banjo]] and [[Kazooie]] to defeat [[Old King Coal|an earlier boss]] before fully exploring it.
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{{BT}}
{{BT}}
[[Category:Structures]]
[[Category:Locations in Banjo-Tooie]]
[[Category:Locations in Grunty's Revenge]]