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Difference between revisions of "Furnace Fun Moves"

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Revision as of 03:52, 11 July 2019

Furnace Fun Moves (FFM) is a glitch in Banjo-Kazooie that lets the player transfer abilities learned in one file to another. It is performed by getting a game over on a stopwatch tile minigame in Grunty's Furnace Fun, opening another file, then entering loading zone from Gruntilda's Lair.

Summary

When Banjo enters Furnace Fun, the game stores all his moves in a random memory address, and when he steps on any tile, the game deactivates all his moves; if Banjo dies in the lava or leaves Furnace Fun, this address is cleared and he gets all his moves back.

After entering a minigame from a stopwatch tile, the game restores his moves to complete the minigame, but it never clears the temporary address, so if he gets a game over in the minigame, his old moves stay in memory. This means the player can start a new file and, after entering Gruntilda's Lair, enter another loading zone, such as by exiting back out or entering Mumbo's Mountain; this causes the game to clear the address and transfer his moves onto the new file.

This glitch can be performed on both the Nintendo 64 and Xbox 360 versions of the game, in all regions.

External links

Video of speedrunner KaptainKohl explaining the glitch