Difference between revisions of "Glitter Gulch Mine"

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{{Cleanup|Wikia (except for the opening paragraph)}}
{{Infobox world
{{Infobox world
|game = [[Banjo-Tooie]]
|image          = [[File:Glitter Gulch Mine.png|250px]]
|theme = Ore Mine
|game           = ''[[Banjo-Tooie]]''
|jiggies needed = 4
|theme           = Mines <br> Underground <br> Wild West
|image = Glitter Gulch Mine entry.png
|jiggies         = 4
|transformation = [[Detonator Banjo|Detonator]]
|transformation = [[Detonator Banjo|Detonator]]
}}
}}
'''Glitter Gulch Mine''' is the second world of ''[[Banjo-Tooie]]''. It is a gem mine owned by [[Mingella]] and [[Blobbelda]],<ref>''Banjo-Tooie'' instruction booklet, page 27</ref> located in the [[Plateau]] of the [[Isle o' Hags]]. The mine contains many gemstones, as well as dark caverns, tunnels and bodies of water.


'''Glitter Gulch Mine''' is the second world in [[Banjo-Tooie]] and four jiggies are needed to open it. Banjo and Kazooie discovered it by dropping down a mine shaft located on the Plateau. The world has the theme of an underground ore mine, with the whole level beneath the surface and glittering mounds of gems everywhere. The level was to be featured in [[Banjo-Kazooie]] but was not finished in time, so it was stored for later.
==Sub-areas==
*[[Waterfall Cavern]]
*[[Generator Cavern]]
*[[Toxic Gas Cave]]
*[[Flooded Caves]]
*[[Power Hut Basement]]
*[[Power Hut]]
*[[Crushing Shed]]
*[[Gloomy Caverns]]
*[[Ordnance Storage]]
*[[Water Storage]]
*[[Train Station]]
*[[Prospector's Hut]]
*[[Fuel Depot]]


==Points of Interest==
==Abilities==
<!--Music system. Do not fiddle!-->
*[[Bill Drill]]
{|class="wikitable" style="width:30%; cellspacing=5; cellpadding=2" align="right" border="2"
*[[Beak Bayonet]]
| style="background:#ffffff;" | <center>'''Glitter Gulch Mine Theme'''<br><small>When window pops up click open and wait for the music tune to load.</small></center>
<br><imagemap>
Image:Sound play.png|110px|center|Play this tune.
desc none
default [http://images2.wikia.nocookie.net/banjokazooie/images//2/2c/045_Level_2_-_Glitter_Gulch_Mine.ogg]
</imagemap>
|}
<!--Music area finished-->
*Crushing Shed
*[[Ordnance Storage Challenge|Ordnance Storage]]
*Waterfall Cavern
*[[Bullion Bill|Bullion Bill's]] Shack.
*Water Storage
 
==Moves Learned==
* [[Bill Drill]]
* [[Beak Bayonet]]


==Collectibles==
==Collectibles==
===Jiggies===
===[[Jiggy|Jiggies]]===
#'''Defeat Old King Coal:''' Use Mumbo at the train station to [[Levitate|lift Chuffy]] and place him on the tracks. Go to the Train Station and enter [[Chuffy|Chuffy's]] boiler and fight [[Old King Coal]].
#'''Reuniting Dilberta and Bullion Bill:''' [[Dilberta]] is trapped in [[Mayahem Temple]]'s [[Prison Compound]]. [[Stony Banjo]] must talk to the [[Stony]] in the Prison Compound to learn the sequence of the nearby switches needed to unlock the door to Dilberta's cell (it varies in every game file). After entering the cell and breaking the large rock connecting back to Glitter Gulch Mine using [[Bill Drill]], she will return to [[Bullion Bill]] and, by going through the tunnel to Bill's hut, the decrepit old fox rewards the bear and bird with a Jiggy.
#'''Power Shed:''' Go into Mine Entrance 2, and head past the jail. Enter the Power Shed in the next area. [[Split-up|Split up]], and then have Banjo stand on a switch at the top of the ladder to turn the lights on. Switch back to Kazooie, and then make your way to the Jiggy. You can also use [[Fire Eggs]] or the [[Wonderwing]] to light your way, but it is easier to turn on the lights this way.
#'''Ordnance Storage:''' Bullion Bill gives the bear and bird a Jiggy for completing the [[Ordnance Storage Challenge]], in which they must used the [[Beak Bayonet]] (located in the room right outside the Ordnance Storage) to defuse sticks of TNT before they explode. This is considered the hardest Jiggy to get in Glitter Gulch Mine due to the time restraint.
#'''Underground Pipe Maze:''' It's helpful to have the increased air supply from [[Roysten]]. To reach this maze, you can either blow up the rocks blocking the main entrance (near the Crushing Shed), or jump from the pool in the Waterfall Cavern to the boards sticking out of the wall. If you entered from the main entrance, go forward, right, then left. If you entered from the Waterfall Cavern, go forward, left, forward, then left. You will emerge in a dark room, where only the Jiggy is visible. Be careful of the [[Billy Bob|Billy Bobs]] nearby.
#'''Crushing Shed:''' [[Mumbo Jumbo]] must [[levitate]] the boulder with the Jiggy emblem on it into the shed once Banjo and Kazooie have activated the grinder inside it. The Jiggy boulder will be crushed, but the Jiggy will break into three pieces and land outside the shed. Mumbo can then pick up the pieces, which, once collected, form into a full Jiggy.
#'''Generator Room:''' Go to Mine Entrance 3, near the Train Station. Enter the tunnel, and take the left path to reach the Generator Room. The room is dark, so you must shoot the generators with [[Fire Eggs]] to light them up for a short time. At the end of the long path, there is a Jiggy.
#'''Defeating Old King Coal:''' Before Banjo and Kazooie can fight [[Old King Coal]], the boss of Glitter Gulch Mine, [[Chuffy]] must be restored by Mumbo's levitate magic. After the train is back on its tracks, the duo can enter the train's boiler to fight Old King Coal for his Jiggy.
#'''Race Canary Mary:''' You must first free [[Canary Mary]]. Change into the [[Detonator Banjo|Detonator]] and detonate next to a pile of rocks near [[Humba Wumba|Wumba's Wigwam]]. Go into the mine as Banjo and Kazooie and then free Canary Mary with the [[Beak Barge]]. She flies to the broken handcar next to the entrance. Race her, and you win a Jiggy.
#'''Navigating Generator Room:''' The [[Generator Cavern]] is located in the depths of Glitter Gulch Mine, which is powered by generators, which, in turn, are powered by [[Fire Egg]]s. Banjo and Kazooie must make their way across the winding passageway while simultaneously power up each generator to make it to the end of the cavern where the Jiggy lies. The catch is that the generators don't stay active forever; they break down and shut off after a few seconds.
#'''Crushing Shed:''' Outside of the Crushing Shed is a large boulder with a Jiggy engraved on its side. Use Mumbo to [[Levitate|levitate]] the boulder into the shed. As Banjo, go into the shed and Beak Barge the red switch. The Jiggy boulder will be crushed, but the Jiggy will break into three pieces and land outside the shed. The pieces are never in the same place, but they will be near the Crushing Shed. Collect them all for a Jiggy.
#'''Braving the Power Shed:''' The [[Power Hut Basement]] holds a Jiggy; however, it is dark and requires Banjo and Kazooie to [[Split-up|split up]]. Banjo must climb to the Power Shed's attic and turn the lights on below, while Kazooie must cross the narrow and dangerous platforms leading to the Jiggy. Another method is the use of [[Fire Egg]]s to light the dark path.
#'''Ordnance Storage:''' Near the entrance, there is a hill with a boulder at the top. Break it, and go inside the hole. Learn the [[Beak Bayonet]], and then complete the [[Ordnance Storage Challenge]].
#'''Waterfall Cavern:''' A Jiggy is located just in front of the grand waterfall in the [[Waterfall Cavern]].
#'''Waterfall Cavern:''' Near the entrance, there is a switch. Hit it, and the grab the [[Turbo Trainers]] near the entrance and run across the river to the opening before it closes. You will be in the Waterfall Cavern. Drop down to the pool below to collect the Jiggy.
#'''Underground Pipe Maze:''' There is a series of submerged pipes in a room beside the Waterfall Cavern. If [[Banjo]] and [[Kazooie]] can correctly navigate through the maze, they will emerge in a dark room, where only a Jiggy (and three [[Billy Bob]]s) are visible.
#'''Free Dilberta from Mayahem Temple:''' [[Bullion Bill]] has lost his partner, [[Dilberta]]. You must go to [[Mayahem Temple|Mayahem Temple's]] Prison Compound. Speak to the nearby [[Stony]] and learn the sequence of the nearby switches (it varies from game to game). As Banjo, hit the switches in the correct order to enter Dilberta's cell. Break the rock with the [[Bill Drill]] and Dilberta will go through the tunnel back to Bullion Bill's house. Talk to Bill, and you'll get a Jiggy.
#'''Racing Canary Mary:''' Once [[Detonator Banjo]] clears the rocks in front of the tunnel by [[Wumba's Wigwam]], Banjo and Kazooie can free [[Canary Mary]], who, once freed, repairs the broken handcar next to the entrance. The prize for defeating her in a race is a Jiggy. (Note: A glitch has been rumored that states that if you don't pick up the Jiggy before accepting the challenge for the 2nd race, the Jiggy will disappear. This rumor has been proven false. Simply double-check all other Jiggy locations to find the "missing" Jiggy. Make sure you check the other end of the race-cart track for the Jiggy.)
#'''Behind the Waterfall:''' After learning how to use the [[Springy Step Shoes]] from [[Terrydactyland]], go to the start of the river, near the Crushing Shed. Break a nearby crate to get a pair of Springy Step Shoes and jump to the Jiggy, which is hidden behind a nearby waterfall.
#'''Behind the Waterfall:''' A Jiggy is hidden high above in an alcove behind a waterfall near the [[Crushing Shed]]. [[Springy Step Shoes]] are required. Alternatively, a well-aimed [[Clockwork Kazooie Egg]] can also collect this Jiggy.


===Jinjos===
===[[Jinjo]]s===
*Inside the Toxic Gas Cave, near the back. It's behind a rock.
*Sitting on the mine cart track near the [[Train Station]].
*Sitting on the mine cart track, near [[Mumbo's Skull]] and the Train Station.
*Underneath a boulder on a pile of blue gems near the Train Station. The [[Bill Drill]] is needed to free it.
*Underneath a boulder next to a pile of blue gems near the Train Station. Use the [[Bill Drill]] to free it.
*Inside a jail cell. [[Detonator Banjo]] is needed to break open the cell door.
*Inside a jail cell. Open Mine Entrance 2 with the Bill Drill, and then use the [[Detonator Banjo|Detonator]] to break open the cell door.
*Behind a rock in the back of the [[Toxic Gas Cave]].
*Above a water tank in the Water Storage. In [[Jolly Roger's Lagoon]], head to the Sunken Ship and swim into the pipe. Freeze the fans with [[Ice Eggs]] and then swim through. You'll end up in a the water tank, where the Jinjo is.
*Above a water tank in the [[Water Storage]], but can only be entered via the sunken ship in [[Jolly Roger's Lagoon]].


===Glowbos===
===[[Glowbo]]s===
*Next to Mine Entrance 2.
*Behind the rock leading down to the mine by [[Mumbo's Skull]].
*On the hill of gems next to the entrance.
*On a mountain of purple gems next to the entrance.


===Empty Honeycombs===
===[[Extra Honeycomb]]s===
*Inside the Toxic Gas Cave. [[Bill Drill]] the central boulder to get it.
*Beneath a boulder inside the Toxic Gas Cave.
*Near the Train Station's entrance, inside a crate with the [[Rareware]] symbol on the side.
*Inside the Train Station, inside a crate with the [[Rare Ltd.]] symbol on the side.
*[[Bill Drill]] the boulder outside of Bullion Bill's shack.
*Beneath the boulder outside of the [[Prospector's Hut]].


===Cheato Pages===
===[[Cheato Page]]s===
*Above the sign reading "Glitter Gulch Mine" at the entrance. Simply jump to it from the entrance rope, or use the nearby [[Springy Step Shoes]].
*Atop the sign reading "Glitter Gulch Mine" at the entrance. Can be gotten either from jumping from the entrance rope or using [[Springy Step Shoes]].
*Go to Mine Entrance 1 and then enter the Water Storage. [[Flap Flip]] to reach the top of the water tank and swim to the bottom of it to reach the page.
*At the bottom of a water tank in Water Storage.
*Beat [[Canary Mary]] a second time to get this page.
*Beating [[Canary Mary]] a second time wins this Cheato Page.


===Train Switch===
===Treble Clef===
None
In the muddy waters of the Water Storage Room, accessible through the waterfall Cavern or a part of the main area.


==Minigames/Shootouts==
==Minigames/Shootouts==
*[[Ordinance Storage Challenge]]
*[[Ordnance Storage Challenge]]
*Canary Mary's Minecart Races
*Canary Mary's Minecart Races


==Characters==
==Characters==
*[[Bullion Bill]]
*[[Bullion Bill]]
*[[Dilberta the Mole]]
*[[Dilberta]]
*[[Canary Mary]]
*[[Canary Mary]]
*[[The Saucer of Peril]]
*[[The Saucer of Peril]]
*[[Old King Coal]] (Character)
*[[Old King Coal]] (Boss/Chuffy Operator)


==Enemies==
==Enemies==
*[[Billy Bob]]
*[[Billy Bob]]
*[[TNT Crate]]
*[[TNT Crate]]
*[[Klang]]
*[[Diggit]]
*[[Old King Coal]] (Boss)
*[[Old King Coal]] (Boss)


==Shortcuts to Other Worlds==
==Shortcuts==
*[[Mayahem Temple]] (Prison Compound), via Dilberta's House.
*The [[Prospector's Hut]] connects to the [[Prison Compound]] in [[Mayahem Temple]].
*[[Witchyworld]], via Chuffy.
*The Fuel Depot connects to the Space Zone in [[Witchyworld]].
*[[Jolly Roger's Lagoon]], via a pipeline in a sunken ship.
*A pipeline in [[Jolly Roger's Lagoon]] leads to the [[Water Storage]] area.
*[[Terrydactyland]], via Chuffy.
*A [[Talon Torpedo Door]] leads to the icy side of [[Hailfire Peaks]]. Specifically, it leads to an ice safe, from which the [[Mega Glowbo]] can be received (no other areas of Hailfire Peaks can be accessed).
*[[Grunty Industries]], via Chuffy.
*[[Chuffy]] connects to all other [[Train Station]]s with an activated [[Train Switch]].
*[[Hailfire Peaks]] (Icy Side), via a [[Talon Torpedo]] rock. This will lead to the Ice Safe, from which the Mega Glowbo can be received (No other areas of Hailfire Peaks can be accessed via this way). Also accessible using Chuffy. (Train station is only accessible with Chuffy, after cooling down the engine).
 
*[[Hailfire Peaks]] (Fire Side), via Chuffy.
==''Banjo-Kazooie: Nuts & Bolts''==
{{Quote|Banjo-Tooie's second world, originally planned for the first game. Home to Canary Mary, whose races became button-based when all that analog-stick rotating began to scorch players' palms.|Banjoland description}}
A part of Glitter Gulch Mine, specifically the pile of crystals near the beginning, makes an appearance in [[Banjoland]] of ''[[Banjo-Kazooie: Nuts & Bolts]]''. They are under a glass case, and various mine cart rails are held up by poles, the top pole in the center being especially unstable. According to the description, the level was originally planned for ''[[Banjo-Kazooie]]''.
 
==Profiles==
===Banjo-Tooie===
*'''<u>Instruction booklet</u>:''' "''In the dank, dingy depths of the hags' gem mine you'll find a surprisingly friendly welcome from a lonely old prospector and a mad caged bird. But as you negotiate the meandering underground river, funble in pitch black caverns, and blast your way into claustrophibic tunnels, the local shovels, maverick boxex of TNT, and deranged hillbilies will take none too kindly to your intrusion. Along with rickety handcarts and a homesick flying saucer, yoy'll find Chuffy the train, who may need a little help before he can resume his unique service.''"
 
*'''<u>North American website</u>:''' "''James West's west was mild mild compared to this explosive underground world. I get to break a jailbird out of the hoosegow and a canary out of a gas-filled mine, all the while fightin' off ornery varmints. I'd love to tell Banjo that this world ain't big enough for the two of us, but sometimes I need the big galoot like James W. needed Artemus Gordon.''"<ref>[https://web.archive.org/web/20010124102800/http://banjo-tooie.com:80/mn_glittergulch.htm banjo-tooie.com]</ref>


==Gallery==
==Gallery==
===Areas===
<gallery>
<gallery>
Glitter Gulch Mine (fuel depot).png|Fuel Depot
Glitter Gulch Mine (canary cave).png|Canary Cave
Glitter Gulch Mine (crushing shed).png|Crushing Shed
Glitter Gulch Mine (toxic gas cave).png|Toxic Gas Cave
Glitter Gulch Mine (gloomy caves).png|Gloomy Caves
Glitter Gulch Mine (generator cavern).png|Generator Cavern
Glitter Gulch Mine (power hut).png|Power Hut
Glitter Gulch Mine (power hut basement).png|Power Hut Basement
Glitter Gulch Mine (waterfall cavern).png|Waterfall Cavern
Glitter Gulch Mine (water storage).png|Water Storage
Glitter Gulch Mine (train station).png|Train Station
</gallery>


===Concept artwork===
<gallery>
Glitter Gulch Mine concept 1997.jpg|''Banjo-Kazooie'' concept drawing
Glitter Gulch Mine concept 1998.jpg|''Banjo-Tooie'' concept drawing
</gallery>
</gallery>


{{BTWorlds}}
==Nomenclature==
[[de:Klunkerkluft-Mine]]
{{Foreign names
|Spa = Mina del Barranco Brillante
|SpaM = Bright Gulch Mine
|Fra = Mine miroitante
|FraM = Glassy Mine
|Ger = Klunkerkluft-Mine <br>Glitzerschlucht-Mine (''Nuts & Bolts'')
|GerM = Sparkler Gap Mine <br>Glitter Gulch Mine
|Ita = Miniera Rio Dorato
|ItaM = Golden River Mine
|Jap = キラリンこうざん
|JapM = Glittering Mine
|JapR = Kirarin Kouzan
}}
 
==Trivia==
*A "gulch" is a "V" shaped valley formed by erosion, typically formed by a river. The river at the bottom of the mine clearly is unlike real-life gulches, prompting where the gulch in Glitter Gulch Mine is.
*Glitter Gulch Mine was originally to be included as a world in ''Banjo-Kazooie''. Its design sheet was dated July 29, 1997, and it was known as simply "'''Mine'''." The piles of gems were originally coal, Mumbo's Skull was in place of Wumba's Wigwam was going to be, and there was a whack-a-mole-based minigame within the big waterfall cavern where one path leads [[Hailfire Peaks]]'s ice side.
==References==
<references/>
{{BT}}
[[Category:Caves]]
[[Category:Worlds in Banjo-Tooie]]
[[Category:Locations in Banjo-Tooie]]
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