Difference between revisions of "Cursed Beehive"

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Cursed Beehives have a bit more vitality than the average enemy, taking two hits with a [[Forward Roll]] to kill, but are relatively large targets and are easy to hit with an attack like the [[Rat-a-tat Rap]].
Cursed Beehives have a bit more vitality than the average enemy, taking two hits with a [[Forward Roll]] to kill, but are relatively large targets and are easy to hit with an attack like the [[Rat-a-tat Rap]].


When defeated, these killer hives will only surrender two [[Honeycomb]]s, but unlike normal Beehives, they can sometimes yield [[Skill Stop Honeycomb|Skill Stop]] and [[Mystery Honeycomb]]s if you use an [[Ice Egg]] and then [[Dragon Kazooie|Dragon Kazooie's]] fire breath on them. In fact, if Dragon Kazooie (either on her own or with Banjo) stands in front of a Cursed Beehive and waits until it is almost upon her, then breathes fire on it, it will release SIX Honeycomb pieces instead of the usual two. Four will be released if Dragon Kazooie is a medium distance away when using her fire breath. Also, unlike normal Beehives, Cursed Beehives will reappear like normal enermies after a short time.
When defeated, these killer hives will only surrender two [[Honeycomb]]s, but unlike normal Beehives, they can sometimes yield [[Skill Stop Honeycomb|Skill Stop]] and [[Random Stop Honeycomb]]s if you use an [[Ice Egg]] and then [[Dragon Kazooie|Dragon Kazooie's]] fire breath on them. In fact, if Dragon Kazooie (either on her own or with Banjo) stands in front of a Cursed Beehive and waits until it is almost upon her, then breathes fire on it, it will release SIX Honeycomb pieces instead of the usual two. Four will be released if Dragon Kazooie is a medium distance away when using her fire breath. Also, unlike normal Beehives, Cursed Beehives will reappear like normal enermies after a short time.


==See also==
==See also==
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