Difference between revisions of "Engine Room"
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{{Infobox small world area | {{Infobox small world area | ||
|image = Rusty_Bucket_Bay3.png | |image = Rusty_Bucket_Bay3.png | ||
|game = [[Banjo-Kazooie]] | |game = [[Banjo-Kazooie]]<br>[[Banjo-Kazooie (Xbox Live Arcade)]] | ||
|world = [[Rusty Bucket Bay]] | |world = [[Rusty Bucket Bay]] | ||
|jiggies found/involved = 2 | |jiggies found/involved = 2 | ||
}} | }} | ||
The '''Engine Room''' is a huge, cavernous area inside | The '''Engine Room''' is a huge, cavernous area inside ''[[The Rusty Bucket]]'' of [[Rusty Bucket Bay]]. With its cams, cranks, wafer-thin platforms, and deadly fans, it is possibly the most hated room in the entire [[Banjo-Kazooie series]]. | ||
The Engine Room is entered by [[Beak Barge|Beak Barging]] the door on the bottom of the rear smokestack. [[Banjo]] drops down the smokestack to enter the room, where he must cross a great deal of rotating platforms and gears to access twelve [[Musical | The Engine Room is entered by [[Beak Barge|Beak Barging]] the door on the bottom of the rear smokestack. [[Banjo]] drops down the smokestack to enter the room, where he must cross a great deal of rotating platforms and gears to access twelve [[Musical Notes]], a [[Jiggy]], a pair of [[Mumbo Token]]s, an [[Extra Honeycomb Piece]], and a pair of switches that shut off the ship's main propellers (for 65 seconds), clearing the way to another Jiggy. The two switches also halt the rotating shafts in the room, making it easier to collect everything. | ||
Should Banjo fall off the platforms, he will fall into what looks like boiling oil, causing instant death. There is no way to avoid this. If you land on the pipes, you will | Should Banjo fall off the platforms, he will fall into what looks like boiling oil, causing instant death. There is no way to avoid this once Banjo falls off. If you land on the pipes, you will still slide off. This is one of the main reasons why this room is so disliked. | ||
Even before the Engine Room can be explored fully, Banjo must hop down into an adjacent room and hit a switch that causes the giant fans to slow down sporadically. Otherwise, they spin too quickly to jump through. Even when they spin slower, you run a great risk | Even before the Engine Room can be explored fully, Banjo and [[Kazooie]] must hop down into an adjacent room and hit a switch that causes the giant fans to slow down sporadically. Otherwise, they will spin too quickly to jump through. Even when they spin slower, you still run a great risk of falling off, because if your angle is off when jumping and you get hit, the knock back may throw you off the platforms. | ||
The Engine Room (as well as possibly the rest of Rusty Bucket Bay) is referenced in [[Banjoland]], where a signpost states that its difficulty | The Engine Room (as well as possibly the rest of Rusty Bucket Bay) is referenced in [[Banjoland]] in ''[[Banjo-Kazooie: Nuts & Bolts]]'', where a signpost states that its difficulty was far too hardcore for today's modern players. |