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Difference between revisions of "Bottles' Revenge"

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[[File:Devil Bottles B-T.png|thumb|200px|Devil Bottles, the main feature of Bottles' Revenge]]
#REDIRECT [[List of Banjo-Tooie pre-release and unused content#Bottles' Revenge]]
[[File:Devil Bottles attacks.png|thumb|left|200px|Devil Bottles manipulates a [[Gruntling (Banjo-Tooie)|Gruntling]] to attack Banjo.]]
'''Bottles' Revenge''' is an unused game mode in ''[[Banjo-Tooie]]'', which can only be accessed by using a cheating device.
 
The mode entails [[Bottles]]' ghost adopting a devilish appearance, colloquially referred to as Devil Bottles, and allowing a second player    to take control of a nearby enemy and use it to antagonize Player 1. Sparkles appear above controllable enemies that are within range. If multiple controllable enemies are in range, player 2 can use the R button to switch between them. If an enemy controlled by Devil Bottles successfully defeats [[Banjo]], control of Banjo is handed to player 2, and player 1 is given control of Devil Bottles. If Banjo enters a boss fight, Devil Bottles will disappear until the fight is over.
 
This mode was removed entirely from the Xbox Live Arcade port of ''[[Banjo-Tooie (Xbox Live Arcade)|Banjo-Tooie]]''.
 
==Trivia==
*Although Devil Bottles was removed, his talk icon can be seen in the [[Tower of Tragedy]] quiz as one of the icons for selectable answers.
*Devil Bottles was intended to control bosses as well, but Rare thought it made the game too difficult by disrupting a boss's attack patterns.
*The idea for the mode was eventually retooled as the "Counter Operative" mode in ''Perfect Dark''.
 
[[Category:Secrets and Easter eggs]]

Latest revision as of 11:31, November 28, 2020