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Clockwork Kazooie Egg

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“The ultimate egg for you to hold, a clockwork bomb that's remote-controlled!”
Jamjars

Clockwork Kazooie Eggs are large, red-spotted ammunition eggs that appear in Banjo-Tooie. As the name suggests, they contain a small, controllable bomb shaped in the likeness of Kazooie.

In Banjo-Kazooie: Nuts & Bolts, a Clockwork Kazooie Egg appears as a weapon capable of firing red homing bullets. In Banjoland, there is a Clockwork Kazooie behind a glass case, and it retains its appearance from Banjo-Tooie.

Overview

Clockwork Kazooie.jpg

Clockwork Kazooie Eggs are the fifth and final egg that Jamjars teaches Kazooie how to use. He teaches her how to use the Clockwork Kazooie Eggs at the Wasteland of the Isle o' Hags. In a sense, they are advanced Grenade Eggs. However, rather than just shooting them at targets, Clockwork Kazooie Eggs will hatch small, controllable, mechanized Kazooies known as Clockwork Kazooies. Clockwork Kazooies are fairly useful, as they can fit into places that are either too narrow or out of reach for Banjo or Kazooie. Clockwork Kazooies only last for a limited time before blowing up, although the player can detonate them prematurely if needed. Clockwork Kazooies can also be used to pick up items, particuarly any ones in the areas that Banjo or Kazooie cannot reach. Banjo and Kazooie can only hold 10 of the large Clockwork Kazooie Eggs, although a Cheato spell can double their capacity to twenty.

They contain tiny controllable bombs shaped in the likeness of Kazooie. Jamjars teaches her how to use them in the Wasteland area of the Isle o' Hags, just outside the entrance to Terrydactyland. Unlike other eggs, they will fall into a low arc when fired, and crack open upon hitting the ground to reveal the tiny walking explosive. The bomb itself can be controlled with Control Stick and has a limited jumping ability. It will explode after 20 seconds, when it hits an enemy, or it falls into a pool of water. It can also be detonated manually by pressing B Button. It will also explode if Banjo or Kazooie is attacked while the player is controlling the bomb. Also, if you are trying to take out an enemy, you can lob it directly up. If it hits the enemy directly, they will be engulfed by a huge explosion.

Among the advantages of Clockwork Kazooie Eggs is their small size which allows them to fit into tight spaces. Baddies will ignore them, making them useful for sneak attacks against enemies which might be unapproachable from the front. Their explosive power makes them extremely damaging when used in combat, and also means that they can be used to blow up rocks and other obstacles when Grenade Eggs are in short supply. Unlike other eggs, where multiple eggs are received, you only get one of these when you grab a nest with the egg. The Clockwork Kazooie bomb can collect items, which can lead to quite a few sequence breaks, such as collecting a high-up Jiggy without needing to earn the Springy Step Shoes.

These eggs are also required to help defeat the Hag 1 in the final fight of the game. After Grunty has to cool down the machine, Kazooie must fire a Clockwork Kazooie Egg into the tailpipe and blow up one of the batteries.

Names in other languages

Language Name Meaning
German Zeitbombe
Uhrwerk Kazooie (Nuts & Bolts)
Time Bomb
Clockwork Kazooie
Spanish Huevos Teledirigidos
Kaz Mecánico (Nuts & Bolts)
Remote Control Eggs
Mechanical Kaz

Trivia

  • Several glitches in Banjo-Tooie are possible because of the Clockwork Kazooie Egg. The most notable of them is the ability to enter Grunty Industries without Chuffy.